16.12.2013, 23:28 
	
	
	
		How do I bypass the player from respawning on player death?  Or, how to bypass "OnPlayerDeath"
I tried
 but it still killed me.  Any ideas?
	
	
	
	
I tried
pawn Код:
new Float:health;
GetPlayerHealth(pid, health);
if(health <= 20)






