[Map] VIP PLACE MAP
#1

HI ALL I hAVE BEEN MADE VIP Place for Vips I Wish you like it thx
PLS IF YOU LIKEIT REP ME

CreateObject CODES:
Код:
AddStaticVehicleEx(411,1728.9000200,2741.1999500,10.7000000,282.0000000,34,52,15); //Infernus
AddStaticVehicleEx(411,1727.9000200,2747.0000000,10.7000000,281.9970000,34,52,15); //Infernus
AddStaticVehicleEx(411,1726.8000500,2753.1001000,10.7000000,281.9970000,34,52,15); //Infernus
AddStaticVehicleEx(411,1725.3000500,2758.3999000,10.7000000,281.9970000,34,52,15); //Infernus
CreateObject(3330,1913.1999500,2792.8000500,74.7000000,0.0000000,0.0000000,268.0000000); //object(cxrf_brigleg) (1)
CreateObject(3330,1914.0000000,2815.5000000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg) (2)
CreateObject(3330,1914.3000500,2837.1001000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg) (3)
CreateObject(3330,1915.1999500,2859.1001000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg) (4)
CreateObject(3330,1915.9000200,2872.5000000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg) (5)
CreateObject(3330,1904.1999500,2885.3999000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (6)
CreateObject(3330,1882.6999500,2885.1001000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (7)
CreateObject(3330,1862.0000000,2885.5000000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (8)
CreateObject(3330,1839.9000200,2885.0000000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (9)
CreateObject(3330,1818.6999500,2885.3999000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (10)
CreateObject(3330,1798.0999800,2885.6999500,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (11)
CreateObject(3330,1710.5999800,2885.8000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (12)
CreateObject(3330,1733.3000500,2886.0000000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (13)
CreateObject(3330,1756.0999800,2885.6999500,75.3000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (14)
CreateObject(3330,1778.6999500,2885.3999000,75.1000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (15)
CreateObject(3330,1700.6999500,2876.5000000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (16)
CreateObject(3330,1701.0000000,2857.1999500,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (17)
CreateObject(3330,1701.1999500,2840.8999000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (18)
CreateObject(3330,1701.5999800,2819.3000500,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (19)
CreateObject(3330,1702.0999800,2798.0000000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (20)
CreateObject(3330,1702.1999500,2778.6999500,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (21)
CreateObject(3330,1702.1999500,2757.1001000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (22)
CreateObject(3330,1701.9000200,2737.8999000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg) (23)
CreateObject(3330,1710.3000500,2727.5000000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (24)
CreateObject(3330,1730.5000000,2728.0000000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (25)
CreateObject(3330,1748.4000200,2728.3000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (26)
CreateObject(3330,1765.6999500,2728.3000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (27)
CreateObject(3330,1784.1999500,2727.8000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (28)
CreateObject(3749,1811.8000500,2725.0000000,15.7000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
CreateObject(3330,1809.5000000,2727.3000500,85.0000000,0.0000000,0.0000000,358.0000000); //object(cxrf_brigleg) (29)
CreateObject(3330,1791.0999800,2727.8999000,74.6000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (30)
CreateObject(3330,1833.4000200,2727.6999500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (31)
CreateObject(3330,1852.0000000,2727.6999500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (32)
CreateObject(3330,1877.1999500,2727.8000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (33)
CreateObject(3330,1885.5000000,2727.8999000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg) (34)
CreateObject(3330,1911.0999800,2778.8999000,74.6000000,0.0000000,0.0000000,256.0000000); //object(cxrf_brigleg) (35)
CreateObject(3330,1905.0999800,2758.3999000,74.6000000,0.0000000,0.0000000,255.9980000); //object(cxrf_brigleg) (36)
CreateObject(3330,1897.8000500,2737.3999000,74.7000000,0.0000000,0.0000000,255.9980000); //object(cxrf_brigleg) (37)
CreateObject(17864,1737.9000200,2861.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase) (1)
CreateObject(17864,1759.5000000,2866.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase) (2)
CreateObject(17864,1781.3000500,2865.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase) (3)
CreateObject(17864,1801.0000000,2859.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase) (4)
CreateObject(6959,1722.0000000,2816.8000500,9.9000000,0.0000000,0.0000000,14.0000000); //object(vegasnbball1) (1)
CreateObject(6959,1725.9000200,2804.8000500,9.9000000,0.0000000,0.0000000,14.0000000); //object(vegasnbball1) (2)
CreateObject(6959,1737.1999500,2760.8999000,9.9000000,0.0000000,0.0000000,14.0000000); //object(vegasnbball1) (3)
CreateObject(6959,1741.0000000,2749.1001000,9.9000000,0.0000000,0.0000000,286.0000000); //object(vegasnbball1) (4)
CreateObject(6959,1783.0999800,2751.8999000,10.0000000,0.0000000,0.0000000,322.0000000); //object(vegasnbball1) (5)
CreateObject(6959,1789.6999500,2762.6001000,9.9000000,0.0000000,0.0000000,345.9950000); //object(vegasnbball1) (6)
CreateObject(4246,1907.0000000,2788.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(sbsbed3law2) (1)
CreateObject(980,1811.8000500,2723.1999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(airportgate) (1)
CreateObject(3472,1820.0000000,2707.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (1)
CreateObject(3472,1811.0000000,2707.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (2)
CreateObject(3472,1802.4000200,2707.3000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (3)
CreateObject(3472,1833.4000200,2707.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (4)
CreateObject(3472,1833.3994100,2707.5996100,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (5)
CreateObject(3472,1847.4000200,2707.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (6)
CreateObject(3472,1788.9000200,2707.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (7)
CreateObject(3472,1776.5999800,2707.8000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (8)
CreateObject(3524,1819.3000500,2721.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (1)
CreateObject(3524,1804.0999800,2722.3000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (2)
CreateObject(7073,1811.3000500,2722.6001000,43.8000000,0.0000000,0.0000000,270.0000000); //object(vegascowboy1) (1)
CreateObject(7392,1786.5999800,2724.1001000,43.5000000,0.0000000,0.0000000,268.0000000); //object(vegcandysign1) (1)
CreateObject(7392,1834.1999500,2722.5000000,44.0000000,0.0000000,0.0000000,91.9950000); //object(vegcandysign1) (2)
CreateObject(3472,1806.3000500,2736.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (9)
CreateObject(3472,1820.0999800,2735.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (10)
CreateObject(3515,1808.5999800,2724.8000500,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (1)
CreateObject(3515,1811.5999800,2726.1001000,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (2)
CreateObject(3515,1814.0000000,2726.1001000,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (3)
CreateObject(3515,1815.8000500,2725.6001000,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (4)
CreateObject(3515,1807.6999500,2725.8000500,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain) (5)
CreateObject(9833,1749.5000000,2819.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
CreateObject(9833,1783.0999800,2820.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (2)
CreateObject(9833,1778.0000000,2802.6999500,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (3)
CreateObject(9833,1755.0000000,2802.1999500,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (4)
CreateObject(6965,1791.0000000,2760.3000500,13.8000000,0.0000000,0.0000000,0.0000000); //object(venefountain02) (1)
CreateObject(3534,1806.9000200,2730.3999000,11.1000000,0.0000000,0.0000000,0.0000000); //object(trdlamp01) (1)
CreateObject(3534,1817.8000500,2729.8999000,11.1000000,0.0000000,0.0000000,0.0000000); //object(trdlamp01) (2)
CreateObject(3939,1727.5999800,2741.1001000,11.6000000,0.0000000,358.0000000,12.0000000); //object(hanger01) (1)
CreateObject(3939,1726.4000200,2746.8000500,11.6000000,0.0000000,357.9950000,11.9970000); //object(hanger01) (2)
CreateObject(3939,1725.3000500,2752.5000000,11.6000000,0.0000000,357.9950000,11.9970000); //object(hanger01) (3)
CreateObject(3939,1724.1999500,2758.1999500,11.6000000,0.0000000,357.9950000,11.9970000); //object(hanger01) (4)
CreateObject(967,1821.1999500,2719.6001000,9.8000000,0.0000000,0.0000000,270.0000000); //object(bar_gatebox01) (1)
CreateObject(967,1801.3000500,2719.6001000,9.8000000,0.0000000,0.0000000,269.9950000); //object(bar_gatebox01) (2)
CreateObject(5716,1769.6999500,2872.1001000,23.4000000,0.0000000,0.0000000,0.0000000); //object(manns01_lawn) (1)
CreateObject(8493,1766.0000000,2830.0000000,26.1000000,0.0000000,0.0000000,0.0000000); //object(pirtshp01_lvs) (1)
CreateObject(2930,1812.0000000,2793.6001000,12.4000000,0.0000000,0.0000000,0.0000000); //object(chinatgate) (1)
CreateObject(1594,1797.0000000,2833.3999000,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (1)
CreateObject(1594,1802.4000200,2832.8999000,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (2)
CreateObject(1594,1807.9000200,2832.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (3)
CreateObject(1594,1813.5999800,2831.6001000,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (4)
CreateObject(1594,1820.9000200,2830.8000500,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable) (5)
CreateObject(14582,1811.8000500,2814.1999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(mafiacasinobar1) (1)
CreateObject(14582,1797.3000500,2818.1001000,13.3000000,0.0000000,0.0000000,0.0000000); //object(mafiacasinobar1) (2)
CreateObject(2964,1797.3000500,2791.1001000,9.8000000,0.0000000,0.0000000,346.0000000); //object(k_pooltablesm) (1)
CreateObject(2964,1798.5000000,2795.8000500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (2)
CreateObject(2964,1799.5000000,2799.8999000,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (3)
CreateObject(2964,1801.0999800,2804.6999500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (4)
CreateObject(2964,1789.0999800,2792.8000500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (5)
CreateObject(2964,1790.3000500,2797.8000500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (6)
CreateObject(2964,1790.2998000,2797.7998000,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (7)
CreateObject(2964,1791.6999500,2802.1001000,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (8)
CreateObject(2964,1793.4000200,2806.1999500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm) (9)
CreateObject(16151,1811.1999500,2792.1999500,9.8000000,0.0000000,0.0000000,348.0000000); //object(ufo_bar) (1)
CreateObject(16151,1813.1999500,2801.6999500,9.8000000,0.0000000,0.0000000,347.9970000); //object(ufo_bar) (2)
CreateObject(3472,1780.5000000,2849.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (11)
CreateObject(3472,1749.1999500,2844.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (12)
CreateObject(3472,1730.0000000,2744.5000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (13)
CreateObject(3472,1729.5999800,2750.3999000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (14)
CreateObject(3472,1727.9000200,2756.0000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (15)
CreateObject(3472,1725.8000500,2761.6001000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (16)
CreateObject(3472,1731.1999500,2739.0000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (17)
CreateObject(3080,1750.5999800,2746.0000000,11.2000000,0.0000000,0.0000000,284.0000000); //object(ad_jump) (1)
CreateObject(3080,1749.5999800,2750.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump) (2)
CreateObject(3080,1748.5999800,2754.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump) (3)
CreateObject(3080,1747.5999800,2758.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump) (4)
CreateObject(3080,1746.6999500,2762.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump) (5)
CreateObject(3080,1745.6999500,2765.8999000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump) (6)
CreateObject(2631,1863.1999500,2785.0000000,9.8000000,0.0000000,0.0000000,314.0000000); //object(gym_mat1) (1)
CreateObject(2631,1864.5999800,2786.3000500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (2)
CreateObject(2631,1861.8000500,2783.6999500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (3)
CreateObject(2631,1865.9000200,2787.6001000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (4)
CreateObject(2631,1867.1999500,2788.8999000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (5)
CreateObject(2631,1864.5000000,2780.8999000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (6)
CreateObject(2631,1865.9000200,2782.1999500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (7)
CreateObject(2631,1867.1999500,2783.6001000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (8)
CreateObject(2631,1868.5000000,2784.8999000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (9)
CreateObject(2631,1869.8000500,2786.1999500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1) (10)
CreateObject(2627,1869.5000000,2786.5000000,9.9000000,0.0000000,0.0000000,44.0000000); //object(gym_treadmill) (2)
CreateObject(2628,1866.5999800,2784.1001000,9.9000000,0.0000000,0.0000000,224.0000000); //object(gym_bench2) (1)
CreateObject(2629,1864.5000000,2781.1999500,9.9000000,0.0000000,0.0000000,224.0000000); //object(gym_bench1) (1)
CreateObject(2630,1863.5000000,2784.5000000,9.9000000,0.0000000,0.0000000,222.0000000); //object(gym_bike) (1)
CreateObject(14791,1872.9000200,2792.6001000,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa) (1)
CreateObject(14791,1880.0000000,2800.1999500,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa) (2)
CreateObject(14791,1888.5999800,2792.1999500,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa) (3)
CreateObject(14791,1881.4000200,2784.8999000,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa) (4)
CreateObject(3092,1883.4000200,2800.0000000,11.6000000,0.0000000,0.0000000,60.0000000); //object(dead_tied_cop) (1)
CreateObject(3092,1879.9000200,2796.3999000,11.8000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (2)
CreateObject(3092,1876.1999500,2799.8999000,11.6000000,0.0000000,0.0000000,274.0000000); //object(dead_tied_cop) (3)
CreateObject(3092,1879.8000500,2803.5000000,11.6000000,0.0000000,0.0000000,178.0000000); //object(dead_tied_cop) (4)
CreateObject(3092,1888.5000000,2788.3999000,11.9000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (5)
CreateObject(3092,1892.0000000,2792.0000000,12.0000000,0.0000000,0.0000000,59.9960000); //object(dead_tied_cop) (6)
CreateObject(3092,1884.9000200,2791.8999000,11.8000000,0.0000000,0.0000000,273.9990000); //object(dead_tied_cop) (7)
CreateObject(3092,1888.4000200,2795.5000000,11.6000000,0.0000000,0.0000000,177.9950000); //object(dead_tied_cop) (8)
CreateObject(3524,1881.0999800,2788.1999500,10.0000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs) (3)
CreateObject(3524,1877.5999800,2784.5000000,10.0000000,0.0000000,0.0000000,86.0000000); //object(skullpillar01_lvs) (4)
CreateObject(3524,1881.0999800,2781.1001000,10.0000000,0.0000000,0.0000000,178.0000000); //object(skullpillar01_lvs) (5)
CreateObject(3524,1884.5999800,2784.5000000,10.0000000,0.0000000,0.0000000,286.0000000); //object(skullpillar01_lvs) (6)
CreateObject(3461,1872.5999800,2795.8999000,12.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,1876.3000500,2792.5000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (2)
CreateObject(3461,1872.8000500,2788.8000500,12.6000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (3)
CreateObject(3461,1869.0999800,2792.3000500,12.4000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs) (4)
CreateObject(3472,1886.0999800,2797.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (18)
CreateObject(3472,1880.1999500,2791.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (19)
CreateObject(3472,1873.4000200,2783.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (20)
CreateObject(13725,1726.6999500,2809.8999000,20.3000000,0.0000000,0.0000000,0.0000000); //object(opmans01_cunte) (1)
CreateObject(3472,1841.0999800,2740.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (21)
CreateObject(3472,1823.9000200,2748.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (22)
CreateObject(3472,1838.8000500,2763.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (23)
CreateObject(3472,1854.5999C800,2754.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (24)
CreateObject(3472,1853.5999800,2778.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (25)
CreateObject(3472,1865.6999500,2766.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03) (26)
CreateDynamicObject CODE:
Код:
CreateVehicle(411,1728.9000200,2741.1999500,10.7000000,282.0000000,34,52,15); //Infernus
CreateVehicle(411,1727.9000200,2747.0000000,10.7000000,281.9970000,34,52,15); //Infernus
CreateVehicle(411,1726.8000500,2753.1001000,10.7000000,281.9970000,34,52,15); //Infernus
CreateVehicle(411,1725.3000500,2758.3999000,10.7000000,281.9970000,34,52,15); //Infernus
CreateDynamicObject(3330,1913.1999500,2792.8000500,74.7000000,0.0000000,0.0000000,268.0000000); //object(cxrf_brigleg)(1)
CreateDynamicObject(3330,1914.0000000,2815.5000000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg)(2)
CreateDynamicObject(3330,1914.3000500,2837.1001000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg)(3)
CreateDynamicObject(3330,1915.1999500,2859.1001000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg)(4)
CreateDynamicObject(3330,1915.9000200,2872.5000000,74.7000000,0.0000000,0.0000000,267.9950000); //object(cxrf_brigleg)(5)
CreateDynamicObject(3330,1904.1999500,2885.3999000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(6)
CreateDynamicObject(3330,1882.6999500,2885.1001000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(7)
CreateDynamicObject(3330,1862.0000000,2885.5000000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(8)
CreateDynamicObject(3330,1839.9000200,2885.0000000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(9)
CreateDynamicObject(3330,1818.6999500,2885.3999000,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(10)
CreateDynamicObject(3330,1798.0999800,2885.6999500,74.0000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(11)
CreateDynamicObject(3330,1710.5999800,2885.8000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(12)
CreateDynamicObject(3330,1733.3000500,2886.0000000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(13)
CreateDynamicObject(3330,1756.0999800,2885.6999500,75.3000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(14)
CreateDynamicObject(3330,1778.6999500,2885.3999000,75.1000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(15)
CreateDynamicObject(3330,1700.6999500,2876.5000000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(16)
CreateDynamicObject(3330,1701.0000000,2857.1999500,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(17)
CreateDynamicObject(3330,1701.1999500,2840.8999000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(18)
CreateDynamicObject(3330,1701.5999800,2819.3000500,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(19)
CreateDynamicObject(3330,1702.0999800,2798.0000000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(20)
CreateDynamicObject(3330,1702.1999500,2778.6999500,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(21)
CreateDynamicObject(3330,1702.1999500,2757.1001000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(22)
CreateDynamicObject(3330,1701.9000200,2737.8999000,74.7000000,0.0000000,0.0000000,270.0000000); //object(cxrf_brigleg)(23)
CreateDynamicObject(3330,1710.3000500,2727.5000000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(24)
CreateDynamicObject(3330,1730.5000000,2728.0000000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(25)
CreateDynamicObject(3330,1748.4000200,2728.3000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(26)
CreateDynamicObject(3330,1765.6999500,2728.3000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(27)
CreateDynamicObject(3330,1784.1999500,2727.8000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(28)
CreateDynamicObject(3749,1811.8000500,2725.0000000,15.7000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax)(1)
CreateDynamicObject(3330,1809.5000000,2727.3000500,85.0000000,0.0000000,0.0000000,358.0000000); //object(cxrf_brigleg)(29)
CreateDynamicObject(3330,1791.0999800,2727.8999000,74.6000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(30)
CreateDynamicObject(3330,1833.4000200,2727.6999500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(31)
CreateDynamicObject(3330,1852.0000000,2727.6999500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(32)
CreateDynamicObject(3330,1877.1999500,2727.8000500,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(33)
CreateDynamicObject(3330,1885.5000000,2727.8999000,74.7000000,0.0000000,0.0000000,0.0000000); //object(cxrf_brigleg)(34)
CreateDynamicObject(3330,1911.0999800,2778.8999000,74.6000000,0.0000000,0.0000000,256.0000000); //object(cxrf_brigleg)(35)
CreateDynamicObject(3330,1905.0999800,2758.3999000,74.6000000,0.0000000,0.0000000,255.9980000); //object(cxrf_brigleg)(36)
CreateDynamicObject(3330,1897.8000500,2737.3999000,74.7000000,0.0000000,0.0000000,255.9980000); //object(cxrf_brigleg)(37)
CreateDynamicObject(17864,1737.9000200,2861.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase)(1)
CreateDynamicObject(17864,1759.5000000,2866.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase)(2)
CreateDynamicObject(17864,1781.3000500,2865.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase)(3)
CreateDynamicObject(17864,1801.0000000,2859.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(comp_puchase)(4)
CreateDynamicObject(6959,1722.0000000,2816.8000500,9.9000000,0.0000000,0.0000000,14.0000000); //object(vegasnbball1)(1)
CreateDynamicObject(6959,1725.9000200,2804.8000500,9.9000000,0.0000000,0.0000000,14.0000000); //object(vegasnbball1)(2)
CreateDynamicObject(6959,1737.1999500,2760.8999000,9.9000000,0.0000000,0.0000000,14.0000000); //object(vegasnbball1)(3)
CreateDynamicObject(6959,1741.0000000,2749.1001000,9.9000000,0.0000000,0.0000000,286.0000000); //object(vegasnbball1)(4)
CreateDynamicObject(6959,1783.0999800,2751.8999000,10.0000000,0.0000000,0.0000000,322.0000000); //object(vegasnbball1)(5)
CreateDynamicObject(6959,1789.6999500,2762.6001000,9.9000000,0.0000000,0.0000000,345.9950000); //object(vegasnbball1)(6)
CreateDynamicObject(4246,1907.0000000,2788.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(sbsbed3law2)(1)
CreateDynamicObject(980,1811.8000500,2723.1999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(airportgate)(1)
CreateDynamicObject(3472,1820.0000000,2707.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(1)
CreateDynamicObject(3472,1811.0000000,2707.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(2)
CreateDynamicObject(3472,1802.4000200,2707.3000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(3)
CreateDynamicObject(3472,1833.4000200,2707.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(4)
CreateDynamicObject(3472,1833.3994100,2707.5996100,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(5)
CreateDynamicObject(3472,1847.4000200,2707.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(6)
CreateDynamicObject(3472,1788.9000200,2707.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(7)
CreateDynamicObject(3472,1776.5999800,2707.8000500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(8)
CreateDynamicObject(3524,1819.3000500,2721.8000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs)(1)
CreateDynamicObject(3524,1804.0999800,2722.3000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs)(2)
CreateDynamicObject(7073,1811.3000500,2722.6001000,43.8000000,0.0000000,0.0000000,270.0000000); //object(vegascowboy1)(1)
CreateDynamicObject(7392,1786.5999800,2724.1001000,43.5000000,0.0000000,0.0000000,268.0000000); //object(vegcandysign1)(1)
CreateDynamicObject(7392,1834.1999500,2722.5000000,44.0000000,0.0000000,0.0000000,91.9950000); //object(vegcandysign1)(2)
CreateDynamicObject(3472,1806.3000500,2736.6999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(9)
CreateDynamicObject(3472,1820.0999800,2735.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(10)
CreateDynamicObject(3515,1808.5999800,2724.8000500,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(1)
CreateDynamicObject(3515,1811.5999800,2726.1001000,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(2)
CreateDynamicObject(3515,1814.0000000,2726.1001000,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(3)
CreateDynamicObject(3515,1815.8000500,2725.6001000,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(4)
CreateDynamicObject(3515,1807.6999500,2725.8000500,8.0000000,0.0000000,0.0000000,0.0000000); //object(vgsfountain)(5)
CreateDynamicObject(9833,1749.5000000,2819.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw)(1)
CreateDynamicObject(9833,1783.0999800,2820.5000000,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw)(2)
CreateDynamicObject(9833,1778.0000000,2802.6999500,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw)(3)
CreateDynamicObject(9833,1755.0000000,2802.1999500,13.0000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw)(4)
CreateDynamicObject(6965,1791.0000000,2760.3000500,13.8000000,0.0000000,0.0000000,0.0000000); //object(venefountain02)(1)
CreateDynamicObject(3534,1806.9000200,2730.3999000,11.1000000,0.0000000,0.0000000,0.0000000); //object(trdlamp01)(1)
CreateDynamicObject(3534,1817.8000500,2729.8999000,11.1000000,0.0000000,0.0000000,0.0000000); //object(trdlamp01)(2)
CreateDynamicObject(3939,1727.5999800,2741.1001000,11.6000000,0.0000000,358.0000000,12.0000000); //object(hanger01)(1)
CreateDynamicObject(3939,1726.4000200,2746.8000500,11.6000000,0.0000000,357.9950000,11.9970000); //object(hanger01)(2)
CreateDynamicObject(3939,1725.3000500,2752.5000000,11.6000000,0.0000000,357.9950000,11.9970000); //object(hanger01)(3)
CreateDynamicObject(3939,1724.1999500,2758.1999500,11.6000000,0.0000000,357.9950000,11.9970000); //object(hanger01)(4)
CreateDynamicObject(967,1821.1999500,2719.6001000,9.8000000,0.0000000,0.0000000,270.0000000); //object(bar_gatebox01)(1)
CreateDynamicObject(967,1801.3000500,2719.6001000,9.8000000,0.0000000,0.0000000,269.9950000); //object(bar_gatebox01)(2)
CreateDynamicObject(5716,1769.6999500,2872.1001000,23.4000000,0.0000000,0.0000000,0.0000000); //object(manns01_lawn)(1)
CreateDynamicObject(8493,1766.0000000,2830.0000000,26.1000000,0.0000000,0.0000000,0.0000000); //object(pirtshp01_lvs)(1)
CreateDynamicObject(2930,1812.0000000,2793.6001000,12.4000000,0.0000000,0.0000000,0.0000000); //object(chinatgate)(1)
CreateDynamicObject(1594,1797.0000000,2833.3999000,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable)(1)
CreateDynamicObject(1594,1802.4000200,2832.8999000,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable)(2)
CreateDynamicObject(1594,1807.9000200,2832.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable)(3)
CreateDynamicObject(1594,1813.5999800,2831.6001000,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable)(4)
CreateDynamicObject(1594,1820.9000200,2830.8000500,10.3000000,0.0000000,0.0000000,0.0000000); //object(chairsntable)(5)
CreateDynamicObject(14582,1811.8000500,2814.1999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(mafiacasinobar1)(1)
CreateDynamicObject(14582,1797.3000500,2818.1001000,13.3000000,0.0000000,0.0000000,0.0000000); //object(mafiacasinobar1)(2)
CreateDynamicObject(2964,1797.3000500,2791.1001000,9.8000000,0.0000000,0.0000000,346.0000000); //object(k_pooltablesm)(1)
CreateDynamicObject(2964,1798.5000000,2795.8000500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(2)
CreateDynamicObject(2964,1799.5000000,2799.8999000,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(3)
CreateDynamicObject(2964,1801.0999800,2804.6999500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(4)
CreateDynamicObject(2964,1789.0999800,2792.8000500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(5)
CreateDynamicObject(2964,1790.3000500,2797.8000500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(6)
CreateDynamicObject(2964,1790.2998000,2797.7998000,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(7)
CreateDynamicObject(2964,1791.6999500,2802.1001000,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(8)
CreateDynamicObject(2964,1793.4000200,2806.1999500,9.8000000,0.0000000,0.0000000,345.9980000); //object(k_pooltablesm)(9)
CreateDynamicObject(16151,1811.1999500,2792.1999500,9.8000000,0.0000000,0.0000000,348.0000000); //object(ufo_bar)(1)
CreateDynamicObject(16151,1813.1999500,2801.6999500,9.8000000,0.0000000,0.0000000,347.9970000); //object(ufo_bar)(2)
CreateDynamicObject(3472,1780.5000000,2849.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(11)
CreateDynamicObject(3472,1749.1999500,2844.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(12)
CreateDynamicObject(3472,1730.0000000,2744.5000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(13)
CreateDynamicObject(3472,1729.5999800,2750.3999000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(14)
CreateDynamicObject(3472,1727.9000200,2756.0000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(15)
CreateDynamicObject(3472,1725.8000500,2761.6001000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(16)
CreateDynamicObject(3472,1731.1999500,2739.0000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(17)
CreateDynamicObject(3080,1750.5999800,2746.0000000,11.2000000,0.0000000,0.0000000,284.0000000); //object(ad_jump)(1)
CreateDynamicObject(3080,1749.5999800,2750.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump)(2)
CreateDynamicObject(3080,1748.5999800,2754.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump)(3)
CreateDynamicObject(3080,1747.5999800,2758.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump)(4)
CreateDynamicObject(3080,1746.6999500,2762.0000000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump)(5)
CreateDynamicObject(3080,1745.6999500,2765.8999000,11.2000000,0.0000000,0.0000000,283.9970000); //object(ad_jump)(6)
CreateDynamicObject(2631,1863.1999500,2785.0000000,9.8000000,0.0000000,0.0000000,314.0000000); //object(gym_mat1)(1)
CreateDynamicObject(2631,1864.5999800,2786.3000500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(2)
CreateDynamicObject(2631,1861.8000500,2783.6999500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(3)
CreateDynamicObject(2631,1865.9000200,2787.6001000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(4)
CreateDynamicObject(2631,1867.1999500,2788.8999000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(5)
CreateDynamicObject(2631,1864.5000000,2780.8999000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(6)
CreateDynamicObject(2631,1865.9000200,2782.1999500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(7)
CreateDynamicObject(2631,1867.1999500,2783.6001000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(8)
CreateDynamicObject(2631,1868.5000000,2784.8999000,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(9)
CreateDynamicObject(2631,1869.8000500,2786.1999500,9.8000000,0.0000000,0.0000000,313.9950000); //object(gym_mat1)(10)
CreateDynamicObject(2627,1869.5000000,2786.5000000,9.9000000,0.0000000,0.0000000,44.0000000); //object(gym_treadmill)(2)
CreateDynamicObject(2628,1866.5999800,2784.1001000,9.9000000,0.0000000,0.0000000,224.0000000); //object(gym_bench2)(1)
CreateDynamicObject(2629,1864.5000000,2781.1999500,9.9000000,0.0000000,0.0000000,224.0000000); //object(gym_bench1)(1)
CreateDynamicObject(2630,1863.5000000,2784.5000000,9.9000000,0.0000000,0.0000000,222.0000000); //object(gym_bike)(1)
CreateDynamicObject(14791,1872.9000200,2792.6001000,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa)(1)
CreateDynamicObject(14791,1880.0000000,2800.1999500,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa)(2)
CreateDynamicObject(14791,1888.5999800,2792.1999500,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa)(3)
CreateDynamicObject(14791,1881.4000200,2784.8999000,11.8000000,0.0000000,0.0000000,316.0000000); //object(a_vgsgymboxa)(4)
CreateDynamicObject(3092,1883.4000200,2800.0000000,11.6000000,0.0000000,0.0000000,60.0000000); //object(dead_tied_cop)(1)
CreateDynamicObject(3092,1879.9000200,2796.3999000,11.8000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop)(2)
CreateDynamicObject(3092,1876.1999500,2799.8999000,11.6000000,0.0000000,0.0000000,274.0000000); //object(dead_tied_cop)(3)
CreateDynamicObject(3092,1879.8000500,2803.5000000,11.6000000,0.0000000,0.0000000,178.0000000); //object(dead_tied_cop)(4)
CreateDynamicObject(3092,1888.5000000,2788.3999000,11.9000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop)(5)
CreateDynamicObject(3092,1892.0000000,2792.0000000,12.0000000,0.0000000,0.0000000,59.9960000); //object(dead_tied_cop)(6)
CreateDynamicObject(3092,1884.9000200,2791.8999000,11.8000000,0.0000000,0.0000000,273.9990000); //object(dead_tied_cop)(7)
CreateDynamicObject(3092,1888.4000200,2795.5000000,11.6000000,0.0000000,0.0000000,177.9950000); //object(dead_tied_cop)(8)
CreateDynamicObject(3524,1881.0999800,2788.1999500,10.0000000,0.0000000,0.0000000,0.0000000); //object(skullpillar01_lvs)(3)
CreateDynamicObject(3524,1877.5999800,2784.5000000,10.0000000,0.0000000,0.0000000,86.0000000); //object(skullpillar01_lvs)(4)
CreateDynamicObject(3524,1881.0999800,2781.1001000,10.0000000,0.0000000,0.0000000,178.0000000); //object(skullpillar01_lvs)(5)
CreateDynamicObject(3524,1884.5999800,2784.5000000,10.0000000,0.0000000,0.0000000,286.0000000); //object(skullpillar01_lvs)(6)
CreateDynamicObject(3461,1872.5999800,2795.8999000,12.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs)(1)
CreateDynamicObject(3461,1876.3000500,2792.5000000,12.2000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs)(2)
CreateDynamicObject(3461,1872.8000500,2788.8000500,12.6000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs)(3)
CreateDynamicObject(3461,1869.0999800,2792.3000500,12.4000000,0.0000000,0.0000000,0.0000000); //object(tikitorch01_lvs)(4)
CreateDynamicObject(3472,1886.0999800,2797.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(18)
CreateDynamicObject(3472,1880.1999500,2791.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(19)
CreateDynamicObject(3472,1873.4000200,2783.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(20)
CreateDynamicObject(13725,1726.6999500,2809.8999000,20.3000000,0.0000000,0.0000000,0.0000000); //object(opmans01_cunte)(1)
CreateDynamicObject(3472,1841.0999800,2740.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(21)
CreateDynamicObject(3472,1823.9000200,2748.1999500,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(22)
CreateDynamicObject(3472,1838.8000500,2763.1001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(23)
CreateDynamicObject(3472,1854.5999800,2754.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(24)
CreateDynamicObject(3472,1853.5999800,2778.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(25)
CreateDynamicObject(3472,1865.6999500,2766.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(circuslampost03)(26)
PITURE:





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#2

nice one and good job 9/10
Reply
#3

thx pro
Reply
#4

nice 9.5/10 +REP
Reply
#5

thx pro
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