10.12.2013, 21:17
I have vehicle ownership that saves/load with y_ini, on home server it creates file and write variables in file, but on host server it only create's file, but it's won't write variables in file. What's the problem?
new dFile[32]; format(dFile, 35, Car_File, name); new INI:File = INI_Open(dFile); INI_WriteFloat(File, "X1", VehicleInfo[playerid][vX1]); INI_WriteFloat(File, "Y1", VehicleInfo[playerid][vY1]); INI_WriteFloat(File, "Z1", VehicleInfo[playerid][vZ1]); INI_WriteFloat(File, "A1", VehicleInfo[playerid][vA1]); INI_WriteInt(File, "vModel1", VehicleInfo[playerid][vModel1]); INI_WriteInt(File, "Lock1", VehicleInfo[playerid][vLock1]); INI_WriteString(File, "Owner1", VehicleInfo[playerid][vOwner1]); INI_WriteInt(File, "Color1", VehicleInfo[playerid][vColor1]); INI_WriteInt(File, "Color2", VehicleInfo[playerid][vColor2]); INI_WriteInt(File, "Money1", VehicleInfo[playerid][vMoney1]); INI_WriteInt(File, "Gun1", VehicleInfo[playerid][vGun1]); INI_WriteInt(File, "Ammo1", VehicleInfo[playerid][vAmmo1]); INI_WriteInt(File, "Gun2", VehicleInfo[playerid][vGun2]); INI_WriteInt(File, "Ammo2", VehicleInfo[playerid][vAmmo2]); INI_WriteInt(File, "TuneComponent1", VehicleInfo[playerid][vTuneVehicleComponent1]); INI_WriteInt(File, "TuneComponent2", VehicleInfo[playerid][vTuneVehicleComponent2]); INI_WriteInt(File, "TuneComponent3", VehicleInfo[playerid][vTuneVehicleComponent3]); INI_WriteInt(File, "TuneComponent4", VehicleInfo[playerid][vTuneVehicleComponent4]); INI_WriteInt(File, "TuneComponent5", VehicleInfo[playerid][vTuneVehicleComponent5]); INI_WriteInt(File, "TuneComponent6", VehicleInfo[playerid][vTuneVehicleComponent6]); INI_WriteInt(File, "TuneComponent7", VehicleInfo[playerid][vTuneVehicleComponent7]); INI_WriteInt(File, "TuneComponent8", VehicleInfo[playerid][vTuneVehicleComponent8]); INI_WriteInt(File, "TuneComponent9", VehicleInfo[playerid][vTuneVehicleComponent9]); INI_WriteInt(File, "TuneComponent10", VehicleInfo[playerid][vTuneVehicleComponent10]); INI_WriteInt(File, "TuneComponent11", VehicleInfo[playerid][vTuneVehicleComponent11]); INI_WriteInt(File, "TuneComponent12", VehicleInfo[playerid][vTuneVehicleComponent12]); INI_WriteInt(File, "TuneComponent13", VehicleInfo[playerid][vTuneVehicleComponent13]); INI_WriteInt(File, "TuneComponent14", VehicleInfo[playerid][vTuneVehicleComponent14]); INI_WriteInt(File, "TuneComponent15", VehicleInfo[playerid][vTuneVehicleComponent15]); INI_WriteInt(File, "TuneComponent16", VehicleInfo[playerid][vTuneVehicleComponent16]); INI_WriteInt(File, "TuneComponent17", VehicleInfo[playerid][vTuneVehicleComponent17]); INI_WriteInt(File, "TuneComponent18", VehicleInfo[playerid][vTuneVehicleComponent18]); INI_WriteInt(File, "Bonnet1", VehicleInfo[playerid][vBonnet1]); INI_WriteInt(File, "Trunk1", VehicleInfo[playerid][vTrunk1]); INI_WriteInt(File, "Gorivo", VehicleInfo[playerid][vFuel]); INI_Close(File);