Problem with saving y_ini
#1

I have vehicle ownership that saves/load with y_ini, on home server it creates file and write variables in file, but on host server it only create's file, but it's won't write variables in file. What's the problem?
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#2

Either something will be featured in your server log file or your host is one of those cheap/free ones that are not capable of writing stuff inside a file.
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#3

Quote:
Originally Posted by iLegend5
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I have vehicle ownership that saves/load with y_ini, on home server it creates file and write variables in file, but on host server it only create's file, but it's won't write variables in file. What's the problem?
Well, I'm not sure if this will help you but I had this problem with my home server. I ran the samp-server.exe as administrator and it was filled with variables, but when I didn't run it as admin. It did create the file but the file was blank.
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#4

I'm using good host I think..

@Justin

How can I check that on host server?
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#5

can you give us the your y_ini code?
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#6

Here:

Код:
		new dFile[32];
		format(dFile, 35, Car_File, name);
		new INI:File = INI_Open(dFile);

		INI_WriteFloat(File, "X1", VehicleInfo[playerid][vX1]);
		INI_WriteFloat(File, "Y1", VehicleInfo[playerid][vY1]);
		INI_WriteFloat(File, "Z1", VehicleInfo[playerid][vZ1]);
		INI_WriteFloat(File, "A1", VehicleInfo[playerid][vA1]);
		INI_WriteInt(File, "vModel1", VehicleInfo[playerid][vModel1]);
		INI_WriteInt(File, "Lock1", VehicleInfo[playerid][vLock1]);
		INI_WriteString(File, "Owner1", VehicleInfo[playerid][vOwner1]);
		INI_WriteInt(File, "Color1", VehicleInfo[playerid][vColor1]);
		INI_WriteInt(File, "Color2", VehicleInfo[playerid][vColor2]);
		INI_WriteInt(File, "Money1", VehicleInfo[playerid][vMoney1]);
		INI_WriteInt(File, "Gun1", VehicleInfo[playerid][vGun1]);
		INI_WriteInt(File, "Ammo1", VehicleInfo[playerid][vAmmo1]);
		INI_WriteInt(File, "Gun2", VehicleInfo[playerid][vGun2]);
		INI_WriteInt(File, "Ammo2", VehicleInfo[playerid][vAmmo2]);
		INI_WriteInt(File, "TuneComponent1", VehicleInfo[playerid][vTuneVehicleComponent1]);
		INI_WriteInt(File, "TuneComponent2", VehicleInfo[playerid][vTuneVehicleComponent2]);
		INI_WriteInt(File, "TuneComponent3", VehicleInfo[playerid][vTuneVehicleComponent3]);
		INI_WriteInt(File, "TuneComponent4", VehicleInfo[playerid][vTuneVehicleComponent4]);
		INI_WriteInt(File, "TuneComponent5", VehicleInfo[playerid][vTuneVehicleComponent5]);
		INI_WriteInt(File, "TuneComponent6", VehicleInfo[playerid][vTuneVehicleComponent6]);
		INI_WriteInt(File, "TuneComponent7", VehicleInfo[playerid][vTuneVehicleComponent7]);
		INI_WriteInt(File, "TuneComponent8", VehicleInfo[playerid][vTuneVehicleComponent8]);
		INI_WriteInt(File, "TuneComponent9", VehicleInfo[playerid][vTuneVehicleComponent9]);
		INI_WriteInt(File, "TuneComponent10", VehicleInfo[playerid][vTuneVehicleComponent10]);
		INI_WriteInt(File, "TuneComponent11", VehicleInfo[playerid][vTuneVehicleComponent11]);
		INI_WriteInt(File, "TuneComponent12", VehicleInfo[playerid][vTuneVehicleComponent12]);
		INI_WriteInt(File, "TuneComponent13", VehicleInfo[playerid][vTuneVehicleComponent13]);
		INI_WriteInt(File, "TuneComponent14", VehicleInfo[playerid][vTuneVehicleComponent14]);
		INI_WriteInt(File, "TuneComponent15", VehicleInfo[playerid][vTuneVehicleComponent15]);
		INI_WriteInt(File, "TuneComponent16", VehicleInfo[playerid][vTuneVehicleComponent16]);
		INI_WriteInt(File, "TuneComponent17", VehicleInfo[playerid][vTuneVehicleComponent17]);
		INI_WriteInt(File, "TuneComponent18", VehicleInfo[playerid][vTuneVehicleComponent18]);
		INI_WriteInt(File, "Bonnet1", VehicleInfo[playerid][vBonnet1]);
        INI_WriteInt(File, "Trunk1", VehicleInfo[playerid][vTrunk1]);
        INI_WriteInt(File, "Gorivo", VehicleInfo[playerid][vFuel]);
    	INI_Close(File);
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#7

Bump
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#8

Bump!
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