[Map] LSF&MD HQ.
#1

I mapped this HQ a while ago, improved some stuff today and just wanted to share it, feedbacks.


Features.
  • Drill cabin.
  • Parking.
  • I'll let you find out.
http://tinypic.com/r/2zjiz4o/5
http://tinypic.com/r/2wqd91h/5
http://tinypic.com/r/2quucux/5
http://tinypic.com/r/2yobss4/5

Credits.

iBitch - Mapping.
Some guy on the forums - Core of the map (Fences.)

Код:
RemoveBuildingForPlayer(playerid, 4025, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4215, 1777.5547, -1775.0391, 36.7500, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1788.5078, -1816.5703, 13.3516, 0.25);
RemoveBuildingForPlayer(playerid, 4019, 1777.8359, -1773.9063, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1822.5703, -1763.2578, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1832.8359, -1751.5078, 15.5859, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1820.8359, -1741.1484, 15.5781, 0.25);
CreateObject(11008, 1792.03003, -1759.34998, 19.44000,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1802.03735, -1742.35254, 13.26000,   0.00000, 0.00000, -90.30000);
CreateObject(8674, 1806.37659, -1776.75854, 13.26000,   0.00000, 0.00000, 0.00000);
CreateObject(983, 1802.03735, -1742.97998, 13.26000,   0.00000, 0.00000, -90.30000);
CreateObject(983, 1808.43005, -1743.02014, 13.26000,   0.00000, 0.00000, -90.30000);
CreateObject(983, 1802.03735, -1751.58984, 13.26000,   0.00000, 0.00000, -90.24000);
CreateObject(983, 1808.43005, -1750.31006, 13.26000,   0.00000, 0.00000, -90.18000);
CreateObject(983, 1802.01746, -1750.29004, 13.26000,   0.00000, 0.00000, -90.18000);
CreateObject(983, 1808.44995, -1751.59998, 13.26000,   0.00000, 0.00000, -90.30000);
CreateObject(983, 1808.43994, -1758.91003, 13.26000,   0.00000, 0.00000, -90.18000);
CreateObject(983, 1802.03735, -1760.19666, 13.26000,   0.00000, 0.00000, -90.24000);
CreateObject(983, 1808.43994, -1760.21997, 13.26000,   0.00000, 0.00000, -90.30000);
CreateObject(983, 1803.58997, -1767.55005, 13.26000,   0.00000, 0.00000, -90.18000);
CreateObject(1364, 1805.21716, -1776.04614, 13.36000,   0.00000, 0.00000, -179.94000);
CreateObject(1364, 1809.33582, -1776.04614, 13.36000,   0.00000, 0.00000, -179.94000);
CreateObject(983, 1808.45007, -1742.37256, 13.26000,   0.00000, 0.00000, -90.30000);
CreateObject(983, 1779.78003, -1751.57996, 13.25000,   0.00000, 0.00000, -89.52000);
CreateObject(983, 1779.78003, -1750.34998, 13.25000,   0.00000, 0.00000, -89.52000);
CreateObject(983, 1779.78003, -1758.95996, 13.25000,   0.00000, 0.00000, -89.52000);
CreateObject(983, 1779.78003, -1760.19995, 13.25000,   0.00000, 0.00000, -89.52000);
CreateObject(983, 1779.78003, -1768.29004, 13.25000,   0.00000, 0.00000, -89.52000);
CreateObject(983, 1779.78003, -1767.56006, 13.25000,   0.00000, 0.00000, -89.52000);
CreateObject(2909, 1811.49500, -1788.16284, 13.87000,   0.00000, 0.00000, 0.00000);
CreateObject(2909, 1811.49500, -1796.57483, 13.87000,   0.00000, 0.00000, 0.00000);
CreateObject(3881, 1808.80054, -1780.89014, 14.27000,   0.00000, 0.00000, 0.00000);
CreateObject(8674, 1811.55005, -1805.95654, 13.47000,   0.00000, 0.00000, -90.00000);
CreateObject(8674, 1745.60535, -1747.39929, 13.47000,   0.00000, 0.00000, -269.70001);
CreateObject(8674, 1745.64526, -1757.71143, 13.47000,   0.00000, 0.00000, -269.88000);
CreateObject(8674, 1745.63000, -1767.93994, 13.47000,   0.00000, 0.00000, -270.12000);
CreateObject(8674, 1745.60999, -1778.25000, 13.47000,   0.00000, 0.00000, -270.12000);
CreateObject(8674, 1745.60999, -1788.55005, 13.47000,   0.00000, 0.00000, -270.12000);
CreateObject(8674, 1745.59998, -1798.83997, 13.47000,   0.00000, 0.00000, -270.12000);
CreateObject(8674, 1745.58997, -1803.96997, 13.47000,   0.00000, 0.00000, -270.12000);
CreateObject(8674, 1750.56995, -1810.54004, 13.47000,   0.00000, 0.00000, -375.29999);
CreateObject(7922, 1810.53003, -1821.35999, 13.55000,   0.00000, 0.00000, -179.64000);
CreateObject(8674, 1760.48999, -1813.27002, 13.47000,   0.00000, 0.00000, -375.35999);
CreateObject(8674, 1770.42004, -1815.95996, 13.47000,   0.00000, 0.00000, -374.88000);
CreateObject(8674, 1780.37012, -1818.62720, 13.47000,   0.00000, 0.00000, -374.88000);
CreateObject(8674, 1790.29004, -1821.26001, 13.47000,   0.00000, 0.00000, -374.88000);
CreateObject(8674, 1800.42004, -1822.48999, 13.47000,   0.00000, 0.00000, -358.73999);
CreateObject(8674, 1805.57996, -1822.39001, 13.47000,   0.00000, 0.00000, -358.73999);
CreateObject(8841, 1770.54956, -1801.76697, 15.50000,   0.00000, 0.00000, -375.35999);
CreateObject(8674, 1750.73999, -1742.31006, 13.47000,   0.00000, 0.00000, -360.06000);
CreateObject(8674, 1761.03003, -1742.31006, 13.47000,   0.00000, 0.00000, -360.06000);
CreateObject(8674, 1771.33997, -1742.31006, 13.47000,   0.00000, 0.00000, -360.06000);
CreateObject(8674, 1781.62000, -1742.31006, 13.47000,   0.00000, 0.00000, -360.06000);
CreateObject(1676, 1789.20996, -1777.18994, 14.07000,   0.00000, 0.00000, 0.00000);
CreateObject(1676, 1786.04004, -1777.23999, 14.07000,   0.00000, 0.00000, 0.00000);
CreateObject(2690, 1781.66003, -1776.85999, 14.17000,   0.00000, 0.00000, 0.00000);
CreateObject(2690, 1792.10999, -1776.87000, 14.17000,   0.00000, 0.00000, 0.00000);
CreateObject(1294, 1769.12000, -1736.39001, 16.91000,   3.14000, 0.00000, -91.47000);
CreateObject(1294, 1826.19995, -1736.81006, 16.91000,   3.14000, 0.00000, -1.83000);
CreateObject(1294, 1803.90002, -1736.50000, 16.91000,   3.14000, 0.00000, -91.47000);
CreateObject(17070, 1788.40076, -1940.50342, 12.39270,   0.00000, 0.00000, 182.00000);
CreateObject(17070, 1801.91785, -1940.50342, 12.39270,   0.00000, 0.00000, 182.00000);
CreateObject(7923, 1778.15039, -1839.13843, 12.56940,   0.00000, 0.00000, -15.16000);
CreateObject(7923, 1777.77332, -1849.51746, 12.56940,   0.00000, 0.00000, 0.00000);
CreateObject(7921, 1810.62939, -1843.97205, 12.56940,   0.00000, 0.00000, 0.00000);
CreateObject(7922, 1810.47778, -1848.95007, 12.57330,   0.00000, 0.00000, -180.00000);
CreateObject(971, 1843.25244, -1855.48083, 12.37770,   0.00000, 0.00000, 90.00000);
CreateObject(1364, 1805.21716, -1768.26880, 13.36000,   0.00000, 0.00000, -360.00000);
CreateObject(983, 1802.03735, -1758.91003, 13.26000,   0.00000, 0.00000, -90.24000);
CreateObject(8674, 1811.55005, -1816.26331, 13.47000,   0.00000, 0.00000, -90.00000);
CreateObject(1232, 1776.70654, -1767.95825, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1776.70654, -1751.02759, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1776.70654, -1759.62854, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1780.57544, -1759.62854, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1780.57544, -1767.95825, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1780.57544, -1751.02759, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1811.35828, -1742.68823, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1804.55591, -1742.68872, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1811.33740, -1750.94775, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1804.55591, -1750.94775, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1811.33740, -1759.57898, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(1232, 1804.53735, -1759.57898, 15.15620,   0.00000, 0.00000, 0.00000);
CreateObject(12929, 1749.76245, -1750.41467, 12.52040,   0.00000, 0.00000, 90.00000);
CreateObject(2614, 1803.25537, -1772.17151, 18.26140,   0.00000, 0.00000, 90.00000);
CreateObject(1280, 1747.60840, -1743.50806, 12.94310,   0.00000, 0.00000, 102.00000);
CreateObject(1721, 1749.55554, -1743.34143, 12.54160,   0.00000, 0.00000, 172.00000);
CreateObject(2315, 1747.58508, -1745.05713, 12.53940,   0.00000, 0.00000, 6.00000);
CreateObject(19168, 1748.35327, -1745.26038, 13.03420,   0.00000, 0.00000, 270.00000);
CreateObject(2315, 1747.68018, -1746.01074, 12.53940,   0.00000, 0.00000, 6.00000);
CreateObject(1546, 1747.40588, -1745.25818, 13.11360,   0.00000, 0.00000, 0.00000);
CreateObject(2601, 1747.46509, -1745.11755, 13.11360,   0.00000, 0.00000, 251.00000);
CreateObject(2858, 1749.25330, -1745.41736, 13.03370,   0.00000, 0.00000, 90.00000);
CreateObject(2769, 1749.40295, -1744.80701, 13.03430,   0.00000, 0.00000, 270.00000);
CreateObject(1510, 1747.54504, -1746.02917, 13.05200,   0.00000, 0.00000, 0.00000);
CreateObject(1485, 1747.37756, -1746.00122, 12.95420,   0.00000, -46.00000, 11.00000);
CreateObject(14532, 1747.10144, -1755.98999, 13.42310,   0.00000, 0.00000, -30.00000);
CreateObject(3017, 1747.81262, -1745.46228, 13.07060,   0.00000, 0.00000, 100.00000);
CreateObject(3077, 1751.03967, -1756.90747, 12.53340,   0.00000, 0.00000, 200.00000);
CreateObject(3085, 1751.10706, -1756.90955, 12.54020,   0.00000, 0.00000, 20.00000);
CreateObject(1721, 1753.39282, -1749.32568, 12.54160,   0.00000, 0.00000, 90.00000);
CreateObject(1721, 1753.25952, -1748.05493, 12.54160,   0.00000, 0.00000, 124.00000);
CreateObject(2063, 1746.49207, -1751.16870, 13.42920,   0.00000, 0.00000, 88.00000);
CreateObject(19331, 1746.44531, -1752.18713, 14.29400,   0.00000, -90.00000, 90.00000);
CreateObject(19330, 1746.46594, -1751.84558, 14.29400,   0.00000, -90.00000, -91.00000);
CreateObject(18638, 1746.40515, -1751.50073, 14.29400,   0.00000, -90.00000, 32.00000);
CreateObject(19330, 1746.51172, -1751.08875, 14.29400,   0.00000, -90.00000, 142.00000);
CreateObject(19330, 1746.44836, -1750.33740, 14.29400,   0.00000, -90.00000, -33.00000);
CreateObject(18638, 1746.61658, -1750.58313, 14.29400,   0.00000, -90.00000, 142.00000);
CreateObject(366, 1746.23364, -1752.07080, 12.87790,   90.00000, 10.00000, 0.00000);
CreateObject(2690, 1745.94690, -1748.45508, 13.89790,   0.00000, 0.00000, 180.00000);
CreateObject(366, 1746.79834, -1750.19434, 13.79790,   90.00000, 10.00000, -157.00000);
CreateObject(18634, 1749.09717, -1746.09058, 13.05370,   0.00000, 90.00000, 60.00000);
CreateObject(3934, 1755.49976, -1770.41687, 12.53840,   0.00000, 0.00000, 0.00000);
CreateVehicle(417, 1755.3861, -1770.2693, 12.5392, 90.0000, -1, -1, 100);
Reply
#2

NICE MAP!Good job, keep it up!9/10
Reply
#3

Nice +Rep
Reply
#4

Quote:
Originally Posted by deluxxlt
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NICE MAP!Good job, keep it up!9/10
Quote:
Originally Posted by J4mmyHD
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Nice +Rep
Thanks, guys. I appreciate it.
Reply
#5

Cool i like it!
Reply
#6

Quote:
Originally Posted by TonyNames
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Cool i like it!
Thanks, mate.
Reply
#7

I support this rep+
Reply
#8

Quote:
Originally Posted by TonyNames
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I support this rep+
A-a-a-a-and thank you very much, again.
Reply
#9

I support this nice MAP +REP from me
Reply
#10

Nice map.
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