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#1

^^^^^^^^
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#2

Use "~n~" and TextDrawSetString
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#3

Try this:
Quote:

GameTextForPlayer(playerid,"[TEXT]",11000,3);

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#4

^^^^^^^^
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#5

I think as it's not changed per-player.. a global textdraw will be good..( e.g Text:Textdraw; )
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#6

^^^^^^^^
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#7

You should read this and learn more about textdraws..
TextDraws
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#8

^^^^^^^^
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#9

Stats aren't the same for each player so it should be per-player ones..
for admin commands ( eg. stuff that doesn't change per player ) Use global
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#10

^^^^^^^^
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