11.12.2013, 16:39
Hello
I want use the filterscripts as module (house, ..) in my gamemode, but i want access at the variables defined in my gamemode and returnname() etc.
Exemple:
gamemode.pwn
filterscript : vehicles
How to use returnname (playerid) in my filterscript?
How to use playerinfo, VehInfo in my filterscript?
Explain me with examples, because I do not speak English too. thank you
I want use the filterscripts as module (house, ..) in my gamemode, but i want access at the variables defined in my gamemode and returnname() etc.
Exemple:
gamemode.pwn
PHP код:
#include <a_samp>
// include...
enum pi
{
pid,
plevel,
pveh1ID
};
new PlayerInfo[50][pi];
enum ev
{
vid,
vmodel,
vcolor1
};
new VehInfo[100][ev];
public OnGameModeInit()
{
// blabla
}
public OnPlayerConnect(playerid)
{
// login...., load stats....
PlayerInfo[playerid][pveh1ID] = 6;
}
stock returnname(playerid)
{
return "blabla";
}
PHP код:
public OnFilterScriptInit()
{
// mysql_query("...load vehicle...")
// ERROR ... dont defined --->
VehInfo[1][vid] = 5;
// AddStaticVehicle......
}
public OnPlayerConnect(playerid)
{
// ERROR ... dont defined --->
PlayerInfo[playerid][pid] = 0;
}
public OnPlayerSpawn(playerid)
{
printf("error but don't exist returnname... %s", returnname(playerid));
}
How to use playerinfo, VehInfo in my filterscript?
Explain me with examples, because I do not speak English too. thank you