use filterscripts
#1

Hello
I want use the filterscripts as module (house, ..) in my gamemode, but i want access at the variables defined in my gamemode and returnname() etc.

Exemple:

gamemode.pwn
PHP код:
#include <a_samp>
// include...
enum pi
{
     
pid,
     
plevel,
     
pveh1ID
};
new 
PlayerInfo[50][pi];
enum ev
{
      
vid,
      
vmodel,
      
vcolor1
};
new 
VehInfo[100][ev];
public 
OnGameModeInit()
{
   
// blabla
}
public 
OnPlayerConnect(playerid)
{
   
// login...., load stats....
      
PlayerInfo[playerid][pveh1ID] = 6;
}
stock returnname(playerid)
{
     return 
"blabla";

filterscript : vehicles

PHP код:
public OnFilterScriptInit()
{
      
// mysql_query("...load vehicle...")
      // ERROR ... dont defined --->
      
VehInfo[1][vid] = 5;
      
// AddStaticVehicle......
}
public 
OnPlayerConnect(playerid)
{
       
// ERROR ... dont defined --->
       
PlayerInfo[playerid][pid] = 0;
}
public 
OnPlayerSpawn(playerid)
{
      
printf("error but don't exist returnname... %s"returnname(playerid));

How to use returnname (playerid) in my filterscript?
How to use playerinfo, VehInfo in my filterscript?

Explain me with examples, because I do not speak English too. thank you
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