10.12.2013, 21:17
I have vehicle ownership that saves/load with y_ini, on home server it creates file and write variables in file, but on host server it only create's file, but it's won't write variables in file. What's the problem?
new dFile[32];
format(dFile, 35, Car_File, name);
new INI:File = INI_Open(dFile);
INI_WriteFloat(File, "X1", VehicleInfo[playerid][vX1]);
INI_WriteFloat(File, "Y1", VehicleInfo[playerid][vY1]);
INI_WriteFloat(File, "Z1", VehicleInfo[playerid][vZ1]);
INI_WriteFloat(File, "A1", VehicleInfo[playerid][vA1]);
INI_WriteInt(File, "vModel1", VehicleInfo[playerid][vModel1]);
INI_WriteInt(File, "Lock1", VehicleInfo[playerid][vLock1]);
INI_WriteString(File, "Owner1", VehicleInfo[playerid][vOwner1]);
INI_WriteInt(File, "Color1", VehicleInfo[playerid][vColor1]);
INI_WriteInt(File, "Color2", VehicleInfo[playerid][vColor2]);
INI_WriteInt(File, "Money1", VehicleInfo[playerid][vMoney1]);
INI_WriteInt(File, "Gun1", VehicleInfo[playerid][vGun1]);
INI_WriteInt(File, "Ammo1", VehicleInfo[playerid][vAmmo1]);
INI_WriteInt(File, "Gun2", VehicleInfo[playerid][vGun2]);
INI_WriteInt(File, "Ammo2", VehicleInfo[playerid][vAmmo2]);
INI_WriteInt(File, "TuneComponent1", VehicleInfo[playerid][vTuneVehicleComponent1]);
INI_WriteInt(File, "TuneComponent2", VehicleInfo[playerid][vTuneVehicleComponent2]);
INI_WriteInt(File, "TuneComponent3", VehicleInfo[playerid][vTuneVehicleComponent3]);
INI_WriteInt(File, "TuneComponent4", VehicleInfo[playerid][vTuneVehicleComponent4]);
INI_WriteInt(File, "TuneComponent5", VehicleInfo[playerid][vTuneVehicleComponent5]);
INI_WriteInt(File, "TuneComponent6", VehicleInfo[playerid][vTuneVehicleComponent6]);
INI_WriteInt(File, "TuneComponent7", VehicleInfo[playerid][vTuneVehicleComponent7]);
INI_WriteInt(File, "TuneComponent8", VehicleInfo[playerid][vTuneVehicleComponent8]);
INI_WriteInt(File, "TuneComponent9", VehicleInfo[playerid][vTuneVehicleComponent9]);
INI_WriteInt(File, "TuneComponent10", VehicleInfo[playerid][vTuneVehicleComponent10]);
INI_WriteInt(File, "TuneComponent11", VehicleInfo[playerid][vTuneVehicleComponent11]);
INI_WriteInt(File, "TuneComponent12", VehicleInfo[playerid][vTuneVehicleComponent12]);
INI_WriteInt(File, "TuneComponent13", VehicleInfo[playerid][vTuneVehicleComponent13]);
INI_WriteInt(File, "TuneComponent14", VehicleInfo[playerid][vTuneVehicleComponent14]);
INI_WriteInt(File, "TuneComponent15", VehicleInfo[playerid][vTuneVehicleComponent15]);
INI_WriteInt(File, "TuneComponent16", VehicleInfo[playerid][vTuneVehicleComponent16]);
INI_WriteInt(File, "TuneComponent17", VehicleInfo[playerid][vTuneVehicleComponent17]);
INI_WriteInt(File, "TuneComponent18", VehicleInfo[playerid][vTuneVehicleComponent18]);
INI_WriteInt(File, "Bonnet1", VehicleInfo[playerid][vBonnet1]);
INI_WriteInt(File, "Trunk1", VehicleInfo[playerid][vTrunk1]);
INI_WriteInt(File, "Gorivo", VehicleInfo[playerid][vFuel]);
INI_Close(File);