Maps Not Loads???! :? +REP!
#1

Guys in my serve ri have made maps but they don't load:

Pic is in attachments.

I don't know why it doesn't load i use CreateDynamicObject too.Hope u help


PS: if u need any code, reply me
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#2

Show us the code.
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#3

Thats A Long Code, But Here Are Examples:

Код:
CreateDynamicObject(646, 1367.06, -1292.05, 13.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1256, 1367.05, -1294.79, 13.21,   0.00, 0.00, 0.00);
CreateDynamicObject(1524, 1367.44, -1260.80, 15.16,   0.00, 0.00, 0.00);
CreateDynamicObject(2103, 1507.40, -1628.60, 13.60,   0.00, 0.00, 42.75);
CreateDynamicObject(4729, 682.85, -446.04, -26.63,   20.00, 90.00, 0.00);
CreateDynamicObject(969, 1619.70, -1852.60, 12.50,   0.00, 0.00, 2.75);
CreateDynamicObject(997, 692.70, -471.70, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 692.70, -468.60, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 692.70, -465.50, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 692.70, -462.40, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 692.70, -459.20, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 708.00, -466.00, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 708.00, -463.00, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 708.00, -459.80, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 707.90, -456.70, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 666.80, -456.80, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 667.00, -459.80, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 667.10, -463.00, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 667.00, -466.10, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 667.00, -469.20, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(997, 667.10, -472.40, 15.30,   0.00, 0.00, 0.00);
CreateDynamicObject(3524, 670.50, -474.90, 18.40,   0.00, 0.00, 2.00);
CreateDynamicObject(3524, 692.40, -475.00, 18.40,   0.00, 0.00, 2.00);
CreateDynamicObject(3528, 681.20, -473.10, 26.50,   0.00, 0.00, 270.00);
CreateDynamicObject(19122, 1367.04, -1279.75, 19.49,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1367.04, -1279.75, 19.49,   0.00, 0.00, 0.00);
CreateDynamicObject(19378, 1364.02, -1278.00, 12.33,   0.00, 88.00, 0.00);
CreateDynamicObject(19122, 1367.70, -1250.89, 13.00,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1367.62, -1269.91, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1367.59, -1277.48, 12.93,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1367.67, -1282.09, 12.96,   0.00, 0.00, 0.00);
CreateDynamicObject(640, 1367.12, -1274.66, 13.05,   0.00, 0.00, 0.00);
CreateDynamicObject(640, 1367.30, -1284.95, 13.05,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1366.64, -1269.27, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1365.44, -1270.14, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1365.35, -1273.20, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1367.07, -1273.42, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(640, 1367.25, -1288.68, 13.05,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 1368.84, -1281.20, 13.84,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 1368.88, -1278.35, 13.84,   0.00, 0.00, 0.00);
CreateDynamicObject(983, 1347.77, -1274.01, 13.00,   0.00, 0.00, -0.24);
CreateDynamicObject(983, 1347.71, -1280.43, 13.00,   0.00, 0.00, -0.24);
CreateDynamicObject(983, 1347.70, -1286.83, 13.00,   0.00, 0.00, -0.24);
CreateDynamicObject(640, 1350.10, -1290.97, 12.94,   0.00, 0.00, 90.18);
CreateDynamicObject(640, 1350.18, -1270.47, 12.94,   0.00, 0.00, 90.18);
CreateDynamicObject(19122, 1347.76, -1276.97, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1347.67, -1284.19, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1352.56, -1290.96, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19122, 1352.61, -1270.40, 12.97,   0.00, 0.00, 0.00);
CreateDynamicObject(19368, 1349.53, -1271.83, 10.66,   0.00, 0.00, -87.66);
CreateDynamicObject(19368, 1349.47, -1285.06, 10.66,   0.00, 0.00, -90.12);
CreateDynamicObject(19368, 1349.45, -1287.82, 10.66,   0.00, 0.00, -89.64);
CreateDynamicObject(19368, 1349.43, -1282.23, 10.66,   0.00, 0.00, -90.84);
CreateDynamicObject(19368, 1349.46, -1278.78, 10.66,   0.00, 0.00, -90.84);
CreateDynamicObject(19368, 1349.50, -1275.16, 10.66,   0.00, 0.00, -90.84);
CreateDynamicObject(640, 1352.39, -1293.88, 12.94,   0.00, 0.00, 179.94);
CreateDynamicObject(640, 1352.40, -1267.40, 12.94,   0.00, 0.00, 179.94);
CreateDynamicObject(640, 1347.13, -1272.76, 12.94,   0.00, 0.00, 180.42);
CreateDynamicObject(640, 1347.11, -1278.06, 12.94,   0.00, 0.00, 180.42);
CreateDynamicObject(640, 1347.18, -1283.41, 12.94,   0.00, 0.00, 180.42);
CreateDynamicObject(640, 1347.17, -1288.72, 12.94,   0.00, 0.00, 180.42);
CreateDynamicObject(983, 1347.70, -1287.39, 13.00,   0.00, 0.00, -0.24);
CreateDynamicObject(1884, 1353.36, -1272.62, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1355.18, -1272.71, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1356.84, -1272.75, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1358.44, -1272.79, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1360.29, -1272.74, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1362.00, -1272.67, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1353.32, -1289.06, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1355.22, -1289.13, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1356.98, -1289.08, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1358.31, -1288.97, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1360.21, -1289.00, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(1884, 1362.00, -1288.87, 10.39,   0.00, 0.00, 90.18);
CreateDynamicObject(646, 1347.51, -1290.46, 13.84,   0.00, 0.00, 0.00);
CreateDynamicObject(646, 1347.59, -1270.60, 13.84,   0.00, 0.00, 0.00);
CreateDynamicObject(1256, 1366.96, -1300.48, 13.21,   0.00, 0.00, 0.00);
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#4

Remco we don't need to code at all.

You can have max 500 CreateObject's. Thats why you have to use a streamer.
If you got a streamer replace
pawn Код:
CreateObject(//code)
To
pawn Код:
CreateDynamicObject(//code)
And If im right here out of my head place it under OnPlayerConnect or OnGamemodeInit

Have fun !
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#5

Hmm. I Think u didn't read my complete post. i have CreateDynamicObject already
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#6

Do you have streamer plugin updated?


Код:
Link to plugin https://sampforum.blast.hk/showthread.php?tid=102865
#include <streamer>
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#7

Yes. Streamer is updated already..

I will notify u guys if i could find a fix
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#8

Had the same problem, just search in whole script for

Код:
CreateObject
And change ALLL OF THEM

to

Код:
CreateDynamicObject
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#9

Are these CreateDynamicObject codes being placed under OnGameModeInit()? (Not like OnPlayerConnect like the weird @Spydah has suggested.)

EDIT: Are you people being completely serious!? How many times does he need to say that he already HAS 'CreateDynamicObject'... I think we've just totaled 3 people that are still telling him he needs to change 'CreateObject' to 'CreateDynamicObject'.... READ PEOPLE!
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#10

Guys I nEed Help Please Tell Me.

PS

Quote:

Are these CreateDynamicObject codes being placed under OnGameModeInit()? (Not like OnPlayerConnect like the weird @Spydah has suggested.)

EDIT: Are you people being completely serious!? How many times does he need to say that he already HAS 'CreateDynamicObject'... I think we've just totaled 3 people that are still telling him he needs to change 'CreateObject' to 'CreateDynamicObject'.... READ PEOPLE!

Oh good u know i told 3 TIMES! that i am using CreateDynamicObject And the lines are placed under ongamemodeinit
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