27.11.2013, 17:20
Hello guys im getting some weird errors right now and I cant see the actual problem so I came here asking for your help.
These are the following errors:
These are lines 572 & 573:
and these are the original cmds:
Please help me solve this issue.
These are the following errors:
Код:
(572) : warning 202: number of arguments does not match definition (573) : warning 202: number of arguments does not match definition
Код:
CMD:dgun(playerid, params[]) return cmd_dropgun(playerid); CMD:pgun(playerid, params[]) return cmd_pickupgun(playerid);
Код:
CMD:dropgun(playerid,params[])
{
if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return 1;
new GunID = GetPlayerWeapon(playerid);
new GunAmmo = GetPlayerAmmo(playerid);
if(GunID > 0 && GunAmmo != 0)
{
new f = MAX_OBJ+1;
for(new a = 0; a < MAX_OBJ; a++)
{
if(dGunData[a][ObjPos][0] == 0.0)
{
f = a;
break;
}
}
if(f > MAX_OBJ) return SendClientMessage(playerid, 0x33AA3300, "You can not throw weapons at the moment, try back later!");
RemovePlayerWeapon(playerid, GunID);
dGunData[f][ObjData][0] = GunID;
dGunData[f][ObjData][1] = GunAmmo;
GetPlayerPos(playerid, dGunData[f][ObjPos][0], dGunData[f][ObjPos][1], dGunData[f][ObjPos][2]);
dGunData[f][ObjID] = CreateObject(GunObjects[GunID], dGunData[f][ObjPos][0], dGunData[f][ObjPos][1], dGunData[f][ObjPos][2]-1, 93.7, 120.0, 120.0);
new buffer[50];
format(buffer, sizeof(buffer), "You threw %s", GunNames[dGunData[f][ObjData][0]]);
SendClientMessage(playerid, 0x37DB45, buffer);
}
return 1;
}
CMD:pickupgun(playerid,params[])
{
if(GetPlayerState(playerid) != PLAYER_STATE_ONFOOT) return 1;
new f = MAX_OBJ+1;
for(new a = 0; a < MAX_OBJ; a++)
{
if(IsPlayerInRangeOfPoint(playerid, 5.0, dGunData[a][ObjPos][0], dGunData[a][ObjPos][1], dGunData[a][ObjPos][2]))
{
f = a;
break;
}
}
if(f > MAX_OBJ) return SendClientMessage(playerid, 0x33AA3300, "You are not near the weapon which you can pick up!");
DestroyObject(dGunData[f][ObjID]);
GivePlayerWeapon(playerid, dGunData[f][ObjData][0], dGunData[f][ObjData][1]);
dGunData[f][ObjPos][0] = 0.0;
dGunData[f][ObjPos][1] = 0.0;
dGunData[f][ObjPos][2] = 0.0;
dGunData[f][ObjID] = -1;
dGunData[f][ObjData][1] = 0;
new buffer[50];
format(buffer, sizeof(buffer), "You picked up %s", GunNames[dGunData[f][ObjData][0]]);
SendClientMessage(playerid, 0x37DB45, buffer);
return 1;
}


