Want to change CMD
#1

Hello,
On my server Tutorial if player want to move to the next Tutorial he should write /next but i want to change it to be by pressing Y Like NGG

Codes:
PHP код:
    // Tutorial (Next Page)
    
TutTxtdraw[114] = TextDrawCreate(427.000000120.000000"Type ~r~/next");
    
TextDrawBackgroundColor(TutTxtdraw[114], 255);
    
TextDrawFont(TutTxtdraw[114], 2);
    
TextDrawLetterSize(TutTxtdraw[114], 0.1599980.899999);
    
TextDrawColor(TutTxtdraw[114], -1);
    
TextDrawSetOutline(TutTxtdraw[114], 1);
    
TextDrawSetProportional(TutTxtdraw[114], 1); 
PHP код:
            SendClientMessageEx(playeridCOLOR_LIGHTRED"Thanks for filling in all the information, now you can proceed to the tutorial!");
            
RegistrationStep[playerid] = 0;
            
SetPlayerVirtualWorld(playerid0);
            
ClearChatbox(playerid);
            
SendClientMessageEx(playeridCOLOR_LIGHTBLUE"Type /start after it Type /next To Start Playing in the Eruption Gaming Roleplay");
            
SendClientMessageEx(playeridCOLOR_YELLOW"Type /next To Proceed To The Tutorial");
            
ShowTutGUIBox(playerid);
            
ShowTutGUIFrame(playerid1);
            
TutStep[playerid] = 1;
            
ClearChatbox(playerid); 
Reply
#2

Show me the /next command.
Reply
#3

There's the CMD:

PHP код:
CMD:next(playeridparams[])
{
    if(
InsideTut[playerid] < 1)
    {
        
SendClientMessageEx(playeridCOLOR_WHITE"You can't use the command outside the tutorial.");
        return 
1;
    }
    if(
gettime() - GetPVarInt(playerid"pTutTime") < 5)
    {
        
GameTextForPlayer(playerid"~n~~n~~n~~n~~n~~n~~r~PLEASE WAIT"11003);
        return 
1;
    }
    
    
SetPVarInt(playerid"pTutTime"gettime());
    switch(
TutStep[playerid])
    {
    case 
1:
        {
            
HideTutGUIFrame(playerid1);
            
ShowTutGUIFrame(playerid2);
            
TutStep[playerid] = 2;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Los Santos Bank (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid1457.4854,-1011.5267,26.8438);
            
SetPlayerPos(playerid1457.4854,-1011.5267,-10.0);
            
SetPlayerCameraPos(playerid1457.5421,-1039.4404,28.4274);
            
SetPlayerCameraLookAt(playerid1457.4854,-1011.5267,26.8438);
        }
        case 
2:
        {
            
ShowTutGUIFrame(playerid3);
            
TutStep[playerid] = 3;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Los Santos ATM (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid2140.5173,-1163.9576,23.9922);
            
SetPlayerPos(playerid2140.5173,-1163.9576,-10.0);
            
SetPlayerCameraPos(playerid2145.8252,-1159.2659,27.7218);
            
SetPlayerCameraLookAt(playerid2140.5173,-1163.9576,23.9922);
        }
        case 
3:
        {
            
ShowTutGUIFrame(playerid4);
            
TutStep[playerid] = 4;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
            
// Fishing Pier (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid370.0804,-2087.8767,7.8359);
            
SetPlayerPos(playerid370.0804,-2087.8767,-10.0);
            
SetPlayerCameraPos(playerid423.3802,-2067.7915,29.8605);
            
SetPlayerCameraLookAt(playerid370.0804,-2087.8767,7.8359);
        }
        case 
4:
        {
            
ShowTutGUIFrame(playerid5);
            
TutStep[playerid] = 5;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Ganton Gym (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid2229.4968,-1722.0701,13.5625);
            
SetPlayerPos(playerid2229.4968,-1722.0701,-10.0);
            
SetPlayerCameraPos(playerid2211.1460,-1748.3909,29.3744);
            
SetPlayerCameraLookAt(playerid2229.4968,-1722.0701,13.5625);
        }
        case 
5:
        {
            
ShowTutGUIFrame(playerid6);
            
TutStep[playerid] = 6;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Arms Dealer (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid1366.1187,-1275.1248,13.5469);
            
SetPlayerPos(playerid1366.1187,-1275.1248,-10.0);
            
SetPlayerCameraPos(playerid1341.2936,-1294.8105,23.3096);
            
SetPlayerCameraLookAt(playerid1366.1187,-1275.1248,13.5469);
        }
        case 
6:
        {
            
ShowTutGUIFrame(playerid7);
            
TutStep[playerid] = 7;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Drugs Dealer (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid2167.5542,-1673.1503,15.0812);
            
SetPlayerPos(playerid2167.5542,-1673.1503,-10.0);
            
SetPlayerCameraPos(playerid2186.2607,-1693.4254,29.5406);
            
SetPlayerCameraLookAt(playerid2167.5542,-1673.1503,15.0812);
        }
        case 
7:
        {
            
ShowTutGUIFrame(playerid8);
            
TutStep[playerid] = 8;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Drugs Smuggler (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid59.9634,-283.6652,1.5781);
            
SetPlayerPos(playerid59.9634,-283.6652,-10.0);
            
SetPlayerCameraPos(playerid96.4630,-216.5790,34.2965);
            
SetPlayerCameraLookAt(playerid59.9634,-283.6652,1.5781);
        }
        case 
8:
        {
            
ShowTutGUIFrame(playerid9);
            
TutStep[playerid] = 9;
        }
        case 
9:
        {
            for(new 
210f++)
            {
                
HideTutGUIFrame(playeridf);
            }
            
ShowTutGUIFrame(playerid10);
            
TutStep[playerid] = 10;
            
// LSPD (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid1554.3381,-1675.5692,16.1953);
            
SetPlayerPos(playerid1554.3381,-1675.5692,-10.0);
            
SetPlayerCameraPos(playerid1514.7783,-1700.2913,36.7506);
            
SetPlayerCameraLookAt(playerid1554.3381,-1675.5692,16.1953);
        }
        case 
10:
        {
            
HideTutGUIFrame(playerid10);
            
ShowTutGUIFrame(playerid11);
            
TutStep[playerid] = 11;
            
// All Saints (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1175.5581,-1324.7922,18.1610);
            
SetPlayerPos(playerid1188.4574,-1309.2242,-10.0);
            
SetPlayerCameraPos(playerid,1188.4574,-1309.2242,13.5625+6.0);
            
SetPlayerCameraLookAt(playerid,1175.5581,-1324.7922,18.1610);
        }
        case 
11:
        {
            
HideTutGUIFrame(playerid11);
            
ShowTutGUIFrame(playerid12);
            
TutStep[playerid] = 12;
            
// San Andreas News (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,643.6738,-1348.9811,17.7879);
            
SetPlayerPos(playerid643.6738,-1348.9811,-10.0);
            
SetPlayerCameraPos(playerid,616.4327,-1336.6818,20.9202);
            
SetPlayerCameraLookAt(playerid,643.6738,-1348.9811,17.7879);
        }
        case 
12:
        {
            
HideTutGUIFrame(playerid12);
            
ShowTutGUIFrame(playerid13);
            
TutStep[playerid] = 13;
            
// Government (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1478.4708,-1754.7579,16.7400);
            
SetPlayerPos(playerid1478.4708,-1754.7579,-10.0);
            
SetPlayerCameraPos(playerid,1520.2188,-1712.0742,40.5350);
            
SetPlayerCameraLookAt(playerid,1478.4708,-1754.7579,16.7400);
        }
        case 
13:
        {
            
HideTutGUIFrame(playerid13);
            
ShowTutGUIFrame(playerid14);
            
TutStep[playerid] = 14;
            
// TR (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,-2679.5342,1639.0643,65.8865);
            
SetPlayerPos(playerid, -2679.5342,1639.0643,-10.0);
            
SetPlayerCameraPos(playerid,-2734.3477,1520.4971,87.1810);
            
SetPlayerCameraLookAt(playerid,-2679.5342,1639.0643,65.8865);
        }
        case 
14:
        {
            
HideTutGUIFrame(playerid14);
            
ShowTutGUIFrame(playerid15);
            
TutStep[playerid] = 15;
            
// Gang SaC Beach (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,655.5394,-1867.2231,5.4609);
            
SetPlayerPos(playerid655.5394,-1867.2231,-10.0);
            
SetPlayerCameraPos(playerid,699.7435,-1936.7568,24.8646);
            
SetPlayerCameraLookAt(playerid,655.5394,-1867.2231,5.4609);
        }
        case 
15:
        {
            
HideTutGUIFrame(playerid15);
            
ShowTutGUIFrame(playerid16);
            
TutStep[playerid] = 16;
            
// 24/7 Store (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1315.6570,-898.7749,39.5781);
            
SetPlayerPos(playerid1315.6570,-898.7749,-10.0);
            
SetPlayerCameraPos(playerid,1315.4285,-922.5234,44.0355);
            
SetPlayerCameraLookAt(playerid,1315.6570,-898.7749,39.5781);
        }
        case 
16:
        {
            
HideTutGUIFrame(playerid16);
            
ShowTutGUIFrame(playerid17);
            
TutStep[playerid] = 17;
            
// Clothing Store (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1457.1664,-1138.0111,26.6261);
            
SetPlayerPos(playerid1457.1664,-1138.0111,-10.0);
            
SetPlayerCameraPos(playerid,1459.0411,-1156.4342,33.4464);
            
SetPlayerCameraLookAt(playerid,1457.1664,-1138.0111,26.6261);
        }
        case 
17:
        {
            
HideTutGUIFrame(playerid17);
            
ShowTutGUIFrame(playerid18);
            
TutStep[playerid] = 18;
            
// Car Dealership (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1656.6107,-1892.3878,13.5521);
            
SetPlayerPos(playerid,1656.6107,-1892.3878,-10.0);
            
SetPlayerCameraPos(playerid,1678.1699,-1863.5964,22.9622);
            
SetPlayerCameraLookAt(playerid,1656.6107,-1892.3878,13.5521);
        }
        case 
18:
        {
            
HideTutGUIFrame(playerid18);
            
ShowTutGUIFrame(playerid19);
            
TutStep[playerid] = 19;
            
// Los Santos (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1607.0160,-1510.8218,207.4438);
            
SetPlayerPos(playerid,1607.0160,-1510.8218,-10.0);
            
SetPlayerCameraPos(playerid,1850.1813,-1765.7552,81.9271);
            
SetPlayerCameraLookAt(playerid,1607.0160,-1510.8218,207.4438);
        }
        case 
19:
        {
            
HideTutGUIFrame(playerid19);
            
ShowTutGUIFrame(playerid20);
            
TutStep[playerid] = 20;
            
// VIP (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1797.3397,-1578.3440,14.0798);
            
SetPlayerPos(playerid,1797.3397,-1578.3440,-10.0);
            
SetPlayerCameraPos(playerid,1832.1698,-1600.1538,32.2877);
            
SetPlayerCameraLookAt(playerid,1797.3397,-1578.3440,14.0798);
        }
        case 
20:
        {
            
HideTutGUIFrame(playerid20);
            
ShowTutGUIFrame(playerid21);
            
TutStep[playerid] = 21;
            
// Unity Station (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            
SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            
SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            
SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 
21:
        {
            
HideTutGUIFrame(playerid21);
            
ShowTutGUIFrame(playerid22);
            
TutStep[playerid] = 22;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Unity Station (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            
SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            
SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            
SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 
22:
        {
            
HideTutGUIFrame(playerid22);
            
ShowTutGUIFrame(playerid23);
            
TutStep[playerid] = 23;
            
SetPVarInt(playerid"pTutTime"gettime()+3);
            
// Unity Station (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            
SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            
SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            
SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 
23:
        {
            
HideTutGUIBox(playerid);
            
HideTutGUIFrame(playerid23);
            
TutStep[playerid] = 0;
            
PlayerInfo[playerid][pTut] = 1;
            
gOoc[playerid] = 0gNews[playerid] = 0gFam[playerid] = 0;
            
TogglePlayerControllable(playerid1);
            
SetCamBack(playerid);
            
DeletePVar(playerid"MedicBill");
            
SetPlayerColor(playerid,TEAM_HIT_COLOR);
            
SetPlayerInterior(playerid,0);
            
SetPlayerPos(playerid1715.1201,-1903.1711,13.5665);
            
SetPlayerFacingAngle(playerid359.4621);
            
SetCameraBehindPlayer(playerid);
            
SetPlayerVirtualWorld(playerid0);
        }
    }
    return 
1;

Reply
#4

pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if (PRESSED(KEY_FIRE)) // firing key. KEY_YES for Y.
    {
         if(InsideTut[playerid] < 1)
         {
         SendClientMessageEx(playerid, COLOR_WHITE, "You can't use the command outside the tutorial.");
         return 1;
         }
        if(gettime() - GetPVarInt(playerid, "pTutTime") < 5)
       {
        GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~r~PLEASE WAIT", 1100, 3);
        return 1;
    }
     
    SetPVarInt(playerid, "pTutTime", gettime());
    switch(TutStep[playerid])
    {
    case 1:
        {
            HideTutGUIFrame(playerid, 1);
            ShowTutGUIFrame(playerid, 2);
            TutStep[playerid] = 2;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Los Santos Bank (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 1457.4854,-1011.5267,26.8438);
            SetPlayerPos(playerid, 1457.4854,-1011.5267,-10.0);
            SetPlayerCameraPos(playerid, 1457.5421,-1039.4404,28.4274);
            SetPlayerCameraLookAt(playerid, 1457.4854,-1011.5267,26.8438);
        }
        case 2:
        {
            ShowTutGUIFrame(playerid, 3);
            TutStep[playerid] = 3;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Los Santos ATM (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 2140.5173,-1163.9576,23.9922);
            SetPlayerPos(playerid, 2140.5173,-1163.9576,-10.0);
            SetPlayerCameraPos(playerid, 2145.8252,-1159.2659,27.7218);
            SetPlayerCameraLookAt(playerid, 2140.5173,-1163.9576,23.9922);
        }
        case 3:
        {
            ShowTutGUIFrame(playerid, 4);
            TutStep[playerid] = 4;
            SetPVarInt(playerid, "pTutTime", gettime()-4);
             
            // Fishing Pier (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 370.0804,-2087.8767,7.8359);
            SetPlayerPos(playerid, 370.0804,-2087.8767,-10.0);
            SetPlayerCameraPos(playerid, 423.3802,-2067.7915,29.8605);
            SetPlayerCameraLookAt(playerid, 370.0804,-2087.8767,7.8359);
        }
        case 4:
        {
            ShowTutGUIFrame(playerid, 5);
            TutStep[playerid] = 5;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Ganton Gym (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 2229.4968,-1722.0701,13.5625);
            SetPlayerPos(playerid, 2229.4968,-1722.0701,-10.0);
            SetPlayerCameraPos(playerid, 2211.1460,-1748.3909,29.3744);
            SetPlayerCameraLookAt(playerid, 2229.4968,-1722.0701,13.5625);
        }
        case 5:
        {
            ShowTutGUIFrame(playerid, 6);
            TutStep[playerid] = 6;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Arms Dealer (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 1366.1187,-1275.1248,13.5469);
            SetPlayerPos(playerid, 1366.1187,-1275.1248,-10.0);
            SetPlayerCameraPos(playerid, 1341.2936,-1294.8105,23.3096);
            SetPlayerCameraLookAt(playerid, 1366.1187,-1275.1248,13.5469);
        }
        case 6:
        {
            ShowTutGUIFrame(playerid, 7);
            TutStep[playerid] = 7;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Drugs Dealer (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 2167.5542,-1673.1503,15.0812);
            SetPlayerPos(playerid, 2167.5542,-1673.1503,-10.0);
            SetPlayerCameraPos(playerid, 2186.2607,-1693.4254,29.5406);
            SetPlayerCameraLookAt(playerid, 2167.5542,-1673.1503,15.0812);
        }
        case 7:
        {
            ShowTutGUIFrame(playerid, 8);
            TutStep[playerid] = 8;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Drugs Smuggler (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 59.9634,-283.6652,1.5781);
            SetPlayerPos(playerid, 59.9634,-283.6652,-10.0);
            SetPlayerCameraPos(playerid, 96.4630,-216.5790,34.2965);
            SetPlayerCameraLookAt(playerid, 59.9634,-283.6652,1.5781);
        }
        case 8:
        {
            ShowTutGUIFrame(playerid, 9);
            TutStep[playerid] = 9;
        }
        case 9:
        {
            for(new f = 2; f < 10; f++)
            {
                HideTutGUIFrame(playerid, f);
            }
            ShowTutGUIFrame(playerid, 10);
            TutStep[playerid] = 10;

            // LSPD (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 1554.3381,-1675.5692,16.1953);
            SetPlayerPos(playerid, 1554.3381,-1675.5692,-10.0);
            SetPlayerCameraPos(playerid, 1514.7783,-1700.2913,36.7506);
            SetPlayerCameraLookAt(playerid, 1554.3381,-1675.5692,16.1953);
        }
        case 10:
        {
            HideTutGUIFrame(playerid, 10);
            ShowTutGUIFrame(playerid, 11);
            TutStep[playerid] = 11;

            // All Saints (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1175.5581,-1324.7922,18.1610);
            SetPlayerPos(playerid, 1188.4574,-1309.2242,-10.0);
            SetPlayerCameraPos(playerid,1188.4574,-1309.2242,13.5625+6.0);
            SetPlayerCameraLookAt(playerid,1175.5581,-1324.7922,18.1610);
        }
        case 11:
        {
            HideTutGUIFrame(playerid, 11);
            ShowTutGUIFrame(playerid, 12);
            TutStep[playerid] = 12;

            // San Andreas News (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,643.6738,-1348.9811,17.7879);
            SetPlayerPos(playerid, 643.6738,-1348.9811,-10.0);
            SetPlayerCameraPos(playerid,616.4327,-1336.6818,20.9202);
            SetPlayerCameraLookAt(playerid,643.6738,-1348.9811,17.7879);
        }
        case 12:
        {
            HideTutGUIFrame(playerid, 12);
            ShowTutGUIFrame(playerid, 13);
            TutStep[playerid] = 13;

            // Government (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1478.4708,-1754.7579,16.7400);
            SetPlayerPos(playerid, 1478.4708,-1754.7579,-10.0);
            SetPlayerCameraPos(playerid,1520.2188,-1712.0742,40.5350);
            SetPlayerCameraLookAt(playerid,1478.4708,-1754.7579,16.7400);
        }
        case 13:
        {
            HideTutGUIFrame(playerid, 13);
            ShowTutGUIFrame(playerid, 14);
            TutStep[playerid] = 14;

            // TR (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,-2679.5342,1639.0643,65.8865);
            SetPlayerPos(playerid, -2679.5342,1639.0643,-10.0);
            SetPlayerCameraPos(playerid,-2734.3477,1520.4971,87.1810);
            SetPlayerCameraLookAt(playerid,-2679.5342,1639.0643,65.8865);
        }
        case 14:
        {
            HideTutGUIFrame(playerid, 14);
            ShowTutGUIFrame(playerid, 15);
            TutStep[playerid] = 15;

            // Gang SaC Beach (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,655.5394,-1867.2231,5.4609);
            SetPlayerPos(playerid, 655.5394,-1867.2231,-10.0);
            SetPlayerCameraPos(playerid,699.7435,-1936.7568,24.8646);
            SetPlayerCameraLookAt(playerid,655.5394,-1867.2231,5.4609);
        }
        case 15:
        {
            HideTutGUIFrame(playerid, 15);
            ShowTutGUIFrame(playerid, 16);
            TutStep[playerid] = 16;

            // 24/7 Store (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1315.6570,-898.7749,39.5781);
            SetPlayerPos(playerid, 1315.6570,-898.7749,-10.0);
            SetPlayerCameraPos(playerid,1315.4285,-922.5234,44.0355);
            SetPlayerCameraLookAt(playerid,1315.6570,-898.7749,39.5781);
        }
        case 16:
        {
            HideTutGUIFrame(playerid, 16);
            ShowTutGUIFrame(playerid, 17);
            TutStep[playerid] = 17;

            // Clothing Store (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1457.1664,-1138.0111,26.6261);
            SetPlayerPos(playerid, 1457.1664,-1138.0111,-10.0);
            SetPlayerCameraPos(playerid,1459.0411,-1156.4342,33.4464);
            SetPlayerCameraLookAt(playerid,1457.1664,-1138.0111,26.6261);
        }
        case 17:
        {
            HideTutGUIFrame(playerid, 17);
            ShowTutGUIFrame(playerid, 18);
            TutStep[playerid] = 18;

            // Car Dealership (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1656.6107,-1892.3878,13.5521);
            SetPlayerPos(playerid,1656.6107,-1892.3878,-10.0);
            SetPlayerCameraPos(playerid,1678.1699,-1863.5964,22.9622);
            SetPlayerCameraLookAt(playerid,1656.6107,-1892.3878,13.5521);
        }
        case 18:
        {
            HideTutGUIFrame(playerid, 18);
            ShowTutGUIFrame(playerid, 19);
            TutStep[playerid] = 19;

            // Los Santos (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1607.0160,-1510.8218,207.4438);
            SetPlayerPos(playerid,1607.0160,-1510.8218,-10.0);
            SetPlayerCameraPos(playerid,1850.1813,-1765.7552,81.9271);
            SetPlayerCameraLookAt(playerid,1607.0160,-1510.8218,207.4438);
        }
        case 19:
        {
            HideTutGUIFrame(playerid, 19);
            ShowTutGUIFrame(playerid, 20);
            TutStep[playerid] = 20;

            // VIP (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1797.3397,-1578.3440,14.0798);
            SetPlayerPos(playerid,1797.3397,-1578.3440,-10.0);
            SetPlayerCameraPos(playerid,1832.1698,-1600.1538,32.2877);
            SetPlayerCameraLookAt(playerid,1797.3397,-1578.3440,14.0798);
        }
        case 20:
        {
            HideTutGUIFrame(playerid, 20);
            ShowTutGUIFrame(playerid, 21);
            TutStep[playerid] = 21;

            // Unity Station (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 21:
        {
            HideTutGUIFrame(playerid, 21);
            ShowTutGUIFrame(playerid, 22);
            TutStep[playerid] = 22;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Unity Station (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 22:
        {
            HideTutGUIFrame(playerid, 22);
            ShowTutGUIFrame(playerid, 23);
            TutStep[playerid] = 23;
            SetPVarInt(playerid, "pTutTime", gettime()+3);

            // Unity Station (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 23:
        {
            HideTutGUIBox(playerid);
            HideTutGUIFrame(playerid, 23);
            TutStep[playerid] = 0;

            PlayerInfo[playerid][pTut] = 1;
            gOoc[playerid] = 0; gNews[playerid] = 0; gFam[playerid] = 0;
            TogglePlayerControllable(playerid, 1);
            SetCamBack(playerid);
            DeletePVar(playerid, "MedicBill");
            SetPlayerColor(playerid,TEAM_HIT_COLOR);
            SetPlayerInterior(playerid,0);
            SetPlayerPos(playerid, 1715.1201,-1903.1711,13.5665);
            SetPlayerFacingAngle(playerid, 359.4621);
            SetCameraBehindPlayer(playerid);
            SetPlayerVirtualWorld(playerid, 0);


        }
    }
    return 1;
}
I think this will do fine.
Reply
#5

Just use It under OnPlayerKeyState
pawn Код:
if(newkeys & KEY_YES)//so you have to  press on Y
So it'll be like that
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    if (PRESSED(KEY_YES))
    {
         if(InsideTut[playerid] < 1)
         {
         SendClientMessageEx(playerid, COLOR_WHITE, "You can't use the command outside the tutorial.");
         return 1;
         }
        if(gettime() - GetPVarInt(playerid, "pTutTime") < 5)
       {
        GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~r~PLEASE WAIT", 1100, 3);
        return 1;
    }
     
    SetPVarInt(playerid, "pTutTime", gettime());
    switch(TutStep[playerid])
    {
    case 1:
        {
            HideTutGUIFrame(playerid, 1);
            ShowTutGUIFrame(playerid, 2);
            TutStep[playerid] = 2;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Los Santos Bank (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 1457.4854,-1011.5267,26.8438);
            SetPlayerPos(playerid, 1457.4854,-1011.5267,-10.0);
            SetPlayerCameraPos(playerid, 1457.5421,-1039.4404,28.4274);
            SetPlayerCameraLookAt(playerid, 1457.4854,-1011.5267,26.8438);
        }
        case 2:
        {
            ShowTutGUIFrame(playerid, 3);
            TutStep[playerid] = 3;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Los Santos ATM (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 2140.5173,-1163.9576,23.9922);
            SetPlayerPos(playerid, 2140.5173,-1163.9576,-10.0);
            SetPlayerCameraPos(playerid, 2145.8252,-1159.2659,27.7218);
            SetPlayerCameraLookAt(playerid, 2140.5173,-1163.9576,23.9922);
        }
        case 3:
        {
            ShowTutGUIFrame(playerid, 4);
            TutStep[playerid] = 4;
            SetPVarInt(playerid, "pTutTime", gettime()-4);
             
            // Fishing Pier (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 370.0804,-2087.8767,7.8359);
            SetPlayerPos(playerid, 370.0804,-2087.8767,-10.0);
            SetPlayerCameraPos(playerid, 423.3802,-2067.7915,29.8605);
            SetPlayerCameraLookAt(playerid, 370.0804,-2087.8767,7.8359);
        }
        case 4:
        {
            ShowTutGUIFrame(playerid, 5);
            TutStep[playerid] = 5;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Ganton Gym (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 2229.4968,-1722.0701,13.5625);
            SetPlayerPos(playerid, 2229.4968,-1722.0701,-10.0);
            SetPlayerCameraPos(playerid, 2211.1460,-1748.3909,29.3744);
            SetPlayerCameraLookAt(playerid, 2229.4968,-1722.0701,13.5625);
        }
        case 5:
        {
            ShowTutGUIFrame(playerid, 6);
            TutStep[playerid] = 6;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Arms Dealer (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 1366.1187,-1275.1248,13.5469);
            SetPlayerPos(playerid, 1366.1187,-1275.1248,-10.0);
            SetPlayerCameraPos(playerid, 1341.2936,-1294.8105,23.3096);
            SetPlayerCameraLookAt(playerid, 1366.1187,-1275.1248,13.5469);
        }
        case 6:
        {
            ShowTutGUIFrame(playerid, 7);
            TutStep[playerid] = 7;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Drugs Dealer (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 2167.5542,-1673.1503,15.0812);
            SetPlayerPos(playerid, 2167.5542,-1673.1503,-10.0);
            SetPlayerCameraPos(playerid, 2186.2607,-1693.4254,29.5406);
            SetPlayerCameraLookAt(playerid, 2167.5542,-1673.1503,15.0812);
        }
        case 7:
        {
            ShowTutGUIFrame(playerid, 8);
            TutStep[playerid] = 8;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Drugs Smuggler (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 59.9634,-283.6652,1.5781);
            SetPlayerPos(playerid, 59.9634,-283.6652,-10.0);
            SetPlayerCameraPos(playerid, 96.4630,-216.5790,34.2965);
            SetPlayerCameraLookAt(playerid, 59.9634,-283.6652,1.5781);
        }
        case 8:
        {
            ShowTutGUIFrame(playerid, 9);
            TutStep[playerid] = 9;
        }
        case 9:
        {
            for(new f = 2; f < 10; f++)
            {
                HideTutGUIFrame(playerid, f);
            }
            ShowTutGUIFrame(playerid, 10);
            TutStep[playerid] = 10;

            // LSPD (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid, 1554.3381,-1675.5692,16.1953);
            SetPlayerPos(playerid, 1554.3381,-1675.5692,-10.0);
            SetPlayerCameraPos(playerid, 1514.7783,-1700.2913,36.7506);
            SetPlayerCameraLookAt(playerid, 1554.3381,-1675.5692,16.1953);
        }
        case 10:
        {
            HideTutGUIFrame(playerid, 10);
            ShowTutGUIFrame(playerid, 11);
            TutStep[playerid] = 11;

            // All Saints (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1175.5581,-1324.7922,18.1610);
            SetPlayerPos(playerid, 1188.4574,-1309.2242,-10.0);
            SetPlayerCameraPos(playerid,1188.4574,-1309.2242,13.5625+6.0);
            SetPlayerCameraLookAt(playerid,1175.5581,-1324.7922,18.1610);
        }
        case 11:
        {
            HideTutGUIFrame(playerid, 11);
            ShowTutGUIFrame(playerid, 12);
            TutStep[playerid] = 12;

            // San Andreas News (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,643.6738,-1348.9811,17.7879);
            SetPlayerPos(playerid, 643.6738,-1348.9811,-10.0);
            SetPlayerCameraPos(playerid,616.4327,-1336.6818,20.9202);
            SetPlayerCameraLookAt(playerid,643.6738,-1348.9811,17.7879);
        }
        case 12:
        {
            HideTutGUIFrame(playerid, 12);
            ShowTutGUIFrame(playerid, 13);
            TutStep[playerid] = 13;

            // Government (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1478.4708,-1754.7579,16.7400);
            SetPlayerPos(playerid, 1478.4708,-1754.7579,-10.0);
            SetPlayerCameraPos(playerid,1520.2188,-1712.0742,40.5350);
            SetPlayerCameraLookAt(playerid,1478.4708,-1754.7579,16.7400);
        }
        case 13:
        {
            HideTutGUIFrame(playerid, 13);
            ShowTutGUIFrame(playerid, 14);
            TutStep[playerid] = 14;

            // TR (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,-2679.5342,1639.0643,65.8865);
            SetPlayerPos(playerid, -2679.5342,1639.0643,-10.0);
            SetPlayerCameraPos(playerid,-2734.3477,1520.4971,87.1810);
            SetPlayerCameraLookAt(playerid,-2679.5342,1639.0643,65.8865);
        }
        case 14:
        {
            HideTutGUIFrame(playerid, 14);
            ShowTutGUIFrame(playerid, 15);
            TutStep[playerid] = 15;

            // Gang SaC Beach (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,655.5394,-1867.2231,5.4609);
            SetPlayerPos(playerid, 655.5394,-1867.2231,-10.0);
            SetPlayerCameraPos(playerid,699.7435,-1936.7568,24.8646);
            SetPlayerCameraLookAt(playerid,655.5394,-1867.2231,5.4609);
        }
        case 15:
        {
            HideTutGUIFrame(playerid, 15);
            ShowTutGUIFrame(playerid, 16);
            TutStep[playerid] = 16;

            // 24/7 Store (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1315.6570,-898.7749,39.5781);
            SetPlayerPos(playerid, 1315.6570,-898.7749,-10.0);
            SetPlayerCameraPos(playerid,1315.4285,-922.5234,44.0355);
            SetPlayerCameraLookAt(playerid,1315.6570,-898.7749,39.5781);
        }
        case 16:
        {
            HideTutGUIFrame(playerid, 16);
            ShowTutGUIFrame(playerid, 17);
            TutStep[playerid] = 17;

            // Clothing Store (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1457.1664,-1138.0111,26.6261);
            SetPlayerPos(playerid, 1457.1664,-1138.0111,-10.0);
            SetPlayerCameraPos(playerid,1459.0411,-1156.4342,33.4464);
            SetPlayerCameraLookAt(playerid,1457.1664,-1138.0111,26.6261);
        }
        case 17:
        {
            HideTutGUIFrame(playerid, 17);
            ShowTutGUIFrame(playerid, 18);
            TutStep[playerid] = 18;

            // Car Dealership (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1656.6107,-1892.3878,13.5521);
            SetPlayerPos(playerid,1656.6107,-1892.3878,-10.0);
            SetPlayerCameraPos(playerid,1678.1699,-1863.5964,22.9622);
            SetPlayerCameraLookAt(playerid,1656.6107,-1892.3878,13.5521);
        }
        case 18:
        {
            HideTutGUIFrame(playerid, 18);
            ShowTutGUIFrame(playerid, 19);
            TutStep[playerid] = 19;

            // Los Santos (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1607.0160,-1510.8218,207.4438);
            SetPlayerPos(playerid,1607.0160,-1510.8218,-10.0);
            SetPlayerCameraPos(playerid,1850.1813,-1765.7552,81.9271);
            SetPlayerCameraLookAt(playerid,1607.0160,-1510.8218,207.4438);
        }
        case 19:
        {
            HideTutGUIFrame(playerid, 19);
            ShowTutGUIFrame(playerid, 20);
            TutStep[playerid] = 20;

            // VIP (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1797.3397,-1578.3440,14.0798);
            SetPlayerPos(playerid,1797.3397,-1578.3440,-10.0);
            SetPlayerCameraPos(playerid,1832.1698,-1600.1538,32.2877);
            SetPlayerCameraLookAt(playerid,1797.3397,-1578.3440,14.0798);
        }
        case 20:
        {
            HideTutGUIFrame(playerid, 20);
            ShowTutGUIFrame(playerid, 21);
            TutStep[playerid] = 21;

            // Unity Station (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 21:
        {
            HideTutGUIFrame(playerid, 21);
            ShowTutGUIFrame(playerid, 22);
            TutStep[playerid] = 22;
            SetPVarInt(playerid, "pTutTime", gettime()-4);

            // Unity Station (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 22:
        {
            HideTutGUIFrame(playerid, 22);
            ShowTutGUIFrame(playerid, 23);
            TutStep[playerid] = 23;
            SetPVarInt(playerid, "pTutTime", gettime()+3);

            // Unity Station (Camera)
            SetPlayerVirtualWorld(playerid, 0);
            SetPlayerInterior(playerid, 0);
            Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 23:
        {
            HideTutGUIBox(playerid);
            HideTutGUIFrame(playerid, 23);
            TutStep[playerid] = 0;

            PlayerInfo[playerid][pTut] = 1;
            gOoc[playerid] = 0; gNews[playerid] = 0; gFam[playerid] = 0;
            TogglePlayerControllable(playerid, 1);
            SetCamBack(playerid);
            DeletePVar(playerid, "MedicBill");
            SetPlayerColor(playerid,TEAM_HIT_COLOR);
            SetPlayerInterior(playerid,0);
            SetPlayerPos(playerid, 1715.1201,-1903.1711,13.5665);
            SetPlayerFacingAngle(playerid, 359.4621);
            SetCameraBehindPlayer(playerid);
            SetPlayerVirtualWorld(playerid, 0);


        }
    }
    return 1;
}
Reply
#6

I got this errors
PHP код:
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3267) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3274) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3281) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3290) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3304) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3311) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3315) : error 017: undefined symbol "GivePlayerCash"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3318) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3325) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3332) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3340) : error 017: undefined symbol "GivePlayerCash"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3343) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3350) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3357) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3371) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3380) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3392) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3411) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3425) : error 017: undefined symbol "ProxDetector"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3439) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3447) : error 017: undefined symbol "GivePlayerCash"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3452) : error 017undefined symbol "ProxDetector"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3661) : error 017: undefined symbol "GivePlayerCash"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3919) : error 017undefined symbol "GivePlayerCash"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3920) : error 017: undefined symbol "GivePlayerCash"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(4949) : error 017undefined symbol "ProxDetector"
Compilation aborted.Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase
26 Errors

Reply
#7

pawn Код:
GivePlayerCash
ProxDetector
Those two are not defined. Do you have something like
pawn Код:
#define GivePlayerCash
#define ProxDetector
If not you have to define them.
Reply
#8

Try and add
pawn Код:
public ProxDetectorS(Float:radi, playerid, targetid)
{
    if(IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
    {
        new Float:posx, Float:posy, Float:posz;
        new Float:oldposx, Float:oldposy, Float:oldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        GetPlayerPos(targetid, posx, posy, posz);
        tempposx = (oldposx -posx);
        tempposy = (oldposy -posy);
        tempposz = (oldposz -posz);
        if(((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
        {
            return 1;
        }
    }
    return 0;
}

public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
{
    if(IsPlayerConnected(playerid))
    {
        new Float:posx, Float:posy, Float:posz;
        new Float:oldposx, Float:oldposy, Float:oldposz;
        new Float:tempposx, Float:tempposy, Float:tempposz;
        GetPlayerPos(playerid, oldposx, oldposy, oldposz);
        for(new i = 0; i < MAX_PLAYERS; i++)
        {
            if(IsPlayerConnected(i))
            {
                GetPlayerPos(i, posx, posy, posz);
                tempposx = (oldposx -posx);
                tempposy = (oldposy -posy);
                tempposz = (oldposz -posz);
                new playerworld, player2world;
                playerworld = GetPlayerVirtualWorld(playerid);
                player2world = GetPlayerVirtualWorld(i);
                if(playerworld == player2world)
                {
                    if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
                    {
                        SendClientMessage(i, col1, string);
                    }
                    else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
                    {
                        SendClientMessage(i, col2, string);
                    }
                    else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
                    {
                        SendClientMessage(i, col3, string);
                    }
                    else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
                    {
                        SendClientMessage(i, col4, string);
                    }
                    else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
                    {
                        SendClientMessage(i, col5, string);
                    }
                }
                else
                {
                    SendClientMessage(i, col1, string);
                }
            }
        }
    }
    return 1;
}
Reply
#9

i added them like this:
PHP код:
public ProxDetectorS(Float:radiplayeridtargetid)
{
    if(
IsPlayerConnected(playerid)&&IsPlayerConnected(targetid))
    {
        new 
Float:posxFloat:posyFloat:posz;
        new 
Float:oldposxFloat:oldposyFloat:oldposz;
        new 
Float:tempposxFloat:tempposyFloat:tempposz;
        
GetPlayerPos(playeridoldposxoldposyoldposz);
        
GetPlayerPos(targetidposxposyposz);
        
tempposx = (oldposx -posx);
        
tempposy = (oldposy -posy);
        
tempposz = (oldposz -posz);
        if(((
tempposx radi) && (tempposx > -radi)) && ((tempposy radi) && (tempposy > -radi)) && ((tempposz radi) && (tempposz > -radi)))
        {
            return 
1;
        }
    }
    return 
0;
}
public 
ProxDetector(Float:radiplayeridstring[],col1,col2,col3,col4,col5)
{
    if(
IsPlayerConnected(playerid))
    {
        new 
Float:posxFloat:posyFloat:posz;
        new 
Float:oldposxFloat:oldposyFloat:oldposz;
        new 
Float:tempposxFloat:tempposyFloat:tempposz;
        
GetPlayerPos(playeridoldposxoldposyoldposz);
        for(new 
0MAX_PLAYERSi++)
        {
            if(
IsPlayerConnected(i))
            {
                
GetPlayerPos(iposxposyposz);
                
tempposx = (oldposx -posx);
                
tempposy = (oldposy -posy);
                
tempposz = (oldposz -posz);
                new 
playerworldplayer2world;
                
playerworld GetPlayerVirtualWorld(playerid);
                
player2world GetPlayerVirtualWorld(i);
                if(
playerworld == player2world)
                {
                    if (((
tempposx radi/16) && (tempposx > -radi/16)) && ((tempposy radi/16) && (tempposy > -radi/16)) && ((tempposz radi/16) && (tempposz > -radi/16)))
                    {
                        
SendClientMessage(icol1string);
                    }
                    else if (((
tempposx radi/8) && (tempposx > -radi/8)) && ((tempposy radi/8) && (tempposy > -radi/8)) && ((tempposz radi/8) && (tempposz > -radi/8)))
                    {
                        
SendClientMessage(icol2string);
                    }
                    else if (((
tempposx radi/4) && (tempposx > -radi/4)) && ((tempposy radi/4) && (tempposy > -radi/4)) && ((tempposz radi/4) && (tempposz > -radi/4)))
                    {
                        
SendClientMessage(icol3string);
                    }
                    else if (((
tempposx radi/2) && (tempposx > -radi/2)) && ((tempposy radi/2) && (tempposy > -radi/2)) && ((tempposz radi/2) && (tempposz > -radi/2)))
                    {
                        
SendClientMessage(icol4string);
                    }
                    else if (((
tempposx radi) && (tempposx > -radi)) && ((tempposy radi) && (tempposy > -radi)) && ((tempposz radi) && (tempposz > -radi)))
                    {
                        
SendClientMessage(icol5string);
                    }
                }
                else
                {
                    
SendClientMessage(icol1string);
                }
            }
        }
    }
    return 
1;
}
public 
OnPlayerKeyStateChange(playeridnewkeysoldkeys)
 {
 if(
newkeys KEY_YES)//so you have to  press on Y
    
if (PRESSED(KEY_YES))
    {
         if(
InsideTut[playerid] < 1)
         {
         
SendClientMessageEx(playeridCOLOR_WHITE"You can't use the command outside the tutorial.");
         return 
1;
         }
        if(
gettime() - GetPVarInt(playerid"pTutTime") < 5)
       {
        
GameTextForPlayer(playerid"~n~~n~~n~~n~~n~~n~~r~PLEASE WAIT"11003);
        return 
1;
    }
    
SetPVarInt(playerid"pTutTime"gettime());
    switch(
TutStep[playerid])
    {
    case 
1:
        {
            
HideTutGUIFrame(playerid1);
            
ShowTutGUIFrame(playerid2);
            
TutStep[playerid] = 2;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Los Santos Bank (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid1457.4854,-1011.5267,26.8438);
            
SetPlayerPos(playerid1457.4854,-1011.5267,-10.0);
            
SetPlayerCameraPos(playerid1457.5421,-1039.4404,28.4274);
            
SetPlayerCameraLookAt(playerid1457.4854,-1011.5267,26.8438);
        }
        case 
2:
        {
            
ShowTutGUIFrame(playerid3);
            
TutStep[playerid] = 3;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Los Santos ATM (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid2140.5173,-1163.9576,23.9922);
            
SetPlayerPos(playerid2140.5173,-1163.9576,-10.0);
            
SetPlayerCameraPos(playerid2145.8252,-1159.2659,27.7218);
            
SetPlayerCameraLookAt(playerid2140.5173,-1163.9576,23.9922);
        }
        case 
3:
        {
            
ShowTutGUIFrame(playerid4);
            
TutStep[playerid] = 4;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Fishing Pier (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid370.0804,-2087.8767,7.8359);
            
SetPlayerPos(playerid370.0804,-2087.8767,-10.0);
            
SetPlayerCameraPos(playerid423.3802,-2067.7915,29.8605);
            
SetPlayerCameraLookAt(playerid370.0804,-2087.8767,7.8359);
        }
        case 
4:
        {
            
ShowTutGUIFrame(playerid5);
            
TutStep[playerid] = 5;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Ganton Gym (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid2229.4968,-1722.0701,13.5625);
            
SetPlayerPos(playerid2229.4968,-1722.0701,-10.0);
            
SetPlayerCameraPos(playerid2211.1460,-1748.3909,29.3744);
            
SetPlayerCameraLookAt(playerid2229.4968,-1722.0701,13.5625);
        }
        case 
5:
        {
            
ShowTutGUIFrame(playerid6);
            
TutStep[playerid] = 6;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Arms Dealer (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid1366.1187,-1275.1248,13.5469);
            
SetPlayerPos(playerid1366.1187,-1275.1248,-10.0);
            
SetPlayerCameraPos(playerid1341.2936,-1294.8105,23.3096);
            
SetPlayerCameraLookAt(playerid1366.1187,-1275.1248,13.5469);
        }
        case 
6:
        {
            
ShowTutGUIFrame(playerid7);
            
TutStep[playerid] = 7;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Drugs Dealer (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid2167.5542,-1673.1503,15.0812);
            
SetPlayerPos(playerid2167.5542,-1673.1503,-10.0);
            
SetPlayerCameraPos(playerid2186.2607,-1693.4254,29.5406);
            
SetPlayerCameraLookAt(playerid2167.5542,-1673.1503,15.0812);
        }
        case 
7:
        {
            
ShowTutGUIFrame(playerid8);
            
TutStep[playerid] = 8;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Drugs Smuggler (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid59.9634,-283.6652,1.5781);
            
SetPlayerPos(playerid59.9634,-283.6652,-10.0);
            
SetPlayerCameraPos(playerid96.4630,-216.5790,34.2965);
            
SetPlayerCameraLookAt(playerid59.9634,-283.6652,1.5781);
        }
        case 
8:
        {
            
ShowTutGUIFrame(playerid9);
            
TutStep[playerid] = 9;
        }
        case 
9:
        {
            for(new 
210f++)
            {
                
HideTutGUIFrame(playeridf);
            }
            
ShowTutGUIFrame(playerid10);
            
TutStep[playerid] = 10;
            
// LSPD (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid1554.3381,-1675.5692,16.1953);
            
SetPlayerPos(playerid1554.3381,-1675.5692,-10.0);
            
SetPlayerCameraPos(playerid1514.7783,-1700.2913,36.7506);
            
SetPlayerCameraLookAt(playerid1554.3381,-1675.5692,16.1953);
        }
        case 
10:
        {
            
HideTutGUIFrame(playerid10);
            
ShowTutGUIFrame(playerid11);
            
TutStep[playerid] = 11;
            
// All Saints (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1175.5581,-1324.7922,18.1610);
            
SetPlayerPos(playerid1188.4574,-1309.2242,-10.0);
            
SetPlayerCameraPos(playerid,1188.4574,-1309.2242,13.5625+6.0);
            
SetPlayerCameraLookAt(playerid,1175.5581,-1324.7922,18.1610);
        }
        case 
11:
        {
            
HideTutGUIFrame(playerid11);
            
ShowTutGUIFrame(playerid12);
            
TutStep[playerid] = 12;
            
// San Andreas News (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,643.6738,-1348.9811,17.7879);
            
SetPlayerPos(playerid643.6738,-1348.9811,-10.0);
            
SetPlayerCameraPos(playerid,616.4327,-1336.6818,20.9202);
            
SetPlayerCameraLookAt(playerid,643.6738,-1348.9811,17.7879);
        }
        case 
12:
        {
            
HideTutGUIFrame(playerid12);
            
ShowTutGUIFrame(playerid13);
            
TutStep[playerid] = 13;
            
// Government (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1478.4708,-1754.7579,16.7400);
            
SetPlayerPos(playerid1478.4708,-1754.7579,-10.0);
            
SetPlayerCameraPos(playerid,1520.2188,-1712.0742,40.5350);
            
SetPlayerCameraLookAt(playerid,1478.4708,-1754.7579,16.7400);
        }
        case 
13:
        {
            
HideTutGUIFrame(playerid13);
            
ShowTutGUIFrame(playerid14);
            
TutStep[playerid] = 14;
            
// TR (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,-2679.5342,1639.0643,65.8865);
            
SetPlayerPos(playerid, -2679.5342,1639.0643,-10.0);
            
SetPlayerCameraPos(playerid,-2734.3477,1520.4971,87.1810);
            
SetPlayerCameraLookAt(playerid,-2679.5342,1639.0643,65.8865);
        }
        case 
14:
        {
            
HideTutGUIFrame(playerid14);
            
ShowTutGUIFrame(playerid15);
            
TutStep[playerid] = 15;
            
// Gang SaC Beach (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,655.5394,-1867.2231,5.4609);
            
SetPlayerPos(playerid655.5394,-1867.2231,-10.0);
            
SetPlayerCameraPos(playerid,699.7435,-1936.7568,24.8646);
            
SetPlayerCameraLookAt(playerid,655.5394,-1867.2231,5.4609);
        }
        case 
15:
        {
            
HideTutGUIFrame(playerid15);
            
ShowTutGUIFrame(playerid16);
            
TutStep[playerid] = 16;
            
// 24/7 Store (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1315.6570,-898.7749,39.5781);
            
SetPlayerPos(playerid1315.6570,-898.7749,-10.0);
            
SetPlayerCameraPos(playerid,1315.4285,-922.5234,44.0355);
            
SetPlayerCameraLookAt(playerid,1315.6570,-898.7749,39.5781);
        }
        case 
16:
        {
            
HideTutGUIFrame(playerid16);
            
ShowTutGUIFrame(playerid17);
            
TutStep[playerid] = 17;
            
// Clothing Store (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1457.1664,-1138.0111,26.6261);
            
SetPlayerPos(playerid1457.1664,-1138.0111,-10.0);
            
SetPlayerCameraPos(playerid,1459.0411,-1156.4342,33.4464);
            
SetPlayerCameraLookAt(playerid,1457.1664,-1138.0111,26.6261);
        }
        case 
17:
        {
            
HideTutGUIFrame(playerid17);
            
ShowTutGUIFrame(playerid18);
            
TutStep[playerid] = 18;
            
// Car Dealership (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1656.6107,-1892.3878,13.5521);
            
SetPlayerPos(playerid,1656.6107,-1892.3878,-10.0);
            
SetPlayerCameraPos(playerid,1678.1699,-1863.5964,22.9622);
            
SetPlayerCameraLookAt(playerid,1656.6107,-1892.3878,13.5521);
        }
        case 
18:
        {
            
HideTutGUIFrame(playerid18);
            
ShowTutGUIFrame(playerid19);
            
TutStep[playerid] = 19;
            
// Los Santos (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1607.0160,-1510.8218,207.4438);
            
SetPlayerPos(playerid,1607.0160,-1510.8218,-10.0);
            
SetPlayerCameraPos(playerid,1850.1813,-1765.7552,81.9271);
            
SetPlayerCameraLookAt(playerid,1607.0160,-1510.8218,207.4438);
        }
        case 
19:
        {
            
HideTutGUIFrame(playerid19);
            
ShowTutGUIFrame(playerid20);
            
TutStep[playerid] = 20;
            
// VIP (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1797.3397,-1578.3440,14.0798);
            
SetPlayerPos(playerid,1797.3397,-1578.3440,-10.0);
            
SetPlayerCameraPos(playerid,1832.1698,-1600.1538,32.2877);
            
SetPlayerCameraLookAt(playerid,1797.3397,-1578.3440,14.0798);
        }
        case 
20:
        {
            
HideTutGUIFrame(playerid20);
            
ShowTutGUIFrame(playerid21);
            
TutStep[playerid] = 21;
            
// Unity Station (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            
SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            
SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            
SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 
21:
        {
            
HideTutGUIFrame(playerid21);
            
ShowTutGUIFrame(playerid22);
            
TutStep[playerid] = 22;
            
SetPVarInt(playerid"pTutTime"gettime()-4);
            
// Unity Station (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            
SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            
SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            
SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 
22:
        {
            
HideTutGUIFrame(playerid22);
            
ShowTutGUIFrame(playerid23);
            
TutStep[playerid] = 23;
            
SetPVarInt(playerid"pTutTime"gettime()+3);
            
// Unity Station (Camera)
            
SetPlayerVirtualWorld(playerid0);
            
SetPlayerInterior(playerid0);
            
Streamer_UpdateEx(playerid,1716.1129,-1880.0715,22.0264);
            
SetPlayerPos(playerid,1716.1129,-1880.0715,-10.0);
            
SetPlayerCameraPos(playerid,1755.0413,-1824.8710,20.2100);
            
SetPlayerCameraLookAt(playerid,1716.1129,-1880.0715,22.0264);
        }
        case 
23:
        {
            
HideTutGUIBox(playerid);
            
HideTutGUIFrame(playerid23);
            
TutStep[playerid] = 0;
            
PlayerInfo[playerid][pTut] = 1;
            
gOoc[playerid] = 0gNews[playerid] = 0gFam[playerid] = 0;
            
TogglePlayerControllable(playerid1);
            
SetCamBack(playerid);
            
DeletePVar(playerid"MedicBill");
            
SetPlayerColor(playerid,TEAM_HIT_COLOR);
            
SetPlayerInterior(playerid,0);
            
SetPlayerPos(playerid1715.1201,-1903.1711,13.5665);
            
SetPlayerFacingAngle(playerid359.4621);
            
SetCameraBehindPlayer(playerid);
            
SetPlayerVirtualWorld(playerid0);
        }
    }
    return 
1;

Then i got this errors ..
PHP код:
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(818) : error 010: invalid function or declaration
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(1506) : warning 219local variable "posx" shadows a variable at a preceding level
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(1506) : warning 219: local variable "posy" shadows a variable at a preceding level
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(1506) : warning 219local variable "posz" shadows a variable at a preceding level
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(1507) : warning 219: local variable "tempposx" shadows a variable at a preceding level
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(1507) : warning 219local variable "tempposy" shadows a variable at a preceding level
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(1507) : warning 219: local variable "tempposz" shadows a variable at a preceding level
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3271) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3278) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3285) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3294) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3308) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3315) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3319) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3322) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3329) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3336) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3344) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3347) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3354) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3361) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3375) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3384) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3396) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3415) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3429) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3443) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3451) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3456) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3665) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(3923) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(3924) : warning 215expression has no effect
D
:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(4953) : warning 215: expression has no effect
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(5289) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(5886) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(5902) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(5915) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(5929) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(5940) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(5954) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6017) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6032) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6047) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6062) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6077) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6092) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6107) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6122) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6137) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6152) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6167) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6182) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6197) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6212) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6227) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6238) : error 017undefined symbol "NOPCheck"
D:\aDo7's Folder\Server Files\gamemodes\BLRP.pwn(6257) : error 017: undefined symbol "NOPCheck"
D:\aDo7'
s Folder\Server Files\gamemodes\BLRP.pwn(6286) : error 017undefined symbol "NOPCheck"
Compilation aborted.Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase
26 Errors

Reply
#10

I can change
PHP код:
cmd:next 
to be
PHP код:
cmd:
?
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