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If I update my textdraw using TextDrawSetString() , do I have to put right after TextDrawShowForAll(); or it automatically updates it once I put the last somewhere in the script
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It auto updates.
I remember there was a bug once that it didn't update the TXD (picture of gtasa/samp) when I tried to update the string of the textdraw. If that bug is still around and you would like to use it in this case, use TextDrawShowForPlayer/ForAll too...