Can anyone help me?
#1

Can you spawn weapon for a player and make an ID on it?
For example you spawn 3 deagles and they all have ID's on them.

Example for the question:
In the server there are this weapons:
Desert Eagle #1 (AMMO: 1/1) [This means it has no ammo in it, but it has one bullet to avoid its despawn)
Desert Eagle #2 (Weapon destroyed)
Desert Eagle #3 (AMMO: 2/7) [This means the gun is functional and it has bullets in it)
AK-47 #1 (AMMO: 1/1)
AK-47 #2 (Weapon destroyed)
AK-47 #3 (Weapon destroyed)

And so on, and so on...
The number after the '#' represents the weapon ID.

And if you scroll them or drop them they keep the ID? (ofcourse the dropping system is built to contain the weapon ID as its dropped....)
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#2

its not really possible to have weapon ID's as such, but if youre tryna make a system of dropping and grabbing guns (dynamic weapon system), you can make it to remember the weapon details like ammo etc.
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#3

Quote:
Originally Posted by RayDcosta
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its not really possible to have weapon ID's as such, but if youre tryna make a system of dropping and grabbing guns (dynamic weapon system), you can make it to remember the weapon details like ammo etc.
Yea well then how you do it?
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#4

Bump, please help.
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#5

lol......confusing question :P

BUMP
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