Objects aren't on the ground?
#1

pawn Код:
YCMD:n(playerid, params[], help)
{
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
BoxStuff[playerid] = CreateObject(1576,x,y,z,0,0,0,0.0);
    return 1;
}
the problem is the object is flying ( a short space between it & the ground) I don't know why...I wanna make it on the ground...
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#2

Z pos is always -1.0000 of the player pos.. or -0.9Something..
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