03.11.2013, 21:18
My rank System doenst work
Quote:
if(strcmp("/rank",cmdtext,true) == 0) { new targetid = GetPlayerName(targetid, name, sizeof(name)); format(string,sizeof(string),"-------------------------------RANK--------------------"); SendClientMessage(playerid,COLOR_BLACK,string); format(string,sizeof(string),"Your KillScore is %d",KillScore[playerid]); SendClientMessage(playerid,COLOR_RED,string); format(string,sizeof(string),"You Died %d Times",DeathScore[playerid]); SendClientMessage(playerid,COLOR_RED,string); if(KillScore[playerid] == 0) { SendClientMessage(playerid,COLOR_RED,"Rank NOBODY"); Level[playerid] = 1; } else if(KillScore[playerid] == 1) { SendClientMessage(playerid,COLOR_RED,"Rank PUSSY"); Level[playerid] = 2; } else if(KillScore[playerid] == 2) { SendClientMessage(playerid,COLOR_RED,"Rank CRACKHEAD"); Level[playerid] = 3; } else if(KillScore[playerid] == 3) { SendClientMessage(playerid,COLOR_RED,"Rank CRACKHEAD"); Level[playerid] = 4; } else if(KillScore[playerid] == 4) { SendClientMessage(playerid,COLOR_RED,"Rank MURDER"); Level[playerid] = 5; } else if(KillScore[playerid] == 5) { SendClientMessage(playerid,COLOR_RED,"Rank MURDER"); Level[playerid] = 6; } else if(KillScore[playerid] == 6) { SendClientMessage(playerid,COLOR_RED,"Rank P.I.M.P."); Level[playerid] = 7; } else if(KillScore[playerid] == 7) { SendClientMessage(playerid,COLOR_RED,"Rank P.I.M.P."); Level[playerid] = 8; } else if(KillScore[playerid] == ![]() { SendClientMessage(playerid,COLOR_RED,"Rank P.I.M.P"); Level[playerid] = 9; } else if(KillScore[playerid] == 9) { SendClientMessage(playerid,COLOR_RED,"Rank GANXSTA"); Level[playerid] = 10; } else if(KillScore[playerid] == 10) { SendClientMessage(playerid,COLOR_RED,"Rank GANXSTA"); Level[playerid] = 11; } else if(KillScore[playerid] == 11) { SendClientMessage(playerid,COLOR_RED,"Rank MOTHERFUCKER"); Level[playerid] = 12; } else if(KillScore[playerid] == 12) { SendClientMessage(playerid,COLOR_RED,"Rank MOTHERFUCKER"); Level[playerid] = 13; } else if(KillScore[playerid] == 13) { SendClientMessage(playerid,COLOR_RED,"Rank MOTHERFUCKER"); Level[playerid] = 14; } else if(KillScore[playerid] == 14) { SendClientMessage(playerid,COLOR_RED,"Rank 2PAC"); Level[playerid] = 15; } else if(KillScore[playerid] == 15) { SendClientMessage(playerid,COLOR_RED,"Rank 2PAC"); Level[playerid] = 16; } else if(KillScore[playerid] == 16) { SendClientMessage(playerid,COLOR_RED,"Rank 2PAC"); Level[playerid] = 17; } else if(KillScore[playerid] == 17) { SendClientMessage(playerid,COLOR_RED,"Rank PUBLIC_ENEMY"); Level[playerid] = 18; } else if(KillScore[playerid] == 1 ![]() { SendClientMessage(playerid,COLOR_RED,"Rank PUBLIC_ENEMY"); Level[playerid] = 19; } else if(KillScore[playerid] == 19) { SendClientMessage(playerid,COLOR_RED,"Rank PUBLIC_ENEMY"); Level[playerid] = 20; } else if(KillScore[playerid] >= 20) { SendClientMessage(playerid,COLOR_RED,"Rank ----->PUBLIC_ENEMY_#1<-----"); SendClientMessage(playerid,COLOR_PURPLE,"You reached the highest Level!"); Level[playerid] = 21; } format(string,sizeof(string),"Level -->%d [of 21 Levels]",Level[playerid]); SendClientMessage(playerid,COLOR_RED,string); SendClientMessage(playerid,COLOR_BLACK,"------------------------------------------------------------"); return 1; } |