03.11.2013, 05:35
(
Последний раз редактировалось iFiras; 11.09.2014 в 03:14.
)
Deleted.
COMMAND:takedrugs(playerid,params[])
{
new idx = 0;
new tmp[64];
tmp = strtok(params,idx);
if(!strlen(tmp)) { SendClientMessage(playerid,COLOR_LIGHTRED,"FOLOSESTE: /takedrugs [weed/heroin/coke]"); return 1; }
if(strcmp(tmp,"coke",true) == 0)
{
if(HasItem(INVENTORY_TYPE_PLAYER,playerid,INVENTORY_COKE,1))
{
SendEmote(playerid,"face o linie de cocaina si incepe sa o traga.");
RemoveItem(INVENTORY_TYPE_PLAYER,playerid,INVENTORY_COKE,1);
heroin[playerid] = 1;
heroin_stage[playerid] = 1;
heroin_expire[playerid] = 5;
SetPlayerWeather(playerid,heroin_stages[heroin_stage[playerid]]);
new adic = random(100);
if(adic > 75 && !CharacterInfo[playerid][active_character[playerid]][cAddiction])
{
SendClientMessage(playerid,COLOR_YELLOW,"Ai devenit dependent de cocaina.");
CharacterInfo[playerid][active_character[playerid]][cAddiction] = DRUG_COKE;
CharacterInfo[playerid][active_character[playerid]][cAddictionLevel] = 20;
}
if(CharacterInfo[playerid][active_character[playerid]][cAddiction]) { CharacterInfo[playerid][active_character[playerid]][cAddictionLevel] ++; addiction_runtime[playerid] = 600; }
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu ai cocaina.");
return 1;
}
}
if(strcmp(tmp,"heroin",true) == 0)
{
if(HasItem(INVENTORY_TYPE_PLAYER,playerid,INVENTORY_HEROIN,1))
{
SendEmote(playerid,"scoate o seringa cu heroina si incepe sa se injecteze.");
RemoveItem(INVENTORY_TYPE_PLAYER,playerid,INVENTORY_HEROIN,1);
heroin[playerid] = 1;
heroin_stage[playerid] = 1;
heroin_expire[playerid] = 5;
SetPlayerWeather(playerid,heroin_stages[heroin_stage[playerid]]);
new adic = random(50);
if(adic > 40 && !CharacterInfo[playerid][active_character[playerid]][cAddiction])
{
SendClientMessage(playerid,COLOR_YELLOW,"Ai devenit dependent de heroina.");
CharacterInfo[playerid][active_character[playerid]][cAddiction] = DRUG_HEROIN;
CharacterInfo[playerid][active_character[playerid]][cAddictionLevel] = 10;
}
if(CharacterInfo[playerid][active_character[playerid]][cAddiction]) { CharacterInfo[playerid][active_character[playerid]][cAddictionLevel] ++; addiction_runtime[playerid] = 600; }
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu ai heroina.");
return 1;
}
}
if(strcmp(tmp,"weed",true) == 0)
{
if(HasItem(INVENTORY_TYPE_PLAYER,playerid,INVENTORY_WEED,1))
{
SendEmote(playerid,"scoate o bricheta si aprinde un joint.");
SetPlayerSpecialAction(playerid,SPECIAL_ACTION_SMOKE_CIGGY);
RemoveItem(INVENTORY_TYPE_PLAYER,playerid,INVENTORY_WEED,1);
weed[playerid] = 1;
return 1;
}
else
{
SendClientMessage(playerid,COLOR_GREY,"Nu ai iarba la tine.");
return 1;
}
}
SendClientMessage(playerid,COLOR_GREY,"Obiect neidentificat.");
return 1;
}
CMD:weed(playerid, params[])
{
new whathewants[15];
if (sscanf(params, "s[15]", whathewants))
{
return SendClientMessage(playerid, 0xFF0000AA, "Usage: /weed [collect/use/sell]");
}
if(!strcmp("collect", whathewants))
{
//code
}
if(!strcmp("use", whathewants))
{
//code
} if(!strcmp("take", whathewants))
{
//code
}
return 1;
}
CMD:weed( playerid, params[ ] )
{
if( isnull( params ) ) SendClientMessage(playerid, 0xFF0000AA, "Usage: /weed [collect/use/sell]");
else
{
if( !strcmp( params, "collect" ) )
{
//code
}
else if( !strcmp( params, "use" ) )
{
//code
}
else if( !strcmp( params, "sell" ) )
{
//code
}
else SendClientMessage(playerid, 0xFF0000AA, "Usage: /weed [collect/use/sell]");
}
return 1;
}