Team Vehcile
#1

Well, I have a Gang Wars server, And if you are in grove street or a other Team, You can drive in every car from every team, How can you set it to Only team,

Quote:

AddStaticVehicle(492,2504.6165,-1682.2120,13.1676,11.5484,16,1); //grovecar0
AddStaticVehicle(603,2508.5613,-1679.7991,13.3848,10.1013,69,1); // grovecar1
AddStaticVehicle(541,2499.1650,-1683.3696,13.0231,11.1869,58,; // grovecar2
AddStaticVehicle(402,2491.1704,-1682.9939,13.2519,3.8113,13,13); // grovecar3
AddStaticVehicle(602,2486.7319,-1683.1348,13.2257,6.0132,69,1); // grovecar4
AddStaticVehicle(562,2512.3042,-1676.9368,13.1989,11.6676,17,1); //grovecar5
AddStaticVehicle(558,2483.3882,-1682.8966,13.0427,1.4005,116,1); // grovecar6
AddStaticVehicle(522,2513.1646,-1670.0023,13.0755,102.7341,3,; // grovebike1
AddStaticVehicle(522,2512.9490,-1666.9865,13.1306,91.7290,6,25); // grovebike2
AddStaticVehicle(522,2512.5134,-1663.8923,13.1505,90.4309,7,79); // grovebike3

Quote:

AddStaticVehicle(517,1948.2378,-1131.5389,25.4572,90.2552,211,211); // ballascar0
AddStaticVehicle(517,1941.4482,-1131.4258,25.2050,90.5242,211,211); // ballascar1
AddStaticVehicle(566,1934.8057,-1131.4783,24.9225,91.1032,211,211); // ballascar2
AddStaticVehicle(566,1927.4950,-1131.5046,24.7885,90.1411,211,211); // ballascar3
AddStaticVehicle(567,1921.0233,-1131.7767,24.6739,90.1544,211,211); // ballascar4
AddStaticVehicle(471,1944.6661,-1143.2561,25.1773,353.6760,211,211); // ballasbike1
AddStaticVehicle(471,1937.8147,-1143.0463,24.9998,359.4231,211,211); // ballasbike2
AddStaticVehicle(471,1941.4227,-1143.1160,25.0893,2.3917,211,211); // ballasbike3

Quote:

AddStaticVehicle(467,2452.1470,-1091.2831,42.7618,83.0713,6,1); //vagoscar0
AddStaticVehicle(451,2446.1501,-1090.6051,42.2327,86.7128,125,125); // vagoscar1
AddStaticVehicle(506,2439.2578,-1090.2717,42.0260,87.4805,6,6); // vagoscar2
AddStaticVehicle(535,2434.1211,-1090.4794,41.9198,90.7554,28,1); // vagoscar3
AddStaticVehicle(534,2460.1555,-1092.1799,42.7848,84.5848,42,42); // vagoscar4
AddStaticVehicle(522,2442.5461,-1077.5634,42.0500,175.0155,36,105); // vagosbike1
AddStaticVehicle(522,2444.6919,-1077.6454,42.1150,177.8491,51,11; // vagosbike2
AddStaticVehicle(522,2447.6184,-1077.4908,42.1594,175.2416,3,3); // vagosbike3

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Quote:

AddStaticVehicle(536,1844.2039,-1927.9865,13.1998,89.6847,93,1); // aztecascar0
AddStaticVehicle(562,1837.5275,-1928.0200,13.1228,89.8919,35,1); // aztecascar1
AddStaticVehicle(411,1851.5607,-1928.0968,13.1904,90.1852,64,1); // aztecascar2
AddStaticVehicle(541,1857.9548,-1927.9910,13.0882,89.1671,60,1); // aztecascar3
AddStaticVehicle(559,1864.5150,-1927.9908,13.1197,89.4659,60,1); // aztecascar4
AddStaticVehicle(522,1845.3577,-1939.6879,13.0989,358.2544,6,25); // aztecasbike1
AddStaticVehicle(522,1848.4471,-1939.7332,13.1173,358.5280,7,79); // aztecasbike2
AddStaticVehicle(522,1852.2606,-1939.7489,13.1123,0.9635,8,82); // aztecasbike3

Quote:

AddStaticVehicle(427,1534.0969,-1686.4365,13.5910,179.3800,0,1); // POLICETRUCK1
AddStaticVehicle(596,1533.9149,-1661.6329,13.1821,179.4230,0,1); // POLICECAR1
AddStaticVehicle(596,1533.9535,-1648.1016,13.1825,181.0566,0,1); // POLICECAR2
AddStaticVehicle(596,1534.2207,-1638.7291,13.1814,178.9015,0,1); // POLICECAR3
AddStaticVehicle(523,1542.1992,-1683.5516,13.1198,93.8415,0,0); // POLICEBIKE1
AddStaticVehicle(523,1542.2690,-1667.6261,13.1238,90.6924,0,0); // POLICEBIKE2

Quote:

AddStaticVehicle(463,1297.8812,-1099.4774,25.6601,180.3320,7,121); // PUNKCAR1
AddStaticVehicle(463,1301.1383,-1100.0808,25.7716,182.8269,0,74); // PUNKCAR2
AddStaticVehicle(463,1306.7966,-1100.1927,25.2962,184.3666,6,25); // PUNKBIKE1
AddStaticVehicle(482,1304.4956,-1099.9102,25.3941,181.8885,45,60); // PUNKCAR3
AddStaticVehicle(482,1314.0208,-1100.9015,25.5036,177.5006,47,21); // PUNKCAR4

Quote:

AddStaticVehicle(604,2536.8438,-2056.4309,13.5500,358.9964,1,1); //HOBOCAR
AddStaticVehicle(462,2545.8027,-2050.4395,13.5500,91.1173,1,1); //HOBOCAR1
AddStaticVehicle(462,2545.1934,-2048.0740,13.5500,98.6374,1,1); //HOBOCAR2
AddStaticVehicle(605,2537.3225,-2041.9825,13.5500,186.0816,1,1); //HOBOCAR3

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#2

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#3

Well..and Idea would be to choose wich vehicle model each team can use ... for example :

pawn Код:
// at the top of your gamemode :
new playerteam[MAX_PLAYERS];
// then at OnPlayerEnterVehicle :
new carid = GetPlayerVehicleID(playerid);
new carmodel = GetVehicleModel(carid);
if(carmodel == 492 && playerteam[playerid] == grove))
{
    SendClientMessage(playerid, COLOR_WHITE, "Welcome to your car!");
}
else
{
    SendClientMessage(playerid, COLOR_WHITE, "You are not part of the Grove Team");
}
This is just an example,it depends on your variables and how your gamemode stores data ( INI or MYSQL)
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