public Payday not works
#1

Код:
public PayDay()
{
	new string[128];
	new account,interest;
	new rent = 0;
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i) && !IsPlayerNPC(i))
		{
		    if(PlayerInfo[i][pLevel] > 0)
		    {
			    if(MoneyMessage[i]==1)
				{
				    new bank = PlayerInfo[i][pAccount];
				    SendClientMessage(i, COLOR_LIGHTRED, "You didn't pay your bill, now goto jail.");
				    GameTextForPlayer(i, "~r~Busted!", 2000, 1);
				    SafeSetPlayerInterior(i, 6);
			   		SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
		            PlayerInfo[i][pJailed] = 1;
		            SafeResetPlayerWeapons(i);
		            SafeResetPlayerMoney(i);
					SafeGivePlayerMoney(i, 1);
					WantedPoints[i] = 0;
					PlayerInfo[i][pAccount] = (bank + DebtMoney[i]);
					DebtMoney[i] = 0;
					PlayerInfo[i][pJailTime] = 240;
					TextDrawShowForPlayer(i, Textdraw1[i]);
					format(string, sizeof(string), "You must goto jail", PlayerInfo[i][pJailTime]);
					SendClientMessage(i, COLOR_WHITE, string);
				}
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				account = PlayerInfo[i][pAccount];
				new key = PlayerInfo[i][pPhousekey];
				if(key != 9999)
				{
					rent = HouseInfo[key][hRent];
					if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
					{
						rent = 0;
					}
					else if(rent > GetPlayerMoney(i))
					{
						PlayerInfo[i][pPhousekey] = 9999;
						SendClientMessage(i, COLOR_WHITE, "You had been kick out from the house");
						rent = 0;
					}
					HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
				}
				new tmpintrate;
				if (key != 999 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
				{
				    if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = intrate+4; }
					else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
				}
				else
				{
				    if(PlayerInfo[i][pRegularRank] > 0) { tmpintrate = 3; }
					else { tmpintrate = 1; }
				}
				if(PlayerInfo[i][pPayDay] >= 5)
				{
				    Tax += TaxValue;//Should work for every player online
				    PlayerInfo[i][pAccount] -= TaxValue;
					new checks = PlayerInfo[i][pPayCheck] / 5;
					if(PlayerInfo[i][pRegularRank] > 0)
					{
					    new bonus = PlayerInfo[i][pPayCheck] / 10;
					    checks += bonus;
					}
				    new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
				    account += checks;
				    if(PlayerInfo[i][pAccount] > 0)
				    {
				    	PlayerInfo[i][pAccount] -= ebill;
				    	SBizzInfo[4][sbTill] += ebill;
					}
					else
					{
					    ebill = 0;
					}
					interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
					PlayerInfo[i][pExp]++;
					PlayerPlayMusic(i);
					PlayerInfo[i][pAccount] = account+interest;
					SendClientMessage(i, COLOR_GREEN, "|___ Bank___|");
					format(string, sizeof(string), "  money: $%d   Tax: -$%d", checks, TaxValue);
					SendClientMessage(i, COLOR_WHITE, string);
					if(PlayerInfo[i][pPhousekey] != 9999 || PlayerInfo[i][pPbiskey] != 9999)
					{
					    format(string, sizeof(string), "  electron: -$%d", ebill);
						SendClientMessage(i, COLOR_GRAD1, string);
					}
					format(string, sizeof(string), "  balance: $%d", account - checks);
					SendClientMessage(i, COLOR_WHITE, string);
					SendClientMessage(i, COLOR_GREEN, "|--------------------------------------|");
					format(string, sizeof(string), "  bank money: $%d", PlayerInfo[i][pAccount]);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), " rent: -$%d", rent);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "~y~PayDay~n~~w~Check paid into your account");
					GameTextForPlayer(i, string, 5000, 1);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					format(string, sizeof(string), "* [secret file] se ");				SendClientMessageToAll(COLOR_RED, string);
					jmopen == 1;
					if(PlayerInfo[i][pCash] < 0)
					{
						format(string, sizeof(string), " You must go to jail now ");
						SendClientMessage(i, COLOR_GRAD5, string);
						SafeResetPlayerWeapons(i);
						SetPlayerColor(i, TEAM_HIT_COLOR);
						PlayerInfo[i][pJailed] = 1;
						PlayerInfo[i][pJailTime] = 10*60;
						SafeSetPlayerInterior(i, 6);
						SafeSetPlayerPos(i, 264.6288,77.5742,1001.0391);
						SetPlayerSkin(i, 252);
					}
					if(FarmerVar[i] == 0)
					{
						FarmerPickup[i][0] = 0;
					}
					if(DrugFarmerVar[i] == 0)
					{
						DrugFarmerPickup[i][0] = 0;
					}
					if(SmugglerWork[i] == 0)
					{
						PayDaySecure[i] = 0;
					}
					if(PlayerInfo[i][pRegularRank] > 0)
					{
					    PlayerInfo[i][pPayDayHad] += 1;
					    if(PlayerInfo[i][pPayDayHad] >= 5)
					    {
					        PlayerInfo[i][pExp]++;
					        PlayerInfo[i][pPayDayHad] = 0;
					    }
					}
				}
				else
				{
				    SendClientMessage(i, COLOR_WHITE, "* Your Online time is not enough.");
				}
			}
		}
	}
	SaveAccounts();
	new rand = random(2500); rand += 1245;
   	Jackpot += rand;
    SaveStuff();
    SaveAnticheat();
    format(string, sizeof(string), "Lotto news: Jackpot has increse to $%d.", Jackpot);
	OOCOff(COLOR_WHITE, string);
	//return 1;
}
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