[Map] Race Andromoda v0.2
#1

Race Andromoda v0.2

INTRODUЗAO
#Foi o meu Segundo mapa que eu fiz porque comeзei esses dias mecher com samp Server
#Essa e a Segunda Versao Do meu primeiro mapa que eu fiz em Breve Vou Fazer Mais ...
#Resolvi posta esse MAPA pra vcs de uma pista bacana. para vcs por em seus servidor etc
#e uma pista e corrida Cujo o objetivo e derrubar outros Participante Na Agua Ou Lugares Alto
#Mapa Feito Mais Para diversao para vcs espero que gostem .... Obrigado

EXTRAS
Gente eu comeзei a trabalha com samp a pouco tempo eu estou com muita forзa de vontade pra aprende esta sendo um pouco dificil pra min , sem ajuda de ninguem , sempre estou quebrando a cabeзa porque estou tentando faze um gamemode pra posta pra vcs na vd eu nao sei quase nada de samp . sou um noob , mais creio que eu seguir em frente deus vai me ajudar e eu vou me orgulhar um dia de min mesmo ...

Videos Do Mapa :

[ame]http://www.youtube.com/watch?v=Z2BNzWPbJh8[/ame]

OBS : NAO FUI EU QUE CRIEI O VIDEO FOI NO PC DO MEU IRMAO ESTA UM POUCO LENTO . MAIS PROMETO MELHORAR

Gente caso eu errei alguma coisa comente que eu quero melhorar casa vez mais .

Objetos :

PHP код:
CreateObject(5441,2973.3999000,-1094.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (13)
CreateObject(5441,3092.8999000,-1094.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (23)
CreateObject(5441,3212.6999500,-1094.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (24)
CreateObject(5441,3332.1999500,-1094.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (25)
CreateObject(5441,3451.5000000,-1094.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (26)
CreateObject(5441,3568.6999500,-1094.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (27)
CreateObject(5441,3686.0000000,-1094.1999500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (28)
CreateObject(8417,3765.6999500,-1104.0999800,10.2000000,0.0000000,0.0000000,0.0000000); //object(bballcourt01_lvs) (4)
CreateObject(5441,3776.8000500,-1184.0999800,10.3000000,0.0000000,0.0000000,270.0000000); //object(laeroad12) (29)
CreateObject(5441,3776.8000500,-1302.9000200,10.3000000,0.0000000,0.0000000,270.0000000); //object(laeroad12) (30)
CreateObject(5441,3827.0000000,-1368.3000500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (31)
CreateObject(5441,3876.8999000,-1318.6999500,10.3000000,0.0000000,0.0000000,270.0000000); //object(laeroad12) (32)
CreateObject(5441,3876.8999000,-1199.0999800,10.3000000,0.0000000,0.0000000,270.0000000); //object(laeroad12) (33)
CreateObject(5441,3876.8000500,-1080.5999800,10.3000000,0.0000000,0.0000000,270.0000000); //object(laeroad12) (34)
CreateObject(5441,3808.1001000,-1030.3000500,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (35)
CreateObject(8417,3727.6001000,-1020.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(bballcourt01_lvs) (5)
CreateObject(5441,3647.6999500,-1030.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (37)
CreateObject(5441,3529.3999000,-1030.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (38)
CreateObject(5441,3410.3000500,-1030.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (39)
CreateObject(5441,3290.3999000,-1030.5999800,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (40)
CreateObject(5441,3170.8000500,-1030.4000200,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (41)
CreateObject(5441,3051.6001000,-1030.5000000,10.3000000,0.0000000,0.0000000,0.0000000); //object(laeroad12) (42)
CreateObject(1634,2995.1001000,-1030.5999800,11.5000000,0.0000000,0.0000000,90.0000000); //object(landjump2) (4)
CreateObject(3749,2916.8999000,-1094.1999500,16.1000000,0.0000000,0.0000000,270.0000000); //object(clubgate01_lax) (3)
CreateObject(3749,3750.1999500,-1030.1999500,16.0000000,0.0000000,0.0000000,270.0000000); //object(clubgate01_lax) (4)
CreateObject(3749,3705.0000000,-1030.5000000,16.0000000,0.0000000,0.0000000,270.0000000); //object(clubgate01_lax) (7)
CreateObject(3749,3727.8000500,-1002.7999900,16.0000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (8)
CreateObject(5441,3727.8000500,-941.5000000,10.3000000,0.0000000,0.0000000,270.0000000); //object(laeroad12) (43)
CreateObject(8417,3748.6999500,-861.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(bballcourt01_lvs) (6)
CreateObject(8417,3707.3000500,-861.2999900,10.2000000,0.0000000,0.0000000,0.0000000); //object(bballcourt01_lvs) (7)
CreateObject(8417,3748.5000000,-822.9000200,10.2000000,0.0000000,0.0000000,0.0000000); //object(bballcourt01_lvs) (8)
CreateObject(8417,3707.5000000,-822.7000100,10.2000000,0.0000000,0.0000000,0.0000000); //object(bballcourt01_lvs) (9)
CreateObject(3749,3728.0000000,-881.2999900,16.1000000,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (9)
CreateObject(3607,3748.8999000,-846.2000100,16.3000000,0.0000000,0.0000000,270.0000000); //object(bevman2_law2) (1)
CreateObject(3619,3715.1001000,-820.2000100,14.4000000,0.0000000,0.0000000,0.0000000); //object(nwlaw2husjm4_law2) (1)
/*
Objects converted: 35
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish a hummingbird could have flapped it's wings 0.36 times!
*/ 
Se gostarem pf me de + rep
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#2

Posta na area Brasileira/Portuguesa.
Post in area Portuguese/BR.
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#3

I don't understand this language...
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#4

Nuss desculpa sou novo no forum proxima eu posto ne outra Area Obrigado DanDRT Por me Avisar...
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#5

Forum errado! Digite o Portuguкs!
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#6

Quote:
Originally Posted by Crayder
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Forum errado! Digite o Portuguкs!
it has been explained to him...
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