13.10.2013, 08:17
Код:
public OnPlayerDisconnect(playerid, reason)
{
PlayerInfo[playerid][VirtualWorld] = GetPlayerInterior(playerid);
PlayerInfo[playerid][Interior] = GetPlayerVirtualWorld(playerid);
GetPlayerFacingAngle(playerid, PlayerInfo[playerid][Angle]);
GetPlayerPos(playerid, PlayerInfo[playerid][PosX], PlayerInfo[playerid][PosY], PlayerInfo[playerid][PosZ]);
GetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]);
GetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]);
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"Stats");
INI_WriteInt(File,"Cash", GetPlayerMoney(playerid));
INI_WriteInt(File,"Admin", PlayerInfo[playerid][pAdmin]);
INI_WriteInt(File,"Kills", PlayerInfo[playerid][pKills]);
INI_WriteInt(File,"Deaths", PlayerInfo[playerid][pDeaths]);
INI_WriteFloat(File,"PosX", PlayerInfo[playerid][PosX]);
INI_WriteFloat(File,"PosY", PlayerInfo[playerid][PosY]);
INI_WriteFloat(File,"PosZ", PlayerInfo[playerid][PosZ]);
INI_WriteFloat(File,"Angle", PlayerInfo[playerid][Angle]);
INI_WriteInt(File,"Interior", GetPlayerInterior(playerid));
INI_WriteInt(File,"VirtualWorld", GetPlayerVirtualWorld(playerid));
INI_Close(File);
return 1;
}
Quote:
|
GetPlayerHealth(playerid, PlayerInfo[playerid][pHealth]); GetPlayerArmour(playerid, PlayerInfo[playerid][pArmour]); |

