12.10.2013, 23:39
pawn Код:
warning 202: number of arguments does not match definition
pawn Код:
LoadTextDraw();
pawn Код:
stock LoadTextDraw(playerid)
{
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 128.426666, "LD_SPAC:white");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 242.399993, 319.573333);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 255);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 0.799992, 133.653244, "Character Name");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 2.399998, 154.559936, "Gender");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 5.599998, 173.973266, "Age");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);
}