[Map] Unity Station Exterior (First Release, Awesome Map!!)
#1

Today i was getting bored so i thought why not create a map And i did it! Took 2 hours to complete But atlast My hpe never ended!

Im gonna present You a Totally New Map. It is my first release on SAMP Forums so plz dont give harsh comments. And truly, Mapping this map was a lot of fun! Took Lots of tim but did it.

Now lets get to Pics and Downloads!



CODE:
Код:
AddStaticVehicleEx(405,1839.8000500,-1855.0000000,13.2000000,0.0000000,38,55,15); //Sentinel
AddStaticVehicleEx(405,1836.8000500,-1854.9000200,13.2000000,0.0000000,38,55,15); //Sentinel
AddStaticVehicleEx(575,1844.1999500,-1870.8000500,13.1000000,0.0000000,159,157,15); //Broadway
AddStaticVehicleEx(575,1841.0000000,-1870.5999800,13.1000000,0.0000000,159,157,15); //Broadway
AddStaticVehicleEx(536,1837.5999800,-1870.4000200,13.2000000,0.0000000,156,141,15); //Blade
AddStaticVehicleEx(536,1834.5999800,-1870.5999800,13.2000000,0.0000000,156,141,15); //Blade
AddStaticVehicleEx(420,1802.5999800,-1865.4000200,13.4000000,0.0000000,215,142,15); //Taxi
AddStaticVehicleEx(420,1807.9000200,-1865.5000000,13.4000000,0.0000000,215,142,15); //Taxi
AddStaticVehicleEx(420,1792.5000000,-1865.9000200,13.4000000,0.0000000,215,142,15); //Taxi
AddStaticVehicleEx(420,1797.7998000,-1865.5000000,13.4000000,0.0000000,215,142,15); //Taxi
AddStaticVehicleEx(420,1787.1999500,-1862.9000200,13.4000000,0.0000000,215,142,15); //Taxi
AddStaticVehicleEx(431,1774.0000000,-1862.5000000,13.8000000,270.0000000,122,117,15); //Bus
AddStaticVehicleEx(431,1760.9000200,-1862.6999500,13.8000000,270.0000000,122,117,15); //Bus
AddStaticVehicleEx(431,1771.4000200,-1845.9000200,13.8000000,270.0000000,122,117,15); //Bus
AddStaticVehicleEx(431,1757.4000200,-1845.8000500,13.8000000,270.0000000,122,117,15); //Bus
AddStaticVehicleEx(431,1802.9000200,-1929.0000000,13.6000000,0.0000000,111,130,15); //Bus
AddStaticVehicleEx(431,1796.9000200,-1929.0000000,13.6000000,0.0000000,111,130,15); //Bus
AddStaticVehicleEx(431,1785.4000200,-1929.3000500,13.6000000,0.0000000,111,130,15); //Bus
AddStaticVehicleEx(431,1779.9000200,-1928.9000200,13.6000000,0.0000000,111,130,15); //Bus
CreateObject(970,1831.8994100,-1844.3994100,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
CreateObject(970,1831.6992200,-1840.7998000,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (2)
CreateObject(970,1828.5000000,-1840.8000500,13.1000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (3)
CreateObject(970,1826.5996100,-1842.8994100,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1829.7998000,-1846.5000000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
CreateObject(627,1830.5996100,-1845.5996100,14.3000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (1)
CreateObject(970,1831.8000500,-1848.4000200,13.1000000,0.0000000,0.0000000,184.0000000); //object(fencesmallb) (5)
CreateObject(970,1826.5996100,-1849.0996100,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
CreateObject(627,1832.6999500,-1847.0999800,14.4000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (1)
CreateObject(627,1832.6999500,-1845.4000200,14.4000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (1)
CreateObject(627,1830.6999500,-1847.0000000,14.4000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb3) (1)
CreateObject(1444,1830.0999800,-1848.6999500,13.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_street_sign_2) (1)
CreateObject(1444,1833.1992200,-1848.5996100,13.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_street_sign_2) (2)
CreateObject(7390,1835.1999500,-1848.5000000,18.4000000,0.0000000,0.0000000,0.0000000); //object(vgngassign96) (1)
CreateObject(970,1831.7998000,-1858.1992200,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
CreateObject(970,1826.6992200,-1853.2998000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
CreateObject(970,1826.6992200,-1857.3994100,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
CreateObject(970,1831.7998000,-1850.2998000,13.1000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (5)
CreateObject(641,1829.3000500,-1857.0000000,9.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (1)
CreateObject(641,1829.3994100,-1855.5996100,9.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (2)
CreateObject(641,1829.1999500,-1850.5999800,10.1000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (3)
CreateObject(641,1829.4000200,-1853.3000500,9.9000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (4)
CreateObject(641,1829.6999500,-1851.5999800,9.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (5)
CreateObject(641,1829.5000000,-1854.5000000,10.6000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb13) (6)
CreateObject(654,1831.5000000,-1838.5000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(pinetree08) (1)
CreateObject(654,1828.9000200,-1830.3000500,12.6000000,0.0000000,0.0000000,0.0000000); //object(pinetree08) (2)
CreateObject(654,1828.1999500,-1835.5000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(pinetree08) (3)
CreateObject(970,1832.8000500,-1874.0000000,13.1000000,0.0000000,0.0000000,178.0000000); //object(fencesmallb) (5)
CreateObject(970,1806.5999800,-1901.4000200,13.0000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (5)
CreateObject(970,1836.5000000,-1874.0000000,13.1000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1843.8000500,-1873.5999800,12.9000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1840.6992200,-1873.5996100,12.9000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1845.9000200,-1871.4000200,13.1000000,0.0000000,0.0000000,272.0000000); //object(fencesmallb) (5)
CreateObject(970,1845.9000200,-1861.9000200,13.3000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (5)
CreateObject(970,1845.7998000,-1867.3994100,13.1000000,0.0000000,0.0000000,270.0000000); //object(fencesmallb) (5)
CreateObject(970,1845.7998000,-1863.7998000,13.1000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(4638,1827.6999500,-1861.0999800,14.1000000,0.0000000,0.0000000,270.0000000); //object(paypark_lan01) (1)
CreateObject(1229,1828.6999500,-1873.6999500,13.9000000,0.0000000,0.0000000,264.0000000); //object(bussign1) (1)
CreateObject(970,1809.5999800,-1854.5999800,13.0000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1808.8994100,-1899.6992200,13.1000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1806.6999500,-1905.1999500,13.0000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1806.8000500,-1909.0999800,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1806.8000500,-1913.1999500,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1806.6999500,-1917.3000500,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1806.6999500,-1921.4000200,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1806.6999500,-1925.5999800,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1806.6999500,-1929.8000500,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1800.0999800,-1933.5999800,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1800.0999800,-1929.6999500,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1800.0999800,-1925.5999800,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1806.6999500,-1933.5999800,12.9000000,0.0000000,0.0000000,269.9950000); //object(fencesmallb) (5)
CreateObject(970,1804.5000000,-1935.5000000,13.1000000,0.0000000,0.0000000,359.9950000); //object(fencesmallb) (5)
CreateObject(970,1800.3000500,-1935.5000000,13.1000000,0.0000000,0.0000000,359.9890000); //object(fencesmallb) (5)
CreateObject(970,1796.0999800,-1935.5000000,13.1000000,0.0000000,0.0000000,359.9890000); //object(fencesmallb) (5)
CreateObject(970,1793.8000500,-1932.8000500,12.9000000,0.0000000,0.0000000,93.9890000); //object(fencesmallb) (5)
CreateObject(970,1792.0000000,-1935.5996100,13.1000000,0.0000000,0.0000000,359.9890000); //object(fencesmallb) (5)
CreateObject(970,1787.8994100,-1935.5996100,13.1000000,0.0000000,0.0000000,359.9890000); //object(fencesmallb) (5)
CreateObject(970,1793.6999500,-1928.8000500,12.9000000,0.0000000,0.0000000,89.9880000); //object(fencesmallb) (5)
CreateObject(970,1793.6999500,-1925.6999500,12.9000000,0.0000000,0.0000000,89.9840000); //object(fencesmallb) (5)
CreateObject(970,1787.9000200,-1932.6999500,12.9000000,0.0000000,0.0000000,89.9840000); //object(fencesmallb) (5)
CreateObject(970,1787.9000200,-1928.5999800,12.9000000,0.0000000,0.0000000,89.9840000); //object(fencesmallb) (5)
CreateObject(970,1787.9000200,-1924.5000000,12.9000000,0.0000000,0.0000000,89.9840000); //object(fencesmallb) (5)
CreateObject(970,1775.6999500,-1935.5999800,13.1000000,0.0000000,0.0000000,359.9890000); //object(fencesmallb) (5)
CreateObject(970,1783.7998000,-1935.5996100,13.1000000,0.0000000,0.0000000,359.9890000); //object(fencesmallb) (5)
CreateObject(970,1779.7998000,-1935.5996100,13.1000000,0.0000000,0.0000000,359.9890000); //object(fencesmallb) (5)
CreateObject(970,1783.1999500,-1933.5000000,12.9000000,0.0000000,0.0000000,89.9840000); //object(fencesmallb) (5)
CreateObject(970,1783.3000500,-1929.4000200,12.9000000,0.0000000,0.0000000,89.9840000); //object(fencesmallb) (5)
CreateObject(970,1783.3000500,-1925.3000500,12.9000000,0.0000000,0.0000000,89.9840000); //object(fencesmallb) (5)
CreateObject(970,1777.0999800,-1933.5999800,12.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (5)
CreateObject(970,1777.0999800,-1929.6999500,12.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (5)
CreateObject(970,1777.0999800,-1925.5000000,12.9000000,0.0000000,0.0000000,89.9890000); //object(fencesmallb) (5)
CreateObject(640,1807.3000500,-1906.0000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (1)
CreateObject(640,1807.3000500,-1910.6999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (2)
CreateObject(640,1807.3000500,-1915.5000000,13.3000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (3)
CreateObject(640,1807.3000500,-1920.1999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (4)
CreateObject(640,1807.3000500,-1923.8000500,13.3000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (5)
CreateObject(640,1807.3000500,-1928.1999500,13.3000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (6)
CreateObject(640,1807.3000500,-1933.4000200,13.2000000,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (7)
CreateObject(1697,1854.8994100,-1842.0000000,17.7000000,0.0000000,0.0000000,271.0000000); //object(roofstuff16) (3)
CreateObject(1697,1854.8994100,-1846.0000000,17.7000000,0.0000000,0.0000000,271.0000000); //object(roofstuff16) (4)
CreateObject(1697,1855.0000000,-1850.1992200,17.7000000,0.0000000,0.0000000,271.0000000); //object(roofstuff16) (5)
CreateObject(1696,1850.4000200,-1856.5000000,18.0000000,0.0000000,0.0000000,0.0000000); //object(roofstuff15) (1)
CreateObject(1696,1846.5999800,-1856.5000000,18.0000000,0.0000000,0.0000000,0.0000000); //object(roofstuff15) (2)
CreateObject(1696,1854.0999800,-1856.5000000,18.0000000,0.0000000,0.0000000,0.0000000); //object(roofstuff15) (3)
CreateObject(1696,1854.5999800,-1838.3000500,17.1000000,0.0000000,0.0000000,184.0000000); //object(roofstuff15) (4)
CreateObject(1696,1850.0000000,-1838.5999800,17.1000000,0.0000000,0.0000000,181.9990000); //object(roofstuff15) (5)
CreateObject(1696,1845.0999800,-1838.5999800,17.1000000,0.0000000,0.0000000,181.9940000); //object(roofstuff15) (6)
CreateObject(1696,1840.1999500,-1838.5000000,17.1000000,0.0000000,0.0000000,181.9940000); //object(roofstuff15) (7)
CreateObject(1696,1836.9000200,-1838.4000200,17.1000000,0.0000000,0.0000000,181.9940000); //object(roofstuff15) (8)
CreateObject(970,1821.6999500,-1838.0000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1842.0000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1847.0000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1851.3000500,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1856.5000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1860.8000500,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1864.8000500,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1876.5000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6992200,-1876.5000000,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.5999800,-1880.6999500,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1884.6999500,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.6999500,-1888.8000500,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.5000000,-1892.9000200,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.5000000,-1892.8994100,13.0000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.8000500,-1917.1999500,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1822.0000000,-1893.0000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.9000200,-1906.0999800,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.8994100,-1909.0000000,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1821.7998000,-1913.0996100,12.9000000,0.0000000,0.0000000,90.0000000); //object(fencesmallb) (4)
CreateObject(970,1828.0996100,-1874.6992200,13.1000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1805.5000000,-1854.8000500,13.0000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1801.5000000,-1854.8000500,13.0000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1797.4000200,-1854.9000200,13.0000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1793.3000500,-1855.0000000,13.0000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1780.9000200,-1855.0999800,13.0000000,0.0000000,0.0000000,180.0000000); //object(fencesmallb) (5)
CreateObject(970,1789.1992200,-1855.0996100,13.0000000,0.0000000,0.0000000,182.0000000); //object(fencesmallb) (5)
CreateObject(970,1785.0996100,-1855.1992200,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(970,1776.6999500,-1855.0000000,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(970,1771.0999800,-1854.9000200,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(970,1767.0000000,-1854.9000200,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(970,1762.9000200,-1854.8000500,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(970,1758.9000200,-1854.8000500,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(970,1753.4000200,-1854.9000200,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(970,1749.3000500,-1854.9000200,13.0000000,0.0000000,0.0000000,179.9950000); //object(fencesmallb) (5)
CreateObject(1363,1845.4000200,-1861.5999800,13.2000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (1)
CreateObject(1363,1802.5000000,-1883.3000500,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (2)
CreateObject(1363,1800.6999500,-1883.1999500,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (3)
CreateObject(1363,1798.5999800,-1883.3000500,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (4)
CreateObject(1363,1796.6999500,-1883.3000500,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (5)
CreateObject(1363,1794.6999500,-1883.4000200,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (6)
CreateObject(1363,1792.4000200,-1883.5000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (7)
CreateObject(1363,1790.4000200,-1883.0000000,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (8)
CreateObject(1363,1804.4000200,-1883.1999500,13.4000000,0.0000000,0.0000000,0.0000000); //object(cj_phone_kiosk) (9)
CreateObject(8841,1791.0000000,-1912.8000500,15.7000000,0.0000000,0.0000000,90.0000000); //object(rsdncarprk01_lvs) (2)
CreateObject(8856,1803.8000500,-1832.0999800,12.6000000,0.0000000,0.0000000,90.0000000); //object(vgeplntr06_lvs) (1)
CreateObject(8856,1783.0000000,-1829.9000200,12.6000000,0.0000000,0.0000000,74.0000000); //object(vgeplntr06_lvs) (2)
CreateObject(8856,1762.8000500,-1824.0999800,12.6000000,0.0000000,0.0000000,73.9980000); //object(vgeplntr06_lvs) (3)
CreateObject(8856,1743.9000200,-1818.5999800,12.6000000,0.0000000,0.0000000,73.9980000); //object(vgeplntr06_lvs) (4)
CreateObject(850,1835.9000200,-1832.3000500,12.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_1) (1)
CreateObject(910,1836.5999800,-1832.9000200,13.8000000,0.0000000,0.0000000,264.0000000); //object(bust_cabinet_4) (1)
CreateObject(924,1835.5999800,-1831.3000500,12.8000000,0.0000000,0.0000000,0.0000000); //object(fruitcrate3) (1)
CreateObject(2968,1834.6999500,-1832.0999800,12.9000000,0.0000000,0.0000000,0.0000000); //object(cm_box) (1)
CreateObject(660,1717.8000500,-1858.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(pinetree03) (1)
CreateObject(669,1720.4000200,-1857.1999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (1)
CreateObject(669,1718.9000200,-1854.4000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (2)
CreateObject(669,1719.9000200,-1851.1999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (3)
CreateObject(669,1717.5999800,-1855.9000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (4)
CreateObject(669,1717.0999800,-1852.6999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (5)
CreateObject(669,1721.9000200,-1860.0000000,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (6)
CreateObject(669,1724.6999500,-1861.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (7)
CreateObject(669,1729.4000200,-1861.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (8)
CreateObject(669,1732.4000200,-1861.0999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (9)
CreateObject(669,1723.5000000,-1848.5999800,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (10)
CreateObject(669,1727.9000200,-1847.9000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (11)
CreateObject(669,1732.5999800,-1847.4000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (12)
CreateObject(669,1730.1999500,-1848.3000500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (13)
CreateObject(669,1720.3000500,-1849.9000200,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (14)
CreateObject(669,1720.5000000,-1858.6999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (15)
CreateObject(669,1722.4000200,-1861.1999500,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree4) (16)
CreateObject(669,1722.3994100,-1861.1992200,12.6000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree)
Pictures:

http://tinypic.com/r/339litz/5
http://tinypic.com/r/339litz/5
http://tinypic.com/r/2vdk0nk/5

HOPE U GUYS LIKE THIS!!! ILL BE UPDATING THIS MAP AND UPLOADING MORE PICS AND VIDS SO STAY TUNED!!!!!
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#2

Guys Srry For the double Pics Html
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#3

Any Comments??
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#4

Liked

I will use in my server
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#5

Awesome, I'm a begining mapper.. So I could learn some from you, I'll stay tuned!
Reply
#6

Quote:
Originally Posted by Juniiro3
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Liked

I will use in my server
Quote:
Originally Posted by BigBadWolf
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Awesome, I'm a begining mapper.. So I could learn some from you, I'll stay tuned!
THX GUYS, ILL BE MAKING MORE MAPS SOON! IF U LIKED MY MAP PLZ LEAVE A Rep!
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#7

Very Good Map +REP
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#8

very funny Nathan, create 2 accounts? just to congratulate yourself? your kidding me. Kids these days. Bad map.
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