Argument Type Mis-match
#1

new paintjob = PlayerVehicleInfo[playerid][playervehicleid][pvPaintJob];
new color1 = PlayerVehicleInfo[playerid][playervehicleid][pvColor1];
new color2 = PlayerVehicleInfo[playerid][playervehicleid][pvColor2];
new plate = PlayerVehicleInfo[playerid][playervehicleid][pvPlate];
if(PlayerVehicleInfo[playerid][playervehicleid][pvPaintJob] != -1)
{
ChangeVehiclePaintjob(PlayerVehicleInfo[playerid][playervehicleid][pvId], paintjob);
ChangeVehicleColor(PlayerVehicleInfo[playerid][playervehicleid][pvId], color1, color2);
SetVehicleNumberPlate(PlayerVehicleInfo[playerid][playervehicleid][pvId], plate);
SetVehicleToRespawn(playervehicleid);

Whats wrong? I get an error "argument type mis-match" on the SetVehicleNumberPlate. What have I done wrong? The plate info is stored as "pvPlate".
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#2

Try this:

pawn Код:
SetVehicleNumberPlate(PlayerVehicleInfo[playerid][playervehicleid][pvId], PlayerVehicleInfo[playerid][playervehicleid][pvPlate]);
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