29.09.2013, 00:11
hi guys, anyone can help me when they do /unloadcomps, the radar show the checkpoint..
pawn Code:
COMMAND:unloadcomps(playerid, params[])
{
if(PlayerInfo[playerid][playerteam]!=SDC) return SendClientError(playerid, CANT_USE_CMD);
if(!IsPlayerInRangeOfPoint(playerid, 7.0, 841.9504,1836.5071,10.8310)) return SendClientError(playerid, "You are not at the warehouse!");
SetPlayerCheckpoint(playerid, 841.9504,1836.5071,10.8310, 3.0);
new carid = GetPlayerVehicleID(playerid);
if(comps[carid][guns] == 0 && comps[carid][cars] == 0 && comps[carid][alchool] == 0 && comps[carid][stuffs] == 0)
return SendClientError(playerid, "No comps in your truck.");
SetTimerEx("AddToStock", 900, false, "dddd",comps[carid][guns],comps[carid][cars],comps[carid][stuffs],comps[carid][alchool]);
comps[carid][guns] = 0;
comps[carid][cars] = 0;
comps[carid][stuffs] = 0;
comps[carid][alchool] = 0;
SendClientMessage(playerid,COLOR_WHITE,"[WH] Deposited all comps in the warehouse. Use /whinfo to see the stats. Earned $800.");
GivePlayerMoneyEx(playerid, 800);
PlayerInfo[playerid][totalruns]++;
format(iStr, sizeof(iStr), "## [%s] %s %s has just finished a run (+$800)", PlayerInfo[playerid][PTeamName], PlayerInfo[playerid][rankname], RPName(playerid));
SendClientMessageToTeam( SDC, iStr, COLOR_PLAYER_VLIGHTBLUE);
return 1;
}