#1

Quote:

C:\Users\PB\Desktop\LYLRPHZ\gamemodes\LYL11.pwn(34 632) : error 010: invalid function or declaration
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase

pawn Код:
CMD:govduty(playerid, params[]) {
    new string [128];
    if(PlayerInfo[playerid][pFaction] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
        if(IsPlayerInRangeOfPoint(playerid,4.0,352.21, 173.43, 1025.79))
        {
            if(PlayerInfo[playerid][pDuty]==0)
                {
                    format(string, sizeof(string), "* Staff %s takes a badge and a gun from their locker.", GetPlayerNameEx(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    SetPlayerColor(playerid, TEAM_GOV_COLOR);
                    SetPlayerHealth(playerid, 100);
                    SetPlayerArmourEx(playerid, 100);
                    GivePlayerValidWeapon(playerid, 24, 99999);
                    GivePlayerValidWeapon(playerid, 29, 99999);
                    GivePlayerValidWeapon(playerid, 27, 99999);
                    GivePlayerValidWeapon(playerid, 31, 99999);
                    GivePlayerValidWeapon(playerid, 34, 99999);
                    OnDuty[playerid] = 1;
                    PlayerInfo[playerid][pDuty] = 1;
                    //ShowPlayerDialogEx(playerid, DUTY_OPTIONS, DIALOG_STYLE_LIST, "Duty Options","Public\nUndercover", "Select", "Cancel");
                }
                else if(PlayerInfo[playerid][pDuty]==1)
                {
                    format(string, sizeof(string), "* Staff %s places their badge and gun in their locker.", GetPlayerNameEx(playerid));
                    ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                    SetPlayerColor(playerid, TEAM_HIT_COLOR);
                    OnDuty[playerid] = 0;
                    PlayerInfo[playerid][pDuty] = 0;
                }
            }
        }
        else
        {
            SendClientMessage(playerid, COLOR_WHITE, "You are not near you Locker.");
        }
    }
    return 1; //HERE'S THE ERROR
}
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#2

Extra closing bracket above the error line.
pawn Код:
CMD:govduty(playerid, params[]) {
    new string [128];
    if(PlayerInfo[playerid][pFaction] == 5 || PlayerInfo[playerid][pLeader] == 5)
    {
        if(IsPlayerInRangeOfPoint(playerid,4.0,352.21, 173.43, 1025.79))
        {
            if(PlayerInfo[playerid][pDuty]==0)
            {
                format(string, sizeof(string), "* Staff %s takes a badge and a gun from their locker.", GetPlayerNameEx(playerid));
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                SetPlayerColor(playerid, TEAM_GOV_COLOR);
                SetPlayerHealth(playerid, 100);
                SetPlayerArmourEx(playerid, 100);
                GivePlayerValidWeapon(playerid, 24, 99999);
                GivePlayerValidWeapon(playerid, 29, 99999);
                GivePlayerValidWeapon(playerid, 27, 99999);
                GivePlayerValidWeapon(playerid, 31, 99999);
                GivePlayerValidWeapon(playerid, 34, 99999);
                OnDuty[playerid] = 1;
                PlayerInfo[playerid][pDuty] = 1;
                //ShowPlayerDialogEx(playerid, DUTY_OPTIONS, DIALOG_STYLE_LIST, "Duty Options","Public\nUndercover", "Select", "Cancel");
            }
            else if(PlayerInfo[playerid][pDuty]==1)
            {
                format(string, sizeof(string), "* Staff %s places their badge and gun in their locker.", GetPlayerNameEx(playerid));
                ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
                SetPlayerColor(playerid, TEAM_HIT_COLOR);
                OnDuty[playerid] = 0;
                PlayerInfo[playerid][pDuty] = 0;
            }
        }
    }
    else
    {
        SendClientMessage(playerid, COLOR_WHITE, "You are not near you Locker.");
    }
    return 1; //HERE'S THE ERROR
}
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#3

Thanks alot Problem Fixed
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