Cops counting problem
#1

Hey all!
I made a bank robbery system and i made in it count of the cops in the server - each cop logins to the server so counting +1, the problem is when the cop disconnect its still +1 and not -1, what's wrong?
For bank robbery the robber needs at least 4 cops online.... 4 connected and one leave - he still can rob... :/
there is the code of cop counting online:

Код:
#pragma unused params
		if(IsPlayerConnected(playerid))
		{
			for(new i = 0; i < MAX_PLAYERS; i ++)
			{
				if(PlayerInfo[i][pMember] == 1 || PlayerInfo[i][pLeader] == 1)
				{
				LEOOnline++;
				}
			}
				if(LEOOnline < 4)
	    		{
	    		    SendClientMessage(playerid, COLOR_GRAD3, "You need at least 4 Law Enforcement officers!");
	 	        	return 1;
				}
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#2

Do you dicrease it by 1 after the player (who is cop) disconnects?

Well, you can do it easier with foreach. It'll loop faster through the online cops, plus it counts too.

For example:
pawn Код:
// Global
new
    Iterator:Cop<MAX_PLAYERS>
;

// Where he gets cop status or loggin and being set as cop:
Iter_Add(Cop, playerid);

// When a player leaves the cop status or disconnects:
Iter_Remove(Cop, playerid);

// For bank robbery - count the cops
if( Iter_Count(Cop) >= 4 )
{
    // robber can rob!
}
else // send an error message that he cannot rob when there are not atleast 4 cops online.
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#3

You are missing IsPlayerConnected

PHP код:
#pragma unused params
if (IsPlayerConnected(playerid)) {
    for (new 
0MAX_PLAYERSi++)
        if (
IsPlayerConnected(i) && (PlayerInfo[i][pMember] == || PlayerInfo[i][pLeader] == 1))
            
LEOOnline++;
    
    if (
LEOOnline 4)
        return 
SendClientMessage(playeridCOLOR_GRAD3"You need at least 4 Law Enforcement officers!");

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#4

Quote:
Originally Posted by Konstantinos
Посмотреть сообщение
Do you dicrease it by 1 after the player (who is cop) disconnects?

Well, you can do it easier with foreach. It'll loop faster through the online cops, plus it counts too.

For example:
pawn Код:
// Global
new
    Iterator:Cop<MAX_PLAYERS>
;

// Where he gets cop status or loggin and being set as cop:
Iter_Add(Cop, playerid);

// When a player leaves the cop status or disconnects:
Iter_Remove(Cop, playerid);

// For bank robbery - count the cops
if( Iter_Count(Cop) >= 4 )
{
    // robber can rob!
}
else // send an error message that he cannot rob when there are not atleast 4 cops online.
well i never heard about these codes, i scripter beginner so... your define "Cop" instead of it put PlayerInfo[playerid][pMember] == 1 or what? can you suit your code to my code please? and when cop log off so it will be -1 cop in the server, then the robber won't rob the bank because of only 3 cops online.
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