Aimbot Detection
#1

Current Detection Layers [4]:
  • Comparing the distances between target's position and hacker's crosshair over time.
  • Comparing the Z angles of hacker's crosshair over time.
  • Comparing the ratios between target's moving speed and hacker's crosshair moving speed over time.
  • On each successful bullet the flag gets raised by 1 (Warning goes off at 60, increments by 1 each 100 milliseconds by default if all detection layers are positive).
Effeciency:
  • 1 out of 3~5 warnings is a false-positive.
  • Time required to detect aimbot ranges between 6~18 seconds taking in consideration that he must be pressing the aim button for the said period of time.
  • Shooting helps with detecting the aimbot faster.
More ideas of detection and noticed patterns are required.
Reply
#2

I would build an output database then profile different aimbots and pick out the consistent patterns, it is especially useful to use sqlite as you'll be able make a record of the aimbot in action. From there you pick out key traits for comparisons there may be many patterns so you'll need to select the most defined ones. From there you can now start to take readings from players and matching their game play the more matching patterns the higher the probability.
Reply
#3

Quote:
Originally Posted by [uL]Pottus
Посмотреть сообщение
I would build an output database then profile different aimbots and pick out the consistent patterns, it is especially useful to use sqlite as you'll be able make a record of the aimbot in action. From there you pick out key traits for comparisons there may be many patterns so you'll need to select the most defined ones. From there you can now start to take readings from players and matching their game play the more matching patterns the higher the probability.
I believe that they all use the same pattern? Aim at the hitbox and keep the crosshair on it no matter where the player goes.
Reply
#4

It may do that but you need to find some consistent patterns in the data tell tale sign.
Reply
#5

Also there are 2 versions of aimbot 1 is a .exe made with help of .Net and other is a .cs version and these 2 work differently.....
Reply
#6

Quote:
Originally Posted by rishabh1x
Посмотреть сообщение
Also there are 2 versions of aimbot 1 is a .exe made with help of .Net and other is a .cs version and these 2 work differently.....
Would you try to explain both or show me videos?
Reply
#7

Updated the main post with more useful information.
Reply
#8

Quote:
Originally Posted by iRage
Посмотреть сообщение
  • Comparing the distances between target's position and hacker's crosshair over time.
  • Comparing the Z angles of hacker's crosshair over time.
  • Comparing the ratios between target's moving speed and hacker's crosshair moving speed over time.
I DM with the center of the screen. Pressing the right click for less than a second and aiming by getting the player in the center of my screen and then shoot. Will I be detected as an aimboter because I can DM very good?!
Reply
#9

Quote:
Originally Posted by Konstantinos
Посмотреть сообщение
I DM with the center of the screen. Pressing the right click for less than a second and aiming by getting the player in the center of my screen and then shoot. Will I be detected as an aimboter because I can DM very good?!
You need to be pressing your aim button for the detection to start working, which is how aimbots work anyway, they cannot work without you pressing your aim button while shooting.
Reply
#10

Does anybody know if there is a way to send out false ping info to the aimbot?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)