command buy
pawn Код:
CMD:buy(playerid, params[])
{
if(IsPlayerConnected(playerid))
{
if(PlayerToPoint(3.0, playerid,-25.7328,-187.5436,1003.5469)) //supermarket 1 kolodvor novo!!!
{
if(BizInfo[6][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 203, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if(PlayerToPoint(3.0, playerid,-31.1573,-91.1734,1003.5469)) //supermarket 2 pd novo!!!
{
if(BizInfo[24][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 204, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if(PlayerToPoint(3.0, playerid,-31.1541,-90.9311,1003.5469)) //supermarket 3 taxi novo!!!!
{
if(BizInfo[25][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 205, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if (PlayerToPoint(3.0, playerid,5.7973,-30.7541,1003.5494)) //supermarket 4 farma novo!!!
{
if(BizInfo[23][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 206, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if (PlayerToPoint(3.0, playerid,-25.9345,-187.4996,1003.5469)) //supermarket 5 burg novo!!!
{
if(BizInfo[40][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 207, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if (PlayerToPoint(3.0, playerid,-30.9374,-90.6858,1003.5469)) //supermarket 6 kod poste novo!!!
{
if(BizInfo[42][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 1030, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if (PlayerToPoint(3.0, playerid,5.9795,-30.2982,1003.5494)) //supermarket 7 kod banke novo!!!
{
if(BizInfo[26][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 134, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if (PlayerToPoint(3.0, playerid,5.4570,-30.3004,1003.5494)) //supermarket 8 kod pizzerije novo!!!
{
if(BizInfo[28][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 135, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
//------------------------[ BENZE MARKETI ]--------------------------------------------------------//
else if (PlayerToPoint(3.0, playerid,-26.691598,-55.714897,1003.546875)) //benza 1 kod farme novo!!!
{
if(BizInfo[22][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 138, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if (PlayerToPoint(3.0, playerid,-27.2001,-57.2073,1003.5469)) //benza 2 kod burga novo!!!
{
if(BizInfo[4][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 139, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else if (PlayerToPoint(3.0, playerid,-26.9960,-57.2463,1003.5469)) //benza 3 kod pizzerije novo!!!
{
if(BizInfo[27][bzProducts] == 0)
{
SCM(playerid, SIVA,"*Nazalost nemamo vise robe!");
GameTextForPlayer(playerid, "~r~Rasprodano", 5000, 1);
return 1;
}
ShowPlayerDialog(playerid, 140, DIALOG_STYLE_LIST, "SuperMarket", "{FFFFFF}Mobilni Telefon($300)\n{FFFFFF}Telefonski Imenik($150)\n{FFFFFF}Pizza($60)\n{FFFFFF}Kondom($54)\n{FFFFFF}CD-Player($115)\n{FFFFFF}Palica za bejzbol($130)\n{FFFFFF}Buket Cvijeca($60)\n{FFFFFF}Bokser($185)\n{FFFFFF}Cigare($41)\n{FFFFFF}Upaljac($25)\n{FFFFFF}Coca-Cola($14)", "Kupi", "Odustani");
}
else return SCM(playerid, GRAD2, "**Ne nalazite se u u Supermarketu!");
}
return 1;
}
load account file
pawn Код:
forward loadaccount_user(playerid, name[], value[]);
public loadaccount_user(playerid, name[], value[])
{
INI_String("Password", PlayerInfo[playerid][Pass],129);
INI_Int("Level",PlayerInfo[playerid][pLevel]);//As explained above
INI_Int("AdminLevel",PlayerInfo[playerid][Admin]); //As explained above
INI_Int("GSLevel",PlayerInfo[playerid][pGameMaster]);//As explained above
INI_Int("ConnectedTime",PlayerInfo[playerid][pConnectTime]);//As explained above
INI_Int("Registered",PlayerInfo[playerid][pReg]);//As explained above
INI_Int("Spol",PlayerInfo[playerid][pSex]);//As explained above
INI_Int("Godine",PlayerInfo[playerid][pAge]);//As explained above
INI_Int("Vikendica",PlayerInfo[playerid][pVikendica]);//As explained above
INI_Int("Vozacka",PlayerInfo[playerid][VozackaDozvola]);//As explained above
INI_Int("DozvolaLetenje",PlayerInfo[playerid][DozvolaLetenje]);//As explained above
INI_Int("DozvolaPlovidba",PlayerInfo[playerid][DozvolaPlovidba]);//As explained above
INI_Int("DozvolaOruzje",PlayerInfo[playerid][DozvolaOruzje]);//As explained above
INI_Int("CDPlayer",PlayerInfo[playerid][pCDPlayer]);//As explained above
INI_Int("Stan",PlayerInfo[playerid][pStan]);//As explained above
INI_Int("Spawn",PlayerInfo[playerid][pSpawnChange]);//As explained above
INI_Int("OrgMjesto",PlayerInfo[playerid][MestoUOrg]);//As explained above
INI_Float("pHCPos_x",PlayerInfo[playerid][pHCPos_x]);//As explained above
INI_Float("pHCPos_y",PlayerInfo[playerid][pHCPos_y]);//As explained above
INI_Float("pHCPos_z",PlayerInfo[playerid][pHCPos_z]);//As explained above
INI_Float("pHCRot_",PlayerInfo[playerid][pHCRot_]);//As explained above
INI_Int("Auto",PlayerInfo[playerid][Auto1]);//As explained above
INI_Int("Motor",PlayerInfo[playerid][Motor]);//As explained above
INI_Int("Letjelica",PlayerInfo[playerid][Letelica]);//As explained above
INI_Int("Plovilo",PlayerInfo[playerid][Plovilo]);//As explained above
INI_Int("Reket",PlayerInfo[playerid][Reket]);//As explained above
INI_Int("KaznaRadar",PlayerInfo[playerid][KaznaRadar]);//As explained above
INI_Int("Hotdogova",PlayerInfo[playerid][Hotdog]);//As explained above
INI_Int("Hotel",PlayerInfo[playerid][Hotel]);//As explained above
INI_Int("RentaHotel",PlayerInfo[playerid][RentaHotel]);//As explained above
INI_Int("VoziloKreirano",PlayerInfo[playerid][VoziloKreirano]);//As explained above
INI_Int("MotorKreiran",PlayerInfo[playerid][MotorKreiran]);//As explained above
INI_Int("LetjelicaKreirana",PlayerInfo[playerid][LetjelicaKreirana]);//As explained above
INI_Int("PloviloKreirano",PlayerInfo[playerid][PloviloKreirano]);//As explained above
INI_Int("VoziloZakljucano",PlayerInfo[playerid][VoziloZakljucano]);//As explained above
INI_Int("MotorZakljucan",PlayerInfo[playerid][MotorZakljucan]);//As explained above
INI_Int("PloviloZakljucano",PlayerInfo[playerid][PloviloZakljucano]);//As explained above
INI_Int("LetjelicaZakljucana",PlayerInfo[playerid][LetjelicaZakljucana]);//As explained above
INI_Int("KucnoKreirano",PlayerInfo[playerid][KucnoKreirano]);//As explained above
INI_String("ZadnjaAktivnost",PlayerInfo[playerid][ZadnjaAktivnost],512);//As explained above
INI_Int("PrimioPayDayova",PlayerInfo[playerid][PrimioPayDayova]);//As explained above
INI_Int("AktivnostStaff",PlayerInfo[playerid][AktivnostStaff]);//As explained above
INI_Int("MestoAdmina",PlayerInfo[playerid][MestoAdmina]);//As explained above
INI_Int("MestoGS",PlayerInfo[playerid][MestoGS]);
INI_String("BanRazlog",PlayerInfo[playerid][BanRazlog],128);
INI_Int("Offbanan",PlayerInfo[playerid][Offbanan]);
INI_Int("Podrijetlo",PlayerInfo[playerid][pOrigin]);//As explained above
INI_Int("Utisan",PlayerInfo[playerid][pMuted]);//As explained above
INI_Int("Respekti",PlayerInfo[playerid][pExp]);//As explained above
INI_Int("Novac",PlayerInfo[playerid][pCash]);//As explained above
INI_Int("Banka",PlayerInfo[playerid][pAccount]);//As explained above
INI_Int("Kredito",PlayerInfo[playerid][IznosRate]);//As explained above
INI_Int("Kreditona",PlayerInfo[playerid][PreostaloZaOtplatu]);//As explained above
INI_Int("Zlocini",PlayerInfo[playerid][pCrimes]);//As explained above
INI_Int("Ubojstva",PlayerInfo[playerid][pKills]);//As explained above
INI_Int("Ubijenputa",PlayerInfo[playerid][pDeaths]);//As explained above
INI_Int("Uhicen",PlayerInfo[playerid][pArrested]);//As explained above
INI_Int("WantedSmrti",PlayerInfo[playerid][pWantedDeaths]);//As explained above
INI_Int("Imenik",PlayerInfo[playerid][pPhoneBook]);//As explained above
INI_Int("Posao",PlayerInfo[playerid][pJob]);//As explained above
INI_Int("PayCheck",PlayerInfo[playerid][pPayCheck]);//As explained above
INI_Int("HeadValue",PlayerInfo[playerid][pHeadValue]);//As explained above
INI_Int("Zatvoren",PlayerInfo[playerid][Zatvoren]);//As explained above
INI_Int("Zatvorenna",PlayerInfo[playerid][pJailTime]);//As explained above
INI_Int("Upozorenja",PlayerInfo[playerid][Opomenut]);//As explained above
INI_Int("Materijali",PlayerInfo[playerid][pMats]);//As explained above
INI_Int("Lider",PlayerInfo[playerid][Lider]);//As explained above
INI_Int("Clan",PlayerInfo[playerid][Clan]);//As explained above
INI_Int("FClan",PlayerInfo[playerid][pFMember]);//As explained above
INI_Int("Rank",PlayerInfo[playerid][pRank]);//As explained above
INI_Int("Char",PlayerInfo[playerid][pChar]);//As explained above
INI_Int("ContractTime",PlayerInfo[playerid][pContractTime]);//As explained above
INI_Int("Tutorial",PlayerInfo[playerid][pTut]);//As explained above
INI_Int("Detskill",PlayerInfo[playerid][pDetSkill]);//As explained above
INI_Int("Sexskill",PlayerInfo[playerid][pSexSkill]);//As explained above
INI_Int("Lawskill",PlayerInfo[playerid][pLawSkill]);//As explained above
INI_Int("Mechskill",PlayerInfo[playerid][pMechSkill]);//As explained above
INI_Int("Newsskill",PlayerInfo[playerid][pNewsSkill]);//As explained above
INI_Float("pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);
GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
INI_Float("pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);//As explained above
INI_Int("Int",PlayerInfo[playerid][pInt]);//As explained above
INI_Int("Local",PlayerInfo[playerid][pLocal]);//As explained above
INI_Int("Team",PlayerInfo[playerid][pTeam]);//As explained above
INI_Int("Model",PlayerInfo[playerid][pModel]);//As explained above
INI_Int("Mobitel",PlayerInfo[playerid][pPnumber]);//As explained above
INI_Int("Kuca",PlayerInfo[playerid][pPhousekey1]);//As explained above
INI_Int("Firma",PlayerInfo[playerid][pPbizkey]);//As explained above
INI_Int("Firma1",PlayerInfo[playerid][pPsiskey]);//As explained above
INI_Int("VW",PlayerInfo[playerid][pVW]);//As explained above
INI_Int("Kredit",PlayerInfo[playerid][pKredit]);//As explained above
INI_Int("Donator",PlayerInfo[playerid][pDonator]);//As explained above
if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 1684.9;
PlayerInfo[playerid][pPos_y] = -2244.5;
PlayerInfo[playerid][pPos_z] = 13.5;
}
INI_Float("Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);//As explained above
INI_Float("Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);//As explained above
INI_Float("Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);//As explained above
INI_Int("Vjencan",PlayerInfo[playerid][pMarried]);//As explained above
INI_String("VjencanZa",PlayerInfo[playerid][pMarriedTo],128);//As explained above
INI_Int("Zavezan",PlayerInfo[playerid][Zavezan]);//As explained above
INI_Int("Naocale",Dzep[playerid][xNaocare]);//As explained above
INI_Int("Kokica",Dzep[playerid][xKoka]);//As explained above
INI_Int("Sjemena",Dzep[playerid][xSemena]);//As explained above
INI_Int("Drugs",Dzep[playerid][xDroga]);//As explained above
INI_Int("Drogica",Stvari[playerid][zDroga]);//As explained above
INI_Int("Pizza",Stvari[playerid][zPizza]);//As explained above
INI_Int("Koksica",Stvari[playerid][zKoka]);//As explained above
INI_Int("Sjemenica",Stvari[playerid][zSemena]);//As explained above
INI_Int("Oruzjana",Stvari[playerid][zGDOruzje]);//As explained above
INI_Int("ProdajaOruzja",Stvari[playerid][zGDProdaja]);//As explained above
INI_Int("Uzica",Dzep[playerid][xUze]);//As explained above
INI_Int("Uze",Stvari[playerid][zUze]);//As explained above
INI_Int("Ciga",Dzep[playerid][xCigare]);//As explained above
INI_Int("Nick",PlayerInfo[playerid][Banovan]);//As explained above
INI_Int("Bannick",PlayerInfo[playerid][Bannick]);//As explained above
INI_Int("Cigara",Stvari[playerid][zCigare]);//As explained above
INI_Int("Upaljenko",Dzep[playerid][xUpaljac]);//As explained above
INI_Int("PayPo",PlayerInfo[playerid][pMinute]);//As explained above
INI_Int("RacunMobitel",PlayerInfo[playerid][RacunMobitel]);//As explained above
INI_Int("hHeal",PlayerInfo[playerid][hHealH]);//As explained above
INI_Int("Harmour",PlayerInfo[playerid][hArmourH]);//As explained above
INI_Int("TimUgovor",PlayerInfo[playerid][TimUgovor]);//As explained above
INI_Int("KaznaUgovor",PlayerInfo[playerid][KaznaUgovor]);//As explained above
INI_Int("DonOpcija",PlayerInfo[playerid][MozeDaGasiMobilni]);//As explained above
INI_Int("DetektivVrijeme",PlayerInfo[playerid][DetektivVreme]);//As explained above
INI_Int("DzVreme",PlayerInfo[playerid][DzeparosVreme]);//As explained above
INI_Int("KrVreme",PlayerInfo[playerid][KradljivacVreme]);//As explained above
INI_Int("MehVreme",PlayerInfo[playerid][MehanicarOdvoz]);//As explained above
INI_Int("ADvreme",PlayerInfo[playerid][AdTimer]);//As explained above
INI_Int("Kapa",PlayerInfo[playerid][pKapa]);//As explained above
INI_Int("Kosa",PlayerInfo[playerid][pKosa]);//As explained above
INI_Int("Kaciga",PlayerInfo[playerid][Kaciga]);//As explained above
INI_Int("Borbenistil",PlayerInfo[playerid][BorbeniStil]);//As explained above
return 1;
}
saving the account file on the exit from the server(onplayerdisconnect):
pawn Код:
new INI:file = INI_Open(Path(playerid));
INI_SetTag(file,"Player's Data");
INI_WriteInt(file,"Level",GetPlayerScore(playerid));
INI_WriteInt(file,"AdminLevel",PlayerInfo[playerid][Admin]);
INI_WriteInt(file,"GSLevel",PlayerInfo[playerid][pGameMaster]);
INI_WriteInt(file,"ConnectedTime",PlayerInfo[playerid][pConnectTime]);
INI_WriteInt(file,"Registered",PlayerInfo[playerid][pReg]);
INI_WriteInt(file,"Spol",PlayerInfo[playerid][pSex]);
INI_WriteInt(file,"Godine",PlayerInfo[playerid][pAge]);
INI_WriteInt(file,"Vikendica",PlayerInfo[playerid][pVikendica]);
INI_WriteInt(file,"Vozacka",PlayerInfo[playerid][VozackaDozvola]);
INI_WriteInt(file,"DozvolaLetenje",PlayerInfo[playerid][DozvolaLetenje]);
INI_WriteInt(file,"DozvolaPlovidba",PlayerInfo[playerid][DozvolaPlovidba]);
INI_WriteInt(file,"DozvolaOruzje",PlayerInfo[playerid][DozvolaOruzje]);
INI_WriteInt(file,"CDPlayer",PlayerInfo[playerid][pCDPlayer]);
INI_WriteInt(file,"Stan",PlayerInfo[playerid][pStan]);
INI_WriteInt(file,"Spawn",PlayerInfo[playerid][pSpawnChange]);
INI_WriteInt(file,"OrgMjesto",PlayerInfo[playerid][MestoUOrg]);
INI_WriteFloat(file,"pHCPos_x",PlayerInfo[playerid][pHCPos_x]);
INI_WriteFloat(file,"pHCPos_y",PlayerInfo[playerid][pHCPos_y]);
INI_WriteFloat(file,"pHCPos_z",PlayerInfo[playerid][pHCPos_z]);
INI_WriteFloat(file,"pHCRot_",PlayerInfo[playerid][pHCRot_]);
INI_WriteInt(file,"Auto",PlayerInfo[playerid][Auto1]);
INI_WriteInt(file,"Motor",PlayerInfo[playerid][Motor]);
INI_WriteInt(file,"Letjelica",PlayerInfo[playerid][Letelica]);
INI_WriteInt(file,"Plovilo",PlayerInfo[playerid][Plovilo]);
INI_WriteInt(file,"Reket",PlayerInfo[playerid][Reket]);
INI_WriteInt(file,"KaznaRadar",PlayerInfo[playerid][KaznaRadar]);
INI_WriteInt(file,"Hotdogova",PlayerInfo[playerid][Hotdog]);
INI_WriteInt(file,"Hotel",PlayerInfo[playerid][Hotel]);
INI_WriteInt(file,"RentaHotel",PlayerInfo[playerid][RentaHotel]);
INI_WriteInt(file,"VoziloKreirano",PlayerInfo[playerid][VoziloKreirano]);
INI_WriteInt(file,"MotorKreiran",PlayerInfo[playerid][MotorKreiran]);
INI_WriteInt(file,"LetjelicaKreirana",PlayerInfo[playerid][LetjelicaKreirana]);
INI_WriteInt(file,"PloviloKreirano",PlayerInfo[playerid][PloviloKreirano]);
INI_WriteInt(file,"VoziloZakljucano",PlayerInfo[playerid][VoziloZakljucano]);
INI_WriteInt(file,"MotorZakljucan",PlayerInfo[playerid][MotorZakljucan]);
INI_WriteInt(file,"PloviloZakljucano",PlayerInfo[playerid][PloviloZakljucano]);
INI_WriteInt(file,"LetjelicaZakljucana",PlayerInfo[playerid][LetjelicaZakljucana]);
INI_WriteInt(file,"KucnoKreirano",PlayerInfo[playerid][KucnoKreirano]);
INI_WriteString(file,"ZadnjaAktivnost",PlayerInfo[playerid][ZadnjaAktivnost]);
INI_WriteInt(file,"PrimioPayDayova",PlayerInfo[playerid][PrimioPayDayova]);
INI_WriteInt(file,"AktivnostStaff",PlayerInfo[playerid][AktivnostStaff]);
INI_WriteInt(file,"MestoAdmina",PlayerInfo[playerid][MestoAdmina]);
INI_WriteInt(file,"MestoGS",PlayerInfo[playerid][MestoGS]);
INI_WriteString(file,"BanRazlog",PlayerInfo[playerid][BanRazlog]);
INI_WriteInt(file,"Offbanan",PlayerInfo[playerid][Offbanan]);
INI_WriteInt(file,"Podrijetlo",PlayerInfo[playerid][pOrigin]);
INI_WriteInt(file,"Utisan",PlayerInfo[playerid][pMuted]);
INI_WriteInt(file,"Respekti",PlayerInfo[playerid][pExp]);
INI_WriteInt(file,"Novac",GetPlayerMoney(playerid));
INI_WriteInt(file,"Banka",PlayerInfo[playerid][pAccount]);
INI_WriteInt(file,"Kredito",PlayerInfo[playerid][IznosRate]);
INI_WriteInt(file,"Kreditona",PlayerInfo[playerid][PreostaloZaOtplatu]);
INI_WriteInt(file,"Zlocini",PlayerInfo[playerid][pCrimes]);
INI_WriteInt(file,"Ubojstva",PlayerInfo[playerid][pKills]);
INI_WriteInt(file,"Ubijenputa",PlayerInfo[playerid][pDeaths]);
INI_WriteInt(file,"Uhicen",PlayerInfo[playerid][pArrested]);
INI_WriteInt(file,"WantedSmrti",PlayerInfo[playerid][pWantedDeaths]);
INI_WriteInt(file,"Imenik",PlayerInfo[playerid][pPhoneBook]);
INI_WriteInt(file,"Posao",PlayerInfo[playerid][pJob]);
INI_WriteInt(file,"PayCheck",PlayerInfo[playerid][pPayCheck]);
INI_WriteInt(file,"HeadValue",PlayerInfo[playerid][pHeadValue]);
INI_WriteInt(file,"Zatvoren",PlayerInfo[playerid][Zatvoren]);
INI_WriteInt(file,"Zatvorenna",PlayerInfo[playerid][pJailTime]);
INI_WriteInt(file,"Upozorenja",PlayerInfo[playerid][Opomenut]);
INI_WriteInt(file,"Materijali",PlayerInfo[playerid][pMats]);
INI_WriteInt(file,"Lider",PlayerInfo[playerid][Lider]);
INI_WriteInt(file,"Clan",PlayerInfo[playerid][Clan]);
INI_WriteInt(file,"FClan",PlayerInfo[playerid][pFMember]);
INI_WriteInt(file,"Rank",PlayerInfo[playerid][pRank]);
INI_WriteInt(file,"Char",PlayerInfo[playerid][pChar]);
INI_WriteInt(file,"ContractTime",PlayerInfo[playerid][pContractTime]);
INI_WriteInt(file,"Tutorial",PlayerInfo[playerid][pTut]);
INI_WriteInt(file,"Detskill",PlayerInfo[playerid][pDetSkill]);
INI_WriteInt(file,"Sexskill",PlayerInfo[playerid][pSexSkill]);
INI_WriteInt(file,"Lawskill",PlayerInfo[playerid][pLawSkill]);
INI_WriteInt(file,"Mechskill",PlayerInfo[playerid][pMechSkill]);
INI_WriteInt(file,"Newsskill",PlayerInfo[playerid][pNewsSkill]);
INI_WriteFloat(file,"pSHealth=%.1f\n",PlayerInfo[playerid][pSHealth]);
GetPlayerHealth(playerid,PlayerInfo[playerid][pHealth]);
INI_WriteFloat(file,"pHealth=%.1f\n",PlayerInfo[playerid][pHealth]);
INI_WriteInt(file,"Int",PlayerInfo[playerid][pInt]);
INI_WriteInt(file,"Local",PlayerInfo[playerid][pLocal]);
INI_WriteInt(file,"Team",PlayerInfo[playerid][pTeam]);
INI_WriteInt(file,"Model",PlayerInfo[playerid][pModel]);
INI_WriteInt(file,"Mobitel",PlayerInfo[playerid][pPnumber]);
INI_WriteInt(file,"Kuca",PlayerInfo[playerid][pPhousekey1]);
INI_WriteInt(file,"Firma",PlayerInfo[playerid][pPbizkey]);
INI_WriteInt(file,"Firma1",PlayerInfo[playerid][pPsiskey]);
INI_WriteInt(file,"VW",PlayerInfo[playerid][pVW]);
INI_WriteInt(file,"Kredit",PlayerInfo[playerid][pKredit]);
INI_WriteInt(file,"Donator",PlayerInfo[playerid][pDonator]);
if ((PlayerInfo[playerid][pPos_x]==0.0 && PlayerInfo[playerid][pPos_y]==0.0 && PlayerInfo[playerid][pPos_z]==0.0))
{
PlayerInfo[playerid][pPos_x] = 1684.9;
PlayerInfo[playerid][pPos_y] = -2244.5;
PlayerInfo[playerid][pPos_z] = 13.5;
}
INI_WriteFloat(file,"Pos_x=%.1f\n",PlayerInfo[playerid][pPos_x]);
INI_WriteFloat(file,"Pos_y=%.1f\n",PlayerInfo[playerid][pPos_y]);
INI_WriteFloat(file,"Pos_z=%.1f\n",PlayerInfo[playerid][pPos_z]);
INI_WriteInt(file,"Vjencan",PlayerInfo[playerid][pMarried]);
INI_WriteString(file,"VjencanZa",PlayerInfo[playerid][pMarriedTo]);
INI_WriteInt(file,"Zavezan",PlayerInfo[playerid][Zavezan]);
INI_WriteInt(file,"Naocale",Dzep[playerid][xNaocare]);
INI_WriteInt(file,"Kokica",Dzep[playerid][xKoka]);
INI_WriteInt(file,"Sjemena",Dzep[playerid][xSemena]);
INI_WriteInt(file,"Drugs",Dzep[playerid][xDroga]);
INI_WriteInt(file,"Drogica",Stvari[playerid][zDroga]);
INI_WriteInt(file,"Pizza",Stvari[playerid][zPizza]);
INI_WriteInt(file,"Koksica",Stvari[playerid][zKoka]);
INI_WriteInt(file,"Sjemenica",Stvari[playerid][zSemena]);
INI_WriteInt(file,"Oruzjana",Stvari[playerid][zGDOruzje]);
INI_WriteInt(file,"ProdajaOruzja",Stvari[playerid][zGDProdaja]);
INI_WriteInt(file,"Uzica",Dzep[playerid][xUze]);
INI_WriteInt(file,"Uze",Stvari[playerid][zUze]);
INI_WriteInt(file,"Ciga",Dzep[playerid][xCigare]);
INI_WriteInt(file,"Nick",PlayerInfo[playerid][Banovan]);
INI_WriteInt(file,"Bannick",PlayerInfo[playerid][Bannick]);
INI_WriteInt(file,"Cigara",Stvari[playerid][zCigare]);
INI_WriteInt(file,"Upaljenko",Dzep[playerid][xUpaljac]);
INI_WriteInt(file,"PayPo",PlayerInfo[playerid][pMinute]);
INI_WriteInt(file,"RacunMobitel",PlayerInfo[playerid][RacunMobitel]);
INI_WriteInt(file,"hHeal",PlayerInfo[playerid][hHealH]);
INI_WriteInt(file,"Harmour",PlayerInfo[playerid][hArmourH]);
INI_WriteInt(file,"TimUgovor",PlayerInfo[playerid][TimUgovor]);
INI_WriteInt(file,"KaznaUgovor",PlayerInfo[playerid][KaznaUgovor]);
INI_WriteInt(file,"DonOpcija",PlayerInfo[playerid][MozeDaGasiMobilni]);
INI_WriteInt(file,"DetektivVrijeme",PlayerInfo[playerid][DetektivVreme]);
INI_WriteInt(file,"DzVreme",PlayerInfo[playerid][DzeparosVreme]);
INI_WriteInt(file,"KrVreme",PlayerInfo[playerid][KradljivacVreme]);
INI_WriteInt(file,"MehVreme",PlayerInfo[playerid][MehanicarOdvoz]);
INI_WriteInt(file,"ADvreme",PlayerInfo[playerid][AdTimer]);
INI_WriteInt(file,"Kapa",PlayerInfo[playerid][pKapa]);
INI_WriteInt(file,"Kosa",PlayerInfo[playerid][pKosa]);
INI_WriteInt(file,"Kaciga",PlayerInfo[playerid][Kaciga]);
INI_WriteInt(file,"Borbenistil",PlayerInfo[playerid][BorbeniStil]);
INI_Close(file);
the mobile is PlayerInfo[playerid][pPnumber]