14.09.2013, 20:23
is there possible to giveplayerdamage onvehicledamage??
i've tried to do something like this with different timers..:
i've tried to do something like this with different timers..:
Код:
forward VehicleDamage(vehicleid, playerid);
public VehicleDamage(vehicleid, playerid) //timer with 1000 milliseconds
{
GetVehicleHealth(vehicleid, oldHP);
}
forward NewVehicleDamage(vehicleid, playerid);
public NewVehicleDamage(vehicleid, playerid) //timer with 1500 milliseconds
{
new Float:HP;
GetVehicleHealth(vehicleid, newHP);
minHP = oldHP / 10 - newHP / 10;
if(oldHP != newHP)
{
GetPlayerHealth(playerid, HP);
SetPlayerHealth(playerid, HP - minHP);
}
}

