13.09.2013, 16:40
Код:
#include <a_samp> /* Credits to DracoBlue for the dcmd function. */ #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define yellow 0xFFFF00FF #define MAX_HIRE_VEHICLES 100 enum hiredata { Hired, Hiree, HirePrice, HireTime, Temptime } new hData[MAX_HIRE_VEHICLES][hiredata], HireID = -1, Hire[MAX_HIRE_VEHICLES] = {-1,...} , HT[MAX_PLAYERS], pHire[MAX_PLAYERS], pHired[MAX_PLAYERS],str[128]; stock CreateRentVehicle(Modelid, Float:x, Float:y, Float:z, Float:a, Color1, Color2, price, Hiretime) { HireID++; hData[HireID][HirePrice] = price; hData[HireID][HireTime] = Hiretime; hData[HireID][Temptime] = 0; hData[HireID][Hiree] = 501; hData[HireID][Hired] = 0; Hire[HireID] = CreateVehicle(Modelid, x, y, z, a, Color1, Color2, -1); return 1; } public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Vehicle Hire System by 'Joe_' Loaded!"); print("--------------------------------------\n"); /*CreateVehicle(ModelID, X, Y, Z, Rotation, Color1, Color2, Price, Hiretime (IN MINUTES!!!!!));*/ CreateRentVehicle(451, 524.259704, -1290.022094, 16.948589, 310.302642, 15, 15, 3000, 30); // Grotti ~ Turismo Hire CreateRentVehicle(451, 534.313842, -1290.038574, 16.948661, 314.290283, 15, 15, 3000, 30); // Grotti ~ Turismo Hire CreateRentVehicle(506, 552.631225, -1289.209838, 16.835329, 1.806509, 15, 15, 2800, 30); // Grotti ~ SuperGT Hire CreateRentVehicle(415, 564.112976, -1277.986083, 17.014154, 102.518310, 15, 15, 2500, 2); // Grotti ~ Cheetah Hire for(new a = 0, b = GetMaxPlayers(); a < b; a++) { pHire[a] = 0; pHired[a] = -1; } return 1; } public OnFilterScriptExit() { print("\n--------------------------------------"); print(" Vehicle Hire System by 'Joe_' Unloaded!"); print("--------------------------------------\n"); for(new a = 0, b = GetMaxPlayers(); a < b; a++) { if(pHire[a] == 1) { pHire[a] = 0; pHired[a] = -1; KillTimer(HT[a]); } } for(new v; v < MAX_HIRE_VEHICLES; v++) { hData[v][HirePrice] = 0; hData[v][Hiree] = 501; hData[v][Hired] = 0; hData[v][HireTime] = 0; hData[v][Temptime] = 0; if(Hire[v] == -1) continue; else { DestroyVehicle(Hire[v]); } } return 1; } public OnPlayerConnect(playerid) { pHire[playerid] = 0; pHired[playerid] = -1; return 1; } public OnPlayerDisconnect(playerid, reason) { for(new a = 0; a <= MAX_HIRE_VEHICLES; a++) { if(hData[a][Hiree] == playerid) { hData[a][Hired] = 0; hData[a][Hiree] = 501; hData[a][Temptime] = 0; pHire[playerid] = 0; pHired[playerid] = -1; KillTimer(HT[playerid]); SetVehicleToRespawn(a); } return 1; } return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER) { new v = GetPlayerVehicleID(playerid); for(new a = 0; a <= MAX_HIRE_VEHICLES; a++) { if(v != Hire[a]) continue; else { switch(hData[a][Hired]) { case 0: { TogglePlayerControllable(playerid, false); format(str,sizeof(str),"You can rent this vehicle for $%d, You will have it for %d Minutes.", hData[a][HirePrice], hData[a][HireTime]); SendClientMessage(playerid, yellow, " "); SendClientMessage(playerid, yellow, str); SendClientMessage(playerid, yellow, "If you would like to rent this vehicle, type '/rent'."); SendClientMessage(playerid, yellow, "You will have the vehicle until you type '/unrent' Or your rent time runs out."); SendClientMessage(playerid, yellow, "If you would not like to rent this vehicle, type '/exitveh'."); SendClientMessage(playerid, yellow, " "); //return 1; } case 1: { if(hData[a][Hiree] == playerid) { SendClientMessage(playerid, yellow, "This is your rented vehicle, to unrent, type '/unrent'."); format(str,sizeof(str),"You have %d Minutes left until your rent vehicle is returned.", hData[a][HireTime] - hData[a][Temptime]); SendClientMessage(playerid, yellow, str); return 1; } else { RemovePlayerFromVehicle(playerid); SendClientMessage(playerid, yellow, "This rent vehilce does not belong to you, you've been removed from the vehicle."); return 1; } } } return 1; } return 1; } return 1; } return 1; } forward HireTimer(playerid); public HireTimer(playerid) { for(new a = 0; a < MAX_HIRE_VEHICLES; a++) { if(pHired[playerid] != Hire[a]) continue; else { hData[a][Temptime]++; new calc = hData[a][HireTime]-hData[a][Temptime]; if(hData[a][HireTime] >= 2 && calc == 1) { format(str,sizeof(str),"You have %d Minute left until your rent vehicle will be returned.", calc); SendClientMessage(playerid, yellow, str); } else if(hData[a][Temptime]*60000 == hData[a][HireTime]*60000) { SetVehicleToRespawn(pHired[playerid]); hData[a][Hired] = 0; hData[a][Hiree] = 501; hData[a][Temptime] = 0; pHire[playerid] = 0; pHired[playerid] = -1; KillTimer(HT[playerid]); TogglePlayerControllable(playerid, true); SendClientMessage(playerid, yellow, "Your rent time has expired! You have returned the vehicle."); return 1; } return 1; } } return 1; } dcmd_hireveh(playerid, params[]) { if(IsPlayerAdmin(playerid)) { if(IsPlayerInAnyVehicle(playerid)) { new Price, Color1, Color2, Time; if(!sscanf(params, "dddd", Price, Color1, Color2, Time)) { new Model, Float:x, Float:y, Float:z, Float:a, v = GetPlayerVehicleID(playerid); GetVehiclePos(v, x, y, z); GetVehicleZAngle(v, a); Model = GetVehicleModel(v); new File:hvf = fopen("HireVehicles.pwn",io_append); format(str,sizeof(str),"CreateRentVehicle(%d, %f, %f, %f, %f, %d, %d, %d, %d);\r\n", Model, x, y, z, a, Color1, Color2, Price, Time); SendClientMessage(playerid, yellow, "Rent vehicle saved to 'Scriptfiles/HireVehicles.pwn"); fwrite(hvf, str); fclose(hvf); return 1; } else return SendClientMessage(playerid, yellow, "Usage: /hireveh <Price> <Color1> <Color2> <Time>"); } else return SendClientMessage(playerid, yellow, "You are not in a vehicle!"); } return 0; } dcmd_exitveh(playerid, params[]) { #pragma unused params if(IsPlayerInAnyVehicle(playerid)) { RemovePlayerFromVehicle(playerid); TogglePlayerControllable(playerid, true); } return 1; } dcmd_hire(playerid, params[]) { #pragma unused params if(IsPlayerInAnyVehicle(playerid)) { new v = GetPlayerVehicleID(playerid); for(new a = 0; a <= MAX_HIRE_VEHICLES; a++) { if(v != Hire[a]) continue; else { if(pHire[playerid] == 0) { if(GetPlayerMoney(playerid) >= hData[a][HirePrice]) { GivePlayerMoney(playerid, -hData[a][HirePrice]); hData[a][Hired] = 1; hData[a][Hiree] = playerid; pHire[playerid] = 1; pHired[playerid] = v; format(str,sizeof(str),"You have now rented this vehicle for %d Minutes for $%d.",hData[a][HireTime], hData[a][HirePrice]); SendClientMessage(playerid, yellow, " "); SendClientMessage(playerid, yellow, str); SendClientMessage(playerid, yellow, "To unrent your vehicle type '/unrent'."); SendClientMessage(playerid, yellow, "When you disconnect, you will no longer be renting this vehicle."); SendClientMessage(playerid, yellow, "When your Rent Time runs out, you will automaticly return this vehicle."); SendClientMessage(playerid, yellow, "Have fun with your new vehicle."); SendClientMessage(playerid, yellow, " "); HT[playerid] = SetTimerEx("HireTimer", 60000, 1, "i", playerid); TogglePlayerControllable(playerid, true); return 1; } else return SendClientMessage(playerid, yellow, "You don't have enough cash!"); } else return SendClientMessage(playerid, yellow, "You already have a rent vehicle, type '/unrent' to unhire it."); } } return 1; } else return SendClientMessage(playerid, yellow, "You are not in a Rent vehicle!"); } dcmd_unhire(playerid, params[]) { #pragma unused params if(IsPlayerInAnyVehicle(playerid)) { if(pHire[playerid] == 0) { SendClientMessage(playerid, yellow, "You are not renting a vehicle!"); return 1; } new v = GetPlayerVehicleID(playerid); for(new a = 0; a <= MAX_HIRE_VEHICLES; a++) { if(v != Hire[a]) continue; else { if(v == pHired[playerid]) { hData[a][Hired] = 0; hData[a][Hiree] = 501; hData[a][Temptime] = 0; pHire[playerid] = 0; SetVehicleToRespawn(pHired[playerid]); pHired[playerid] = -1; TogglePlayerControllable(playerid, true); KillTimer(HT[playerid]); SendClientMessage(playerid, yellow,"You have returned your rent vehicle."); } return 1; } } return 1; } else return SendClientMessage(playerid, yellow, "You are not in a rent vehicle!"); } public OnVehicleDeath(vehicleid, killerid) { if(hData[vehicleid][Hired] == 1) { hData[vehicleid][Hired] = 0; hData[vehicleid][Hiree] = 501; hData[vehicleid][Temptime] = 0; pHire[hData[vehicleid][Hiree]] = 0; pHired[hData[vehicleid][Hiree]] = -1; SetVehicleToRespawn(vehicleid); KillTimer(HT[hData[vehicleid][Hiree]]); SendClientMessage(hData[vehicleid][Hiree], yellow, "You have destroyed your Rent vehicle! It has been returned."); return 1; } return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { dcmd(hireveh, 7, cmdtext); dcmd(hire, 4, cmdtext); dcmd(unhire, 6, cmdtext); dcmd(exitveh, 7, cmdtext); return 0; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { for(new a = 0; a <= MAX_HIRE_VEHICLES; a++) { if(vehicleid != Hire[a]) continue; else { return 0;} } return 1; } /* Credits to ****** for the sscanf function. */ stock sscanf(stringx[], format[], {Float,_}:...) { #if defined isnull if (isnull(stringx)) #else if (stringx[0] == 0 || (stringx[0] == 1 && stringx[1] == 0)) #endif { return format[0]; } #pragma tabsize 4 new formatPos = 0, stringPos = 0, paramPos = 2, paramCount = numargs(), delim = ' '; while (stringx[stringPos] && stringx[stringPos] <= ' ') { stringPos++; } while (paramPos < paramCount && stringx[stringPos]) { switch (format[formatPos++]) { case '\0': { return 0; } case 'i', 'd': { new neg = 1, num = 0, ch = stringx[stringPos]; if (ch == '-') { neg = -1; ch = stringx[++stringPos]; } do { stringPos++; if ('0' <= ch <= '9') { num = (num * 10) + (ch - '0'); } else { return -1; } } while ((ch = stringx[stringPos]) > ' ' && ch != delim); setarg(paramPos, 0, num * neg); } case 'h', 'x': { new num = 0, ch = stringx[stringPos]; do { stringPos++; switch (ch) { case 'x', 'X': { num = 0; continue; } case '0' .. '9': { num = (num << 4) | (ch - '0'); } case 'a' .. 'f': { num = (num << 4) | (ch - ('a' - 10)); } case 'A' .. 'F': { num = (num << 4) | (ch - ('A' - 10)); } default: { return -1; } } } while ((ch = stringx[stringPos]) > ' ' && ch != delim); setarg(paramPos, 0, num); } case 'c': { setarg(paramPos, 0, stringx[stringPos++]); } case 'f': { new changestr[16], changepos = 0, strpos = stringPos; while(changepos < 16 && stringx[strpos] && stringx[strpos] != delim) { changestr[changepos++] = stringx[strpos++]; } changestr[changepos] = '\0'; setarg(paramPos,0,_:floatstr(changestr)); } case 'p': { delim = format[formatPos++]; continue; } case '\'': { new end = formatPos - 1, ch; while ((ch = format[++end]) && ch != '\'') {} if (!ch) { return -1; } format[end] = '\0'; if ((ch = strfind(stringx, format[formatPos], false, stringPos)) == -1) { if (format[end + 1]) { return -1; } return 0; } format[end] = '\''; stringPos = ch + (end - formatPos); formatPos = end + 1; } case 'u': { new end = stringPos - 1, id = 0, bool:num = true, ch; while ((ch = stringx[++end]) && ch != delim) { if (num) { if ('0' <= ch <= '9') { id = (id * 10) + (ch - '0'); } else { num = false; } } } if (num && IsPlayerConnected(id)) { setarg(paramPos, 0, id); } else { #if !defined foreach #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2)) #define __SSCANF_FOREACH__ #endif stringx[end] = '\0'; num = false; new n[MAX_PLAYER_NAME]; id = end - stringPos; foreach (Player, playerid) { GetPlayerName(playerid, n, sizeof (n)); if (!strcmp(n, stringx[stringPos], true, id)) { setarg(paramPos, 0, playerid); num = true; break; } } if (!num) { setarg(paramPos, 0, INVALID_PLAYER_ID); } stringx[end] = ch; #if defined __SSCANF_FOREACH__ #undef foreach #undef __SSCANF_FOREACH__ #endif } stringPos = end; } case 's', 'z': { new i = 0, ch; if (format[formatPos]) { while ((ch = stringx[stringPos++]) && ch != delim) { setarg(paramPos, i++, ch); } if (!i) { return -1; } } else { while ((ch = stringx[stringPos++])) { setarg(paramPos, i++, ch); } } stringPos--; setarg(paramPos, i, '\0'); } default: { continue; } } while (stringx[stringPos] && stringx[stringPos] != delim && stringx[stringPos] > ' ') { stringPos++; } while (stringx[stringPos] && (stringx[stringPos] == delim || stringx[stringPos] <= ' ')) { stringPos++; } paramPos++; } do { if ((delim = format[formatPos++]) > ' ') { if (delim == '\'') { while ((delim = format[formatPos++]) && delim != '\'') {} } else if (delim != 'z') { return delim; } } } while (delim > ' '); return 0; }