Admin cmd errors
#1

When i add this "if(pInfo[playerid][Admin] >= 1)" in other filterscript

It gives me error something like

....labels.pwn(68) : error 017: undefined symbol "pInfo"
....labels.pwn(68) : warning 215: expression has no effect
....labels.pwn(68) : error 001: expected token: ";", but found "]"
....labels.pwn(68) : error 029: invalid expression, assumed zero
....labels.pwn(68) : fatal error 107: too many error messages on one line

What to do to fix these errors ?
Reply
#2

You are getting these error since its not understanding pInfo,

the pInfo comes from having an account system and it reads the info from there.

Which is loaded when a player logs into the server
Reply
#3

Have you got a line similar to this?

pawn Код:
new PlayerInfo[MAX_PLAYERS][pInfo];
Reply
#4

pawn Код:
/*
    Credits: Slice_Of_Death
*/

#include <a_samp>
#include <sscanf2>
#include <SII>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define ADMINSONLY false
#define MAX_ADMIN_LEVELS (5)                                                               true//Set to false if you want everyone to be able to use it!
#define MAX_LABELS                                                             1000//Set this to the max labels you want to set it (Default: 50)
#define MAIN_DIALOG                                                            2402//Change this to the dialog range you want this to be (To not conflict with other dialogs)
#define DEFAULT_LABEL_VIEW_THREW_OBJECTS                                       0//Change this if you want to see the labels threw objects or not (Default is: Yes)
#define DEFAULT_LABEL_VIEW_DISTANCE                                            30//Change this if you want to change the default draw distance of the label
#define File                                                                   "Labels/%i.ini"//File to store the labels
#define admin_use
new PlayerInfo[MAX_PLAYERS][pInfo];
//============================= [Colors] =======================================
#define green                                                         0x00FF28FF
#define darkgreen                                                     0x5FB700FF
#define lightgreen                                                    0x23FF00FF
#define red                                                           0xFF0000FF
#define yellow                                                        0xF5FF00FF
#define darkyellow                                                    0xF5DE00FF
#define orange                                                        0xF5A300FF
#define darkblue                                                      0x0037FFFF
#define blue                                                          0x1400FFFF
#define lightblue                                                     0x00FFF0FF
#define grey                                                          0xB4B4B4FF
#define white                                                         0xF0F0F0FF
#define purple                                                        0x9C00AFFF
//============================= [Colors] =======================================
//=============================== [RRGGBB] =====================================
#define lgreen                                                        "{6EF83C}"
#define lwhite                                                        "{FFFFFF}"
#define lyellow                                                       "{FFFF22}"
#define lblue                                                         "{2255FF}"
#define lpink                                                         "{FF0077}"
#define lorange                                                       "{FF6622}"
#define lred                                                          "{FF0000}"
#define lgrey                                                         "{BEBEBE}"
#define lyellow2                                                      "{E1DE1C}"
//============================= [RRGGBB] =======================================

enum labelsinfo
{
    Text[256],
    Color,
    Float:POSX,
    Float:POSY,
    Float:POSZ,
    Float:Distance,
    World
}
new Text3D:LInfo[MAX_LABELS][labelsinfo];
new Labelcount;
new Text3D:LabelID[MAX_LABELS];
new EditingLabel[MAX_PLAYERS] = -1;
public OnGameModeInit()
{
    print("\n--------------------------------------");
    print("Ultimate Label Creator by -Slice_Of_Death");
    print("--------------------------------------\n");
    LoadLabels();
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(pInfo[playerid][Admin] >= 1)
    dcmd(label,5,cmdtext);
    return 0;
}

dcmd_label(playerid,params[])
{
    #pragma unused params
    {
        if(!IsPlayerAdmin(playerid)) return 0;
        ShowPlayerDialog(playerid,MAIN_DIALOG,2,"Labels - Labels dialog","Create new label \nEdit closest label","Ok","Cancel");
    }
    {
        ShowPlayerDialog(playerid,MAIN_DIALOG,2,"Labels - Labels dialog","Create new label \nEdit closest label","Ok","Cancel");
    }
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == MAIN_DIALOG)
    {
        if(listitem == 0)
        {
            new Float:x,Float:y,Float:z,ID = Labelcount,string[64],file[128];
            format(file,sizeof(file),File,ID);
            GetPlayerPos(playerid,x,y,z);
            LabelID[ID] = Create3DTextLabel("New label",white,x,y,z,DEFAULT_LABEL_VIEW_DISTANCE,GetPlayerVirtualWorld(playerid),DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            format(LInfo[ID][Text],10,"%s","New label");
            LInfo[ID][POSX] = x;
            LInfo[ID][POSY] = y;
            LInfo[ID][POSZ] = z;
            LInfo[ID][Distance] = DEFAULT_LABEL_VIEW_DISTANCE;
            LInfo[ID][World] = GetPlayerVirtualWorld(playerid);
            LInfo[ID][Color] = white;
            INI_Open(file);
            INI_WriteFloat("X",LInfo[ID][POSX]);
            INI_WriteFloat("Y",LInfo[ID][POSY]);
            INI_WriteFloat("Z",LInfo[ID][POSZ]);
            INI_WriteFloat("Distance",LInfo[ID][Distance]);
            INI_WriteInt("World",LInfo[ID][World]);
            INI_WriteString("Color","White");
            INI_WriteString("Text",LInfo[ID][Text]);
            INI_Save();
            INI_Close();
            format(string,sizeof(string),"Label "lyellow2"%i "lgreen"created!",ID);
            SendClientMessage(playerid,green,string);
            Labelcount++;
        }
        if(listitem == 1)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+1,2,"Labels - Edit closest label","Change text \nChange view distance \nChange color","Ok","Cancel");
        }
    }
    if(dialogid == MAIN_DIALOG+1)
    {
        if(!response) return 0;
        EditingLabel[playerid] = GetClosestLabel(playerid);
        if(listitem == 0)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+2,1,"Labels - Changing text...","Type in the new text of the label you want to change \n","Ok","Cancel");
        }
        if(listitem == 1)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+3,1,"Labels - Changing draw distance...","Type in the new draw distance of the label you want to change \n","Ok","Cancel");
        }
        if(listitem == 2)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+4,2,"Labels - Changing color...",""lred"Red\n"lgreen"Green \n"lyellow"Yellow \n"lblue"Blue","Ok","Cancel");
        }
    }
    if(dialogid == MAIN_DIALOG+2)
    {
        if(!response) return 0;
        format(LInfo[EditingLabel[playerid]][Text],128,"%s",inputtext);
        new file[128];
        format(file,sizeof(file),File,EditingLabel[playerid]);
        INI_Open(file);
        INI_WriteString("Text",inputtext);
        INI_Save();
        INI_Close();
        Update3DTextLabelText(LabelID[EditingLabel[playerid]],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][Text]);
    }
    if(dialogid == MAIN_DIALOG+3)
    {
        if(!response) return 0;
        if(!isNumeric(inputtext)) return SendClientMessage(playerid,red,""lgreen"ERROR: "lorange"It must be a numeric value!");
        LInfo[EditingLabel[playerid]][Distance] = strval(inputtext);
        new file[128];
        format(file,sizeof(file),File,EditingLabel[playerid]);
        INI_Open(file);
        INI_WriteInt("Distance",strval(inputtext));
        INI_Save();
        INI_Close();
        Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
        LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
    }
    if(dialogid == MAIN_DIALOG+4)
    {
        if(!response) return 0;
        if(listitem == 0)
        {
            LInfo[EditingLabel[playerid]][Color] = red;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Red");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
        if(listitem == 1)
        {
            LInfo[EditingLabel[playerid]][Color] = green;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Green");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
        if(listitem == 2)
        {
            LInfo[EditingLabel[playerid]][Color] = yellow;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Yellow");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
        if(listitem == 3)
        {
            LInfo[EditingLabel[playerid]][Color] = blue;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Blue");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
    }
    return 0;
}

stock Float:GetDistanceBetweenPoints(Float:x,Float:y,Float:tx,Float:ty)
{
    new Float:temp1, Float:temp2;
    temp1 = x-tx;temp2 = y-ty;
    return floatsqroot(temp1*temp1+temp2*temp2);
}

stock GetClosestLabel(playerid)
{
    new Float:distance = 10,Float:temp,Float:x,Float:y,Float:z,current = -1;
    GetPlayerPos(playerid,x,y,z);
    for(new i = 0;i<MAX_LABELS;i++)
    {
        temp = GetDistanceBetweenPoints(x,y,LInfo[i][POSX],LInfo[i][POSY]);
        if(temp < distance)
        {
            distance = temp;
            current = i;
        }
    }
    return current;
}

stock isNumeric(const string[])
{
    new length=strlen(string);
    if (length==0) return false;
    for (new i = 0; i < length; i++)
    {
      if (
            (string[i] > '9' || string[i] < '0' && string[i]!='-' && string[i]!='+') // Not a number,'+' or '-'
             || (string[i]=='-' && i!=0)                                             // A '-' but not at first.
             || (string[i]=='+' && i!=0)                                             // A '+' but not at first.
         ) return false;
    }
    if (length==1 && (string[0]=='-' || string[0]=='+')) return false;
    return true;
}

stock LoadLabels()
{
    for(new i = 0; i < MAX_LABELS;i++)
    {
        new file[128];
        format(file,sizeof(file),File,i);
        if(INI_Exist(file))
        {
            new color[64],text[200];
            INI_Open(file);
            INI_ReadString(color,"Color",64);
            INI_ReadString(text,"Text",200);
            LInfo[i][POSX] = INI_ReadFloat("X");
            LInfo[i][POSY] = INI_ReadFloat("Y");
            LInfo[i][POSZ] = INI_ReadFloat("Z");
            LInfo[i][Distance] = INI_ReadFloat("Distance");
            LInfo[i][World] = INI_ReadInt("World");
            format(LInfo[i][Text],200,"%s",text);
            INI_Save();
            INI_Close();
            if(strcmp(color,"Red") == 0)
            {
                LInfo[i][Color] = red;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"Green") == 0)
            {
                LInfo[i][Color] = green;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"Yellow") == 0)
            {
                LInfo[i][Color] = yellow;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"Blue") == 0)
            {
                LInfo[i][Color] = blue;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"White") == 0)
            {
                LInfo[i][Color] = white;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            Labelcount++;
        }
    }
    printf("Labels - Labels loaded: %i",Labelcount);
    return 1;
}
Can anyone make this as only for admins ?
Reply
#5

You will have to do IsPlayerAdmin instead for now as this is a filterscript there is no registration process so you cannot use the [pawn]new PlayerInfo[MAX_PLAYERS][pInfo];

You will have to do "IsPlayerAdmin(playerid);"

EDIT: Try This:

pawn Код:
/*
    Credits: Slice_Of_Death
*/

#include <a_samp>
#include <sscanf2>
#include <SII>
#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define ADMINSONLY false
#define MAX_ADMIN_LEVELS (5)                                                               true//Set to false if you want everyone to be able to use it!
#define MAX_LABELS                                                             1000//Set this to the max labels you want to set it (Default: 50)
#define MAIN_DIALOG                                                            2402//Change this to the dialog range you want this to be (To not conflict with other dialogs)
#define DEFAULT_LABEL_VIEW_THREW_OBJECTS                                       0//Change this if you want to see the labels threw objects or not (Default is: Yes)
#define DEFAULT_LABEL_VIEW_DISTANCE                                            30//Change this if you want to change the default draw distance of the label
#define File                                                                   "Labels/%i.ini"//File to store the labels
#define admin_use
//new PlayerInfo[MAX_PLAYERS][pInfo];
//============================= [Colors] =======================================
#define green                                                         0x00FF28FF
#define darkgreen                                                     0x5FB700FF
#define lightgreen                                                    0x23FF00FF
#define red                                                           0xFF0000FF
#define yellow                                                        0xF5FF00FF
#define darkyellow                                                    0xF5DE00FF
#define orange                                                        0xF5A300FF
#define darkblue                                                      0x0037FFFF
#define blue                                                          0x1400FFFF
#define lightblue                                                     0x00FFF0FF
#define grey                                                          0xB4B4B4FF
#define white                                                         0xF0F0F0FF
#define purple                                                        0x9C00AFFF
//============================= [Colors] =======================================
//=============================== [RRGGBB] =====================================
#define lgreen                                                        "{6EF83C}"
#define lwhite                                                        "{FFFFFF}"
#define lyellow                                                       "{FFFF22}"
#define lblue                                                         "{2255FF}"
#define lpink                                                         "{FF0077}"
#define lorange                                                       "{FF6622}"
#define lred                                                          "{FF0000}"
#define lgrey                                                         "{BEBEBE}"
#define lyellow2                                                      "{E1DE1C}"
//============================= [RRGGBB] =======================================

enum labelsinfo
{
    Text[256],
    Color,
    Float:POSX,
    Float:POSY,
    Float:POSZ,
    Float:Distance,
    World
}
new Text3D:LInfo[MAX_LABELS][labelsinfo];
new Labelcount;
new Text3D:LabelID[MAX_LABELS];
new EditingLabel[MAX_PLAYERS] = -1;
public OnGameModeInit()
{
    print("\n--------------------------------------");
    print("Ultimate Label Creator by -Slice_Of_Death");
    print("--------------------------------------\n");
    LoadLabels();
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(IsPlayerAdmin(playerid))
    dcmd(label,5,cmdtext);
    return 0;
}

dcmd_label(playerid,params[])
{
    #pragma unused params
    {
        if(!IsPlayerAdmin(playerid)) return 0;
        ShowPlayerDialog(playerid,MAIN_DIALOG,2,"Labels - Labels dialog","Create new label \nEdit closest label","Ok","Cancel");
    }
    {
        ShowPlayerDialog(playerid,MAIN_DIALOG,2,"Labels - Labels dialog","Create new label \nEdit closest label","Ok","Cancel");
    }
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == MAIN_DIALOG)
    {
        if(listitem == 0)
        {
            new Float:x,Float:y,Float:z,ID = Labelcount,string[64],file[128];
            format(file,sizeof(file),File,ID);
            GetPlayerPos(playerid,x,y,z);
            LabelID[ID] = Create3DTextLabel("New label",white,x,y,z,DEFAULT_LABEL_VIEW_DISTANCE,GetPlayerVirtualWorld(playerid),DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            format(LInfo[ID][Text],10,"%s","New label");
            LInfo[ID][POSX] = x;
            LInfo[ID][POSY] = y;
            LInfo[ID][POSZ] = z;
            LInfo[ID][Distance] = DEFAULT_LABEL_VIEW_DISTANCE;
            LInfo[ID][World] = GetPlayerVirtualWorld(playerid);
            LInfo[ID][Color] = white;
            INI_Open(file);
            INI_WriteFloat("X",LInfo[ID][POSX]);
            INI_WriteFloat("Y",LInfo[ID][POSY]);
            INI_WriteFloat("Z",LInfo[ID][POSZ]);
            INI_WriteFloat("Distance",LInfo[ID][Distance]);
            INI_WriteInt("World",LInfo[ID][World]);
            INI_WriteString("Color","White");
            INI_WriteString("Text",LInfo[ID][Text]);
            INI_Save();
            INI_Close();
            format(string,sizeof(string),"Label "lyellow2"%i "lgreen"created!",ID);
            SendClientMessage(playerid,green,string);
            Labelcount++;
        }
        if(listitem == 1)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+1,2,"Labels - Edit closest label","Change text \nChange view distance \nChange color","Ok","Cancel");
        }
    }
    if(dialogid == MAIN_DIALOG+1)
    {
        if(!response) return 0;
        EditingLabel[playerid] = GetClosestLabel(playerid);
        if(listitem == 0)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+2,1,"Labels - Changing text...","Type in the new text of the label you want to change \n","Ok","Cancel");
        }
        if(listitem == 1)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+3,1,"Labels - Changing draw distance...","Type in the new draw distance of the label you want to change \n","Ok","Cancel");
        }
        if(listitem == 2)
        {
            ShowPlayerDialog(playerid,MAIN_DIALOG+4,2,"Labels - Changing color...",""lred"Red\n"lgreen"Green \n"lyellow"Yellow \n"lblue"Blue","Ok","Cancel");
        }
    }
    if(dialogid == MAIN_DIALOG+2)
    {
        if(!response) return 0;
        format(LInfo[EditingLabel[playerid]][Text],128,"%s",inputtext);
        new file[128];
        format(file,sizeof(file),File,EditingLabel[playerid]);
        INI_Open(file);
        INI_WriteString("Text",inputtext);
        INI_Save();
        INI_Close();
        Update3DTextLabelText(LabelID[EditingLabel[playerid]],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][Text]);
    }
    if(dialogid == MAIN_DIALOG+3)
    {
        if(!response) return 0;
        if(!isNumeric(inputtext)) return SendClientMessage(playerid,red,""lgreen"ERROR: "lorange"It must be a numeric value!");
        LInfo[EditingLabel[playerid]][Distance] = strval(inputtext);
        new file[128];
        format(file,sizeof(file),File,EditingLabel[playerid]);
        INI_Open(file);
        INI_WriteInt("Distance",strval(inputtext));
        INI_Save();
        INI_Close();
        Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
        LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
    }
    if(dialogid == MAIN_DIALOG+4)
    {
        if(!response) return 0;
        if(listitem == 0)
        {
            LInfo[EditingLabel[playerid]][Color] = red;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Red");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
        if(listitem == 1)
        {
            LInfo[EditingLabel[playerid]][Color] = green;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Green");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
        if(listitem == 2)
        {
            LInfo[EditingLabel[playerid]][Color] = yellow;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Yellow");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
        if(listitem == 3)
        {
            LInfo[EditingLabel[playerid]][Color] = blue;
            Delete3DTextLabel(LabelID[EditingLabel[playerid]]);
            new file[128];
            format(file,sizeof(file),File,EditingLabel[playerid]);
            INI_Open(file);
            INI_WriteString("Color","Blue");
            INI_Save();
            INI_Close();
            LabelID[EditingLabel[playerid]] = Create3DTextLabel(LInfo[EditingLabel[playerid]][Text],LInfo[EditingLabel[playerid]][Color],LInfo[EditingLabel[playerid]][POSX],LInfo[EditingLabel[playerid]][POSY],LInfo[EditingLabel[playerid]][POSZ],LInfo[EditingLabel[playerid]][Distance],LInfo[EditingLabel[playerid]][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
        }
    }
    return 0;
}

stock Float:GetDistanceBetweenPoints(Float:x,Float:y,Float:tx,Float:ty)
{
    new Float:temp1, Float:temp2;
    temp1 = x-tx;temp2 = y-ty;
    return floatsqroot(temp1*temp1+temp2*temp2);
}

stock GetClosestLabel(playerid)
{
    new Float:distance = 10,Float:temp,Float:x,Float:y,Float:z,current = -1;
    GetPlayerPos(playerid,x,y,z);
    for(new i = 0;i<MAX_LABELS;i++)
    {
        temp = GetDistanceBetweenPoints(x,y,LInfo[i][POSX],LInfo[i][POSY]);
        if(temp < distance)
        {
            distance = temp;
            current = i;
        }
    }
    return current;
}

stock isNumeric(const string[])
{
    new length=strlen(string);
    if (length==0) return false;
    for (new i = 0; i < length; i++)
    {
      if (
            (string[i] > '9' || string[i] < '0' && string[i]!='-' && string[i]!='+') // Not a number,'+' or '-'
             || (string[i]=='-' && i!=0)                                             // A '-' but not at first.
             || (string[i]=='+' && i!=0)                                             // A '+' but not at first.
         ) return false;
    }
    if (length==1 && (string[0]=='-' || string[0]=='+')) return false;
    return true;
}

stock LoadLabels()
{
    for(new i = 0; i < MAX_LABELS;i++)
    {
        new file[128];
        format(file,sizeof(file),File,i);
        if(INI_Exist(file))
        {
            new color[64],text[200];
            INI_Open(file);
            INI_ReadString(color,"Color",64);
            INI_ReadString(text,"Text",200);
            LInfo[i][POSX] = INI_ReadFloat("X");
            LInfo[i][POSY] = INI_ReadFloat("Y");
            LInfo[i][POSZ] = INI_ReadFloat("Z");
            LInfo[i][Distance] = INI_ReadFloat("Distance");
            LInfo[i][World] = INI_ReadInt("World");
            format(LInfo[i][Text],200,"%s",text);
            INI_Save();
            INI_Close();
            if(strcmp(color,"Red") == 0)
            {
                LInfo[i][Color] = red;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"Green") == 0)
            {
                LInfo[i][Color] = green;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"Yellow") == 0)
            {
                LInfo[i][Color] = yellow;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"Blue") == 0)
            {
                LInfo[i][Color] = blue;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            if(strcmp(color,"White") == 0)
            {
                LInfo[i][Color] = white;
                LabelID[i] = Create3DTextLabel(LInfo[i][Text],LInfo[i][Color],LInfo[i][POSX],LInfo[i][POSY],LInfo[i][POSZ],LInfo[i][Distance],LInfo[i][World],DEFAULT_LABEL_VIEW_THREW_OBJECTS);
            }
            Labelcount++;
        }
    }
    printf("Labels - Labels loaded: %i",Labelcount);
    return 1;
}
Reply
#6

Sanplayer

Quote:

E:\games\server\Tri Color\filterscripts\labels.pwn(16) : error 017: undefined symbol "pInfo"
E:\games\server\Tri Color\filterscripts\labels.pwn(311) : warning 203: symbol is never used: "PlayerInfo"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.

Getting 1 error and 1 warning
Reply
#7

Did you use my code? Did you change anything?
Reply
#8

Quote:
Originally Posted by sanplayer
Посмотреть сообщение
Did you use my code? Did you change anything?
Yeh i used your code , Just made this variable by removing //

//new PlayerInfo[MAX_PLAYERS][pInfo];
Reply
#9

Do not remove that, That is causing errors. You cannnot use it as you do not have a Registration system in this filterscript, You'll have to if your not releasing it include it into your main GM to use that. Otherwise comment that in and use
pawn Код:
IsPlayerAdmin(playerid);
Reply
#10

Quote:
Originally Posted by sanplayer
Посмотреть сообщение
Do not remove that, That is causing errors. You cannnot use it as you do not have a Registration system in this filterscript, You'll have to if your not releasing it include it into your main GM to use that. Otherwise comment that in and use
pawn Код:
IsPlayerAdmin(playerid);
No error , No warning..

Ty
Gonna test.
Reply


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