12.09.2013, 20:13
(
Последний раз редактировалось Kethrios; 17.09.2013 в 12:53.
)
-- To delete --
//You code
if(dialogid == 911) // Elevator Cops
{
if(GetCityPlayer(playerid,false) == 2) // Elevator is in LS
{
if(gps_currentDest[playerid]==10) // Garage level
{
if(response==0) // Roof
{SetPlayerPosEx(playerid,1558.0886,-1675.5081,28.3955); SetPlayerVirtualWorld(playerid, 0);}
if(response==1) // 1st floor
{SetPlayerPosEx(playerid,1558.71, -1712.25, -7.79); SetPlayerInterior(playerid, 6); SetPlayerVirtualWorld(playerid, 1); }
return 1;
}
if(gps_currentDest[playerid]==11) // 1st floor
{
if(response==1) // Roof
{SetPlayerPosEx(playerid,1558.0886,-1675.5081,28.3955); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0);}
if(response==0) // Garage
{SetPlayerPosEx(playerid,1524.4854,-1677.8744,6.2188); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); }
return 1;
}
if(gps_currentDest[playerid]==12) // Roof
{
if(response==1) // 1st floor
{SetPlayerPosEx(playerid,1558.71, -1712.25, -7.79); SetPlayerInterior(playerid, 6); SetPlayerVirtualWorld(playerid, 1);}
if(response==0) // garage
{SetPlayerPosEx(playerid,1524.4854,-1677.8744,6.2188); SetPlayerVirtualWorld(playerid, 0);}
return 1;
}
}
}
//Mine
if(dialogid == 911) // Elevator Cops
{
if(response)
{
if(GetCityPlayer(playerid,false) == 2) // Elevator is in LS
{
if(gps_currentDest[playerid]==10) // Garage level
{
if(response==0) // Roof
{SetPlayerPosEx(playerid,1558.0886,-1675.5081,28.3955); SetPlayerVirtualWorld(playerid, 0);}
if(response==1) // 1st floor
{SetPlayerPosEx(playerid,1558.71, -1712.25, -7.79); SetPlayerInterior(playerid, 6); SetPlayerVirtualWorld(playerid, 1); }
return 1;
}
if(gps_currentDest[playerid]==11) // 1st floor
{
if(response==1) // Roof
{SetPlayerPosEx(playerid,1558.0886,-1675.5081,28.3955); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0);}
if(response==0) // Garage
{SetPlayerPosEx(playerid,1524.4854,-1677.8744,6.2188); SetPlayerInterior(playerid, 0); SetPlayerVirtualWorld(playerid, 0); }
return 1;
}
if(gps_currentDest[playerid]==12) // Roof
{
if(response==1) // 1st floor
{SetPlayerPosEx(playerid,1558.71, -1712.25, -7.79); SetPlayerInterior(playerid, 6); SetPlayerVirtualWorld(playerid, 1);}
if(response==0) // garage
{SetPlayerPosEx(playerid,1524.4854,-1677.8744,6.2188); SetPlayerVirtualWorld(playerid, 0);}
return 1;
}
}
}
}