[Map] COD MW2.
#1

Hello to all.

Today I bring a Map created by me and by my Mapper.

The map was almost like a bash base COD MW2.


[ame="http://www.youtube.com/watch?v=3yRQAVwJ8Wg"]*******[/ame]

Codes:

pawn Код:
CreateDynamicObject(3749, -14.83, 1493.49, 16.83,   0.00, 0.00, 359.39);
    CreateDynamicObject(987, -35.37, 1492.29, 11.68,   0.00, 0.00, 0.00);
    CreateDynamicObject(987, -47.34, 1492.33, 11.68,   0.00, 0.00, 0.00);
    CreateDynamicObject(987, -57.75, 1497.99, 11.68,   0.00, 0.00, 331.53);
    CreateDynamicObject(987, -62.98, 1508.71, 11.68,   0.00, 0.00, 296.02);
    CreateDynamicObject(987, -68.18, 1519.43, 11.68,   0.00, 0.00, 296.02);
    CreateDynamicObject(987, -66.11, 1531.14, 11.68,   0.00, 0.00, 259.96);
    CreateDynamicObject(987, -56.14, 1537.63, 11.68,   0.00, 0.00, 213.23);
    CreateDynamicObject(987, -5.22, 1493.71, 11.55,   0.00, 0.00, 0.00);
    CreateDynamicObject(987, 6.74, 1493.72, 11.55,   0.00, 0.00, 88.56);
    CreateDynamicObject(987, -44.27, 1544.01, 11.68,   0.00, 0.00, 208.27);
    CreateDynamicObject(987, -33.00, 1547.70, 11.68,   0.00, 0.00, 198.08);
    CreateDynamicObject(987, -21.23, 1547.10, 11.68,   0.00, 0.00, 177.03);
    CreateDynamicObject(16138, -28.00, 3122.00, 1525.00,   0.00, 0.00, 0.00);
    CreateDynamicObject(16138, -32.36, 1516.10, 11.56,   0.00, 0.00, 181.68);
    CreateDynamicObject(987, -52.08, 1540.08, 11.68,   0.00, 0.00, 212.57);
    CreateDynamicObject(10773, -55.91, 1512.57, 14.22,   0.00, 0.00, 300.96);
    CreateDynamicObject(3763, -55.39, 1531.22, 44.29,   0.00, 0.00, 4.01);
    CreateDynamicObject(3268, -8.00, 3161.00, 1539.00,   0.00, 0.00, 0.00);
    CreateDynamicObject(987, -9.25, 1546.48, 11.68,   0.00, 0.00, 177.03);
    CreateDynamicObject(987, 2.72, 1545.87, 11.68,   0.00, 0.00, 177.03);
    CreateDynamicObject(987, 5.71, 1545.78, 11.68,   0.00, 0.00, 177.03);
    CreateDynamicObject(8038, -45.95, 1541.93, 21.43,   0.00, 0.00, 359.89);
    CreateDynamicObject(1682, -44.51, 1509.16, 46.59,   0.00, 0.00, 182.28);
    CreateDynamicObject(18850, -41.22, 1486.26, 11.73,   0.00, 0.00, 0.00);
    CreateDynamicObject(987, 7.03, 1505.56, 11.55,   0.00, 0.00, 88.56);
    CreateDynamicObject(987, 7.35, 1517.52, 11.55,   0.00, 0.00, 88.56);
    CreateDynamicObject(987, 7.65, 1529.44, 11.55,   0.00, 0.00, 88.56);
    CreateDynamicObject(987, 8.06, 1541.38, 11.55,   0.00, 0.00, 116.43);
    CreateDynamicObject(987, 2.71, 1552.07, 11.55,   0.00, 0.00, 205.94);
    CreateDynamicObject(18876, 1.70, 1548.99, 11.36,   0.00, 0.00, 340.42);
    CreateDynamicObject(3268, -9.17, 1534.93, 10.88,   0.00, 0.00, 90.35);
    CreateDynamicObject(2973, 4.49, 1502.37, 11.64,   0.00, 0.00, 0.00);
    CreateDynamicObject(2973, 0.34, 1512.59, 11.64,   0.00, 0.00, 0.00);
    CreateDynamicObject(2973, -24.86, 1518.52, 11.64,   0.00, 0.00, 0.00);
    CreateDynamicObject(3864, 4.73, 1508.55, 17.50,   0.00, 0.00, 358.60);
    CreateDynamicObject(3864, -24.98, 1509.01, 17.50,   0.00, 0.00, 180.04);
    CreateDynamicObject(8876, -20.16, 1508.91, 18.35,   0.00, 0.00, 178.46);
    CreateDynamicObject(8876, -0.15, 1508.66, 18.35,   0.00, 0.00, 359.17);
    CreateDynamicObject(3383, -27.85, 1496.77, 11.65,   0.00, 0.00, 0.00);
    CreateDynamicObject(3383, -31.83, 1496.72, 11.65,   0.00, 0.00, 0.00);
    CreateDynamicObject(3383, -35.67, 1496.72, 11.65,   0.00, 0.00, 0.00);
    CreateDynamicObject(11245, -22.59, 1489.15, 20.92,   0.00, 0.00, 270.08);
    CreateDynamicObject(11245, -19.73, 1488.72, 20.92,   0.00, 0.00, 270.08);
    CreateDynamicObject(11245, -16.02, 1488.90, 20.92,   0.00, 0.00, 270.08);
    CreateDynamicObject(11245, -12.51, 1488.86, 21.22,   0.00, 0.00, 270.08);
    CreateDynamicObject(11245, -8.97, 1488.67, 21.22,   0.00, 0.00, 270.08);
    CreateDynamicObject(11245, -5.86, 1489.01, 21.22,   0.00, 0.00, 270.08);
    CreateDynamicObject(16782, -27.98, 1509.69, 13.58,   0.00, 0.00, 2.83);
    CreateDynamicObject(1697, 0.76, 1498.29, 13.17,   0.00, 0.00, 0.00);
    CreateDynamicObject(1697, -4.23, 1498.25, 13.17,   0.00, 0.00, 0.00);
    CreateDynamicObject(3279, 4.96, 1519.85, 11.29,   0.00, 0.00, 266.85);



    CreateVehicle(470, -15.8810, 1526.7886, 12.4721, 178.4198, -1, -1, 100);
    CreateVehicle(470, -8.6567, 1526.6504, 12.4721, 178.4198, -1, -1, 100);
    CreateVehicle(470, -1.2104, 1526.7400, 12.4721, 178.4198, -1, -1, 100);
    CreateVehicle(433, -12.4503, 1535.1997, 13.0400, 179.4358, -1, -1, 100);
    CreateVehicle(433, -3.7920, 1534.9950, 13.0400, 179.4358, -1, -1, 100);
    CreateVehicle(487, -39.6930, 1485.8206, 25.1139, 359.4939, -1, -1, 100);
Teleport:

pawn Код:
zcmd(cod, playerid, params[])
{
SetPlayerPos(playerid,-12.4983,1478.1587,12.7500);
return 1;
}
Greetings and i hope that they like.
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#2

Not comment?
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#3

good nice
Reply
#4

Nice job!
Reply
#5

Thanks guys
Reply
#6

Nice
Reply
#7

Nice map.
Reply
#8

Good job
Reply
#9

Thanks to all
Reply
#10

It looks pretty nice
Good work
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