31.08.2013, 03:12
hi Guy i'm A New Scripter but I got A problem 
Example:i Use SATDM v9 and i detele Alot Of Object And when I add New Object in Is got lost
no Disaper i detele 10000 object and i add 5000 object and i wonder why is lost how can i Add more But never Lost Anything
??
i use CreateDynamicObject only
can anyone help i will wait for Answer
now For Register And Login Dialog
Hey help My With This Dam /register /login with dialog i try many time is still say warning warning
And please Inclue How To SaveScore in The DAm Server i try lot Time = Fail
Please help My Witth /register + /login
And add alot Object becuz i making A server :P if who help i will give Credits for it

Example:i Use SATDM v9 and i detele Alot Of Object And when I add New Object in Is got lost
no Disaper i detele 10000 object and i add 5000 object and i wonder why is lost how can i Add more But never Lost Anything

i use CreateDynamicObject only

can anyone help i will wait for Answer
now For Register And Login Dialog

PHP код:
CMD:register(playerid,params[])
{
if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: {251BE0}You are already {FA0C24}registered and logged in.");
if (udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: This account already exists, {FA0C24}please use '{251BE0}/login [password]'.");
if (strlen(params) == 0) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Correct usage: '{251BE0}/register [password]'");
if (strlen(params) < 4 || strlen(params) > 20) return SendClientMessage(playerid,COLOR_RED,"ACCOUNT: Password length must be {FA0C24}greater than three characters");
if (udb_Create(PlayerName2(playerid),params))
{
new file[256],rname[MAX_PLAYER_NAME], tmp3[100];
new strdate[20], year,month,day;
getdate(year, month, day);
GetPlayerName(playerid,rname,sizeof(rname));
format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(rname));
GetPlayerIp(playerid,tmp3,100);
dini_Set(file,"ip",tmp3);
// dini_Set(file,"password",params);
dUserSetINT(PlayerName2(playerid)).("registered",1);
format(strdate, sizeof(strdate), "%d/%d/%d",day,month,year);
dini_Set(file,"RegisteredDate",strdate);
dUserSetINT(PlayerName2(playerid)).("loggedin",1);
dUserSetINT(PlayerName2(playerid)).("banned",0);
dUserSetINT(PlayerName2(playerid)).("level",0);
dUserSetINT(PlayerName2(playerid)).("LastOn",0);
dUserSetINT(PlayerName2(playerid)).("money",0);
dUserSetINT(PlayerName2(playerid)).("kills",0);
dUserSetINT(PlayerName2(playerid)).("deaths",0);
dUserSetINT(PlayerName2(playerid)).("Bank",PlayerInfo[playerid][bank]);
dUserSetINT(PlayerName2(playerid)).("weed",PlayerInfo[playerid][weed]);
dUserSetINT(PlayerName2(playerid)).("Gang",PlayerInfo[playerid][gang]);
dUserSetINT(PlayerName2(playerid)).("Condoms",PlayerInfo[playerid][condoms]);
dUserSetINT(PlayerName2(playerid)).("inalcatraz",PlayerInfo[playerid][inalcatraz]);
PlayerInfo[playerid][LoggedIn] = 1;
PlayerInfo[playerid][Registered] = 1;
SavePlayer(playerid);
dUserSetINT(PlayerName2(playerid)).("bowner",0);
dUserSetINT(PlayerName2(playerid)).("bowned",0);
dUserSetINT(PlayerName2(playerid)).("vowned",0);
dUserSetINT(PlayerName2(playerid)).("vowner",0);
dUserSetINT(PlayerName2(playerid)).("vowned2",0);
dUserSetINT(PlayerName2(playerid)).("vowner2",0);
dUserSetINT(PlayerName2(playerid)).("vowned3",0);
dUserSetINT(PlayerName2(playerid)).("vowner3",0);
dUserSetINT(PlayerName2(playerid)).("vowned4",0);
dUserSetINT(PlayerName2(playerid)).("vowner4",0);
dUserSetINT(PlayerName2(playerid)).("vowned5",0);
dUserSetINT(PlayerName2(playerid)).("vowner5",0);
dUserSetINT(PlayerName2(playerid)).("vowned6",0);
dUserSetINT(PlayerName2(playerid)).("vowner6",0);
dUserSetINT(PlayerName2(playerid)).("vowned7",0);
dUserSetINT(PlayerName2(playerid)).("vowner7",0);
dUserSetINT(PlayerName2(playerid)).("vowned8",0);
dUserSetINT(PlayerName2(playerid)).("vowner8",0);
dUserSetINT(PlayerName2(playerid)).("vowned9",0);
dUserSetINT(PlayerName2(playerid)).("vowner9",0);
dUserSetINT(PlayerName2(playerid)).("vowned10",0);
dUserSetINT(PlayerName2(playerid)).("vowner10",0);
dUserSetINT(PlayerName2(playerid)).("vowned11",0);
dUserSetINT(PlayerName2(playerid)).("vowner11",0);
dUserSetINT(PlayerName2(playerid)).("vowned12",0);
dUserSetINT(PlayerName2(playerid)).("vowner12",0);
dUserSetINT(PlayerName2(playerid)).("vowned13",0);
dUserSetINT(PlayerName2(playerid)).("vowner13",0);
dUserSetINT(PlayerName2(playerid)).("vowned14",0);
dUserSetINT(PlayerName2(playerid)).("vowner14",0);
dUserSetINT(PlayerName2(playerid)).("vowned15",0);
dUserSetINT(PlayerName2(playerid)).("vowner15",0);
dUserSetINT(PlayerName2(playerid)).("Houseid", -255);
dUserSetINT(PlayerName2(playerid)).("Rentid", -255);
dUserSetINT(PlayerName2(playerid)).("SpawnX", 0);
dUserSetINT(PlayerName2(playerid)).("SpawnY", 0);
dUserSetINT(PlayerName2(playerid)).("SpawnZ", 0);
dUserSetINT(PlayerName2(playerid)).("SpawnInt", 0);
LoginPlayer(playerid);
LoadPlayer(playerid);
SendClientMessage(playerid, green, "ACCOUNT: {FA0C24}You are now {251BE0}registered, and have been {FAFA0C}automaticaly logged in");
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
return 1;
}
return 1;
}
CMD:login(playerid,params[])
{
if (PlayerInfo[playerid][LoggedIn] == 1) return SendClientMessage(playerid,COLOR_RED,"{FA0C24}ACCOUNT: You are {FAFA0C}already logged in.");
if (!udb_Exists(PlayerName2(playerid))) return SendClientMessage(playerid,COLOR_RED,"{FA0C24}ACCOUNT: Account doesn't exist, please use {FAFA0C}'/register [password]'.");
if (strlen(params)==0) return SendClientMessage(playerid,COLOR_RED,"{FA0C24}ACCOUNT: Correct usage: {FAFA0C}'/login [password]'");
if (udb_CheckLogin(PlayerName2(playerid),params))
{
new file[256], tmp3[100], string[128], lname[MAX_PLAYER_NAME];
GetPlayerName(playerid,lname,sizeof(lname));
format(file,sizeof(file),"/ladmin/users/%s.sav",udb_encode(lname));
GetPlayerIp(playerid,tmp3,100);
dini_Set(file,"ip",tmp3);
LoginPlayer(playerid);
LoadPlayer(playerid);
PlayerPlaySound(playerid,1057,0.0,0.0,0.0);
if(PlayerInfo[playerid][Level] > 0) {
format(string,sizeof(string),"{FAFA0C}ACCOUNT: Successfully {251BE0}Logged In. {FA0C24}(Level %d)", PlayerInfo[playerid][Level] );
return SendClientMessage(playerid,green,string);
} else return SendClientMessage(playerid,green,"{FAFA0C}ACCOUNT: {251BE0}Successfully {FA0C24}Logged In");
}
return SendClientMessage(playerid,COLOR_RED,"{FAFA0C}ACCOUNT: {251BE0}Login failed! {FA0C24}Incorrect Password");
}
LoginPlayer(playerid)
{
if(ServerInfo[GiveMoney] == 1) {ResetPlayerMoney(playerid); GivePlayerMoney(playerid, dUserINT(PlayerName2(playerid)).("money") ); }
dUserSetINT(PlayerName2(playerid)).("loggedin",1);
PlayerInfo[playerid][Deaths] = (dUserINT(PlayerName2(playerid)).("deaths"));
PlayerInfo[playerid][Kills] = (dUserINT(PlayerName2(playerid)).("kills"));
PlayerInfo[playerid][Level] = (dUserINT(PlayerName2(playerid)).("level"));
PlayerInfo[playerid][Registered] = 1;
PlayerInfo[playerid][LoggedIn] = 1;
}

Please help My Witth /register + /login
And add alot Object becuz i making A server :P if who help i will give Credits for it
