How to create checkpoint which doesn't appear on the map ?
#1

So, how to do that ?
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#2

Use Isplayerinrangeofpoint on

Onplayerupdate
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#3

Quote:
Originally Posted by imftb
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Use Isplayerinrangeofpoint on

Onplayerupdate
Another thing which could work, I've seen somewhere checkpoints made by objects and there should be an include somewhere. Will edit as soon as I find it..

Might be pickups, not sure.

EDIT: And tada, here it is.. You can make them to not be visible on map.
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#4

I found object ID 1317, but its white checkpoint , if someone can help, write here please.
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#5

Quote:
Originally Posted by bustern
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I found object ID 1317, but its white checkpoint , if someone can help, write here please.
Check my post above mate, it will help you for sure.
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#6

Ok.

A another way if you want that someting happens to player when he grab the checkpoint you can use this.

Quote:

forward CustomPickups();

just an exemple

Quote:

public CustomPickups()
{
new Float:oldposx, Float:oldposy, Float:oldposz;
new string[128];
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i))
{
GetPlayerPos(i, oldposx, oldposy, oldposz);
new tmpcar = GetPlayerVehicleID(i);
if (IsPlayerInRangeOfPoint(i, 2, 350.2929,178.6249,1014.1875) || IsPlayerInRangeOfPoint(i, 2, 350.6007, 177.6201, 1018.9766) || IsPlayerInRangeOfPoint(i, 2, 2487.8984,2397.2175,4.2109) || IsPlayerInRangeOfPoint(i, 2, 2488.5178,2397.2905,10.8203) || IsPlayerInRangeOfPoint(i, 2, 1283.9352,-788.6283,1084.0078) || IsPlayerInRangeOfPoint(i, 2, 2460.2573,2316.7065,91.6300) || IsPlayerInRangeOfPoint(i, 2, -1968.7019,324.7651,1552.1387))
{
GameTextForPlayer(i, "~r~ tapez /ascenseur", 3000, 3);
}
}
}
}

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#7

Thx you Cypress, +rep for you If someone knows another way withour this include, tell me
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#8

Bump
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#9

Yes you can create one without include.
Create a object (Object which is checkpoint shape), Change it's material color to color red or anything.

Check if player is in the range of point in the object position.
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#10

How to change color of this object to red ?
CreateObject(1317, 1557.57654, -1578.82861, 12.54700, 0.00000, 0.00000, 0.00000);
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