Object interiors in .ipl files
#1

Hello. So, I open object placement file (.ipl) and find something strange:

Код:
16226, dummy, 1024, -51.87500, 547.85156, -6.98438, 0.00000, 0.00000, 0.00000, 1.00000, 202
16227, dummy, 1024, -4.34375, 611.39063, -0.64063, 0.00000, 0.00000, 0.00000, 1.00000, 201
16736, dummy, 0, 11.01563, 959.88281, 24.70313, 0.00000, 0.00000, 0.00000, 1.00000, -1
1308, dummy, 512, 30.89844, 987.39844, 18.00000, -0.02776, -0.05240, 0.70516, 0.70656, -1
1308, dummy, 512, 11.62500, 987.44531, 18.91406, 0.00926, -0.07084, 0.70705, 0.70355, -1
691, dummy, 256, 1.25781, 1027.09375, 18.56250, 0.00000, 0.00000, -0.81412, 0.58070, -1
691, dummy, 256, 11.85938, 1009.81250, 17.96875, 0.00000, 0.00000, -0.90996, -0.41469, -1
780, dummy, 256, 26.60938, 1030.32813, 16.60156, 0.00000, 0.00000, 0.42262, 0.90631, -1
691, dummy, 256, 27.42969, 1056.76563, 18.56250, 0.00000, 0.00000, -0.25038, 0.96815, -1
16217, dummy, 0, 15.46875, 1061.13281, 16.43750, 0.00000, 0.00000, 0.00000, 1.00000, 198
773, dummy, 256, 4.94531, 1052.89063, 14.54688, 0.00000, 0.00000, -0.04362, 0.99905, -1
3305, dummy, 0, 6.94531, 1075.88281, 21.67188, 0.00000, 0.00000, -0.00000, 1.00000, 252
773, dummy, 256, 44.82813, 806.11719, 32.64063, 0.00000, 0.00000, -0.97630, -0.21644, -1
769, dummy, 256, 39.00000, 803.08594, 33.78906, 0.00000, 0.00000, -0.73728, 0.67559, -1
Look at the third column. It describes the interior of an object. It's 256, 512, 1024... what does that mean?
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#2

bump!
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#3

Cmon... cant believe no-one knows up^
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#4

Which script is this?
I think the 3rd column is something like virtual world. Sorry if i am wrong.

Can you show us how it is loaded?
You can actually can identify this if you look the script code.
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#5

must be interior.. 1 ..2 ..3 or stored differently :S

whats the file name?? btw
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#6

Quote:
Originally Posted by _Jake_
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Which script is this?
I think the 3rd column is something like virtual world. Sorry if i am wrong.
It's one of the GTA:SanAndreas .ipl binary IPL files opened. The third column is interior ID. And that's the point... it shouldn't be more than 18... but it is. The question is how to extract a 'normal' interior ID from that number?
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