01.08.2013, 10:25
how can i define if is in the X car? if is not in X car he can't start mission?
new g_Car;
// OnGameModeInit
g_Car = CreateVehicle(...);
// Trigger mission
if(GetPlayerVehicleID(playerid) == g_Car)
{
// they are in the car
}
new g_Car;
// OnGameModeInit
g_Car = CreateVehicle(...);
// Trigger mission
if(GetPlayerVehicleID(playerid) == g_Car)
{
// they are in the car
}
if(GetVehicleModel(GetPlayerVehicleID(playerid)) == 411)
{
// they are in a infernus
}