[Map] My race map 1
#1

Hey there folks,
I'm a kinda beginner mapper so I wanted to release one/some of my maps to get feedback and learn.


Race map 1


Screenshots



















Video




[ame="http://www.youtube.com/watch?v=J4pFBaEdGUQ"]Race map 1[/ame]


Код:
AddStaticVehicle(411,4056.6001000,1151.5000000,24.4000000,0.0000000,114,42); //Infernus
AddStaticVehicle(415,4051.8000500,1151.6999500,24.4000000,0.0000000,109,108); //Cheetah
AddStaticVehicle(541,4024.3000500,1152.0999800,24.3000000,0.0000000,156,156); //Bullet
AddStaticVehicle(451,4029.3999000,1152.0999800,24.4000000,0.0000000,51,95); //Turismo
AddStaticVehicle(506,4054.1999500,1159.6999500,24.4000000,0.0000000,76,117); //Super GT
AddStaticVehicle(502,4026.6999500,1159.9000200,24.6000000,0.0000000,32,32); //Hotring Racer A
CreateDynamicObject(8355,4040.6999500,1216.6999500,23.6000000,0.0000000,0.0000000,358.0000000); //object(vgssairportland18) (1)
CreateDynamicObject(8355,4040.8000500,1285.4000200,23.6000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland18) (2)
CreateDynamicObject(8343,4064.6999500,1372.8000500,23.6000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland09) (1)
CreateDynamicObject(8344,4146.7002000,1387.4000200,23.5000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland10) (1)
CreateDynamicObject(8344,4164.2002000,1368.5000000,23.5000000,0.0000000,0.0000000,78.0000000); //object(vgssairportland10) (2)
CreateDynamicObject(8355,4211.7998000,1461.5000000,23.4000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland18) (3)
CreateDynamicObject(8355,4211.7002000,1528.0000000,23.4000000,0.0000000,0.0000000,14.7500000); //object(vgssairportland18) (4)
CreateDynamicObject(8355,4194.2998000,1585.4000200,23.4000000,0.0000000,0.0000000,34.0000000); //object(vgssairportland18) (5)
CreateDynamicObject(8355,4161.6001000,1642.0000000,23.4000000,0.0000000,0.0000000,68.0000000); //object(vgssairportland18) (6)
CreateDynamicObject(8355,4104.1001000,1662.1999500,23.4000000,0.0000000,0.0000000,102.0000000); //object(vgssairportland18) (7)
CreateDynamicObject(8355,4055.6999500,1579.8000500,24.4000000,359.0000000,0.0000000,0.0000000); //object(vgssairportland18) (8)
CreateDynamicObject(8355,4050.8999000,1450.0000000,37.3000000,350.0000000,0.0000000,356.0000000); //object(vgssairportland18) (9)
CreateDynamicObject(8356,4041.8000500,1257.1999500,48.8000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland15) (1)
CreateDynamicObject(8344,4066.0000000,1099.9000200,45.7000000,2.7500000,0.0000000,0.0000000); //object(vgssairportland10) (3)
CreateDynamicObject(8344,4151.1001000,1028.8000500,39.8000000,354.0000000,0.0000000,188.0000000); //object(vgssairportland10) (4)
CreateDynamicObject(8344,4133.1001000,952.7999900,27.7000000,352.5000000,0.0000000,68.0000000); //object(vgssairportland10) (5)
CreateDynamicObject(8344,4074.1001000,990.5000000,20.6000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland10) (6)
CreateDynamicObject(8355,4047.3999000,1079.0000000,20.9000000,2.2500000,0.0000000,0.0000000); //object(vgssairportland18) (10)
CreateDynamicObject(8355,4048.8999000,1062.0999800,20.6000000,0.0000000,0.0000000,0.0000000); //object(vgssairportland18) (11)
CreateDynamicObject(18221,4058.3999000,1161.6999500,24.7000000,356.0000000,0.0000000,348.0000000); //object(mtbfence11) (1)
CreateDynamicObject(18221,4048.8999000,1166.5000000,24.5000000,358.0000000,0.0000000,352.0000000); //object(mtbfence11) (2)
CreateDynamicObject(18221,4020.3999000,1162.0000000,24.7000000,358.0000000,0.0000000,350.0000000); //object(mtbfence11) (3)
CreateDynamicObject(18221,4031.8000500,1166.0999800,24.7000000,358.0000000,0.0000000,170.0000000); //object(mtbfence11) (4)
CreateDynamicObject(3873,4083.6001000,1366.3000500,33.1000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (1)
CreateDynamicObject(3873,4075.3000500,1356.8000500,32.8000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (2)
CreateDynamicObject(5005,4059.6999500,1258.4000200,27.2000000,0.0000000,0.0000000,269.0000000); //object(lasrunwall1_las) (1)
CreateDynamicObject(5005,4021.8000500,1255.1999500,27.2000000,0.0000000,0.0000000,89.0000000); //object(lasrunwall1_las) (2)
CreateDynamicObject(8499,4043.6001000,1376.1999500,2.7000000,0.0000000,0.0000000,76.0000000); //object(exclbr_hotl02_lvs) (1)
CreateDynamicObject(10425,4036.3000500,1388.9000200,21.2000000,0.0000000,0.0000000,280.0000000); //object(temphotel1_sfs) (1)
CreateDynamicObject(8498,4204.3999000,1360.1999500,22.8000000,0.0000000,0.0000000,70.0000000); //object(exclbr_hotl01_lvs) (1)
CreateDynamicObject(10412,4128.8999000,1334.8000500,34.6000000,0.0000000,0.0000000,86.0000000); //object(poshotel1_sfs) (1)
CreateDynamicObject(3873,4158.6001000,1383.8000500,32.6000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (3)
CreateDynamicObject(3873,4169.7998000,1378.4000200,31.1000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (4)
CreateDynamicObject(10412,4112.2998000,1414.3000500,20.8000000,0.0000000,0.0000000,268.0000000); //object(poshotel1_sfs) (2)
CreateDynamicObject(3873,4178.7998000,1390.4000200,32.4000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (5)
CreateDynamicObject(5005,4230.8999000,1443.3000500,27.0000000,0.0000000,0.0000000,92.0000000); //object(lasrunwall1_las) (3)
CreateDynamicObject(5005,4193.7002000,1465.3000500,27.0000000,0.0000000,0.0000000,90.0000000); //object(lasrunwall1_las) (4)
CreateDynamicObject(4141,4243.8999000,1550.0000000,34.5000000,0.0000000,0.0000000,196.0000000); //object(hotelexterior1_lan) (1)
CreateDynamicObject(10412,4200.2998000,1618.0999800,40.3000000,0.0000000,0.0000000,242.0000000); //object(poshotel1_sfs) (3)
CreateDynamicObject(10412,4133.0000000,1672.4000200,40.3000000,0.0000000,0.0000000,280.0000000); //object(poshotel1_sfs) (4)
CreateDynamicObject(8498,4061.1999500,1640.5999800,52.2000000,0.0000000,0.0000000,252.0000000); //object(exclbr_hotl01_lvs) (2)
CreateDynamicObject(3873,4176.7998000,1548.5000000,33.3000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (6)
CreateDynamicObject(3873,4088.6001000,1624.6999500,26.9000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (7)
CreateDynamicObject(6866,4116.0000000,1600.9000200,28.8000000,0.0000000,0.0000000,10.0000000); //object(circusconstruct03) (1)
CreateDynamicObject(6866,4141.3999000,1572.0000000,27.6000000,0.0000000,0.0000000,344.0000000); //object(circusconstruct03) (2)
CreateDynamicObject(9901,4108.1001000,1538.5999800,49.1000000,0.0000000,0.0000000,0.0000000); //object(ferybuild_1) (1)
CreateDynamicObject(9901,4019.6999500,1512.0999800,40.8000000,0.0000000,0.0000000,358.0000000); //object(ferybuild_1) (2)
CreateDynamicObject(5005,4069.5000000,1463.0999800,37.4000000,0.0000000,350.0000000,266.0000000); //object(lasrunwall1_las) (5)
CreateDynamicObject(5005,4036.6001000,1466.0999800,37.4000000,0.0000000,350.0000000,266.0000000); //object(lasrunwall1_las) (6)
CreateDynamicObject(5005,4059.1001000,1247.1999500,52.4000000,0.0000000,0.0000000,270.0000000); //object(lasrunwall1_las) (7)
CreateDynamicObject(5005,4023.0000000,1244.4000200,52.4000000,0.0000000,0.0000000,270.0000000); //object(lasrunwall1_las) (8)
CreateDynamicObject(987,4035.3999000,1304.0999800,48.9000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (1)
CreateDynamicObject(987,4059.8000500,1304.8000500,47.9000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (2)
CreateDynamicObject(987,4020.6999500,1148.5000000,23.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (3)
CreateDynamicObject(987,4049.3999000,1147.9000200,23.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (4)
CreateDynamicObject(987,4041.3999000,1304.0000000,48.8000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (5)
CreateDynamicObject(3873,4076.8000500,1105.1999500,54.4000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (8)
CreateDynamicObject(3873,4082.0000000,1090.8000500,52.4000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (9)
CreateDynamicObject(3873,4137.5000000,1032.6999500,52.3000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (10)
CreateDynamicObject(3873,4125.2998000,1034.3000500,52.5000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (11)
CreateDynamicObject(10412,4138.5000000,1092.1999500,68.9000000,0.0000000,0.0000000,302.0000000); //object(poshotel1_sfs) (5)
CreateDynamicObject(10412,4171.5000000,1077.6999500,67.4000000,0.0000000,0.0000000,256.0000000); //object(poshotel1_sfs) (6)
CreateDynamicObject(10412,4017.8000500,1098.6999500,66.2000000,0.0000000,0.0000000,40.0000000); //object(poshotel1_sfs) (7)
CreateDynamicObject(10412,4054.3999000,1048.6999500,62.1000000,0.0000000,0.0000000,102.0000000); //object(poshotel1_sfs) (8)
CreateDynamicObject(5445,4191.3999000,1014.7000100,42.4000000,0.0000000,0.0000000,314.0000000); //object(laechicano01) (1)
CreateDynamicObject(7584,4201.2002000,945.0000000,38.7000000,0.0000000,0.0000000,264.0000000); //object(miragebuild01) (1)
CreateDynamicObject(9901,4092.8000500,1180.4000200,69.4000000,0.0000000,0.0000000,0.0000000); //object(ferybuild_1) (3)
CreateDynamicObject(3452,4032.1001000,1288.9000200,52.0000000,0.0000000,0.0000000,270.0000000); //object(bballintvgn1) (1)
CreateDynamicObject(3452,4032.8000500,1259.5999800,52.0000000,0.0000000,0.0000000,270.0000000); //object(bballintvgn1) (2)
CreateDynamicObject(3452,4032.8000500,1230.0000000,52.0000000,0.0000000,0.0000000,270.0000000); //object(bballintvgn1) (3)
CreateDynamicObject(3452,4032.8000500,1200.4000200,52.0000000,0.0000000,0.0000000,270.0000000); //object(bballintvgn1) (4)
CreateDynamicObject(18452,4054.6001000,1278.1999500,51.7000000,0.0000000,0.0000000,90.0000000); //object(cw_tscanopy01) (1)
CreateDynamicObject(14826,4054.8000500,1262.9000200,49.5000000,0.0000000,0.0000000,0.0000000); //object(int_kbsgarage2) (1)
CreateDynamicObject(7520,4054.3000500,1240.0000000,48.8000000,0.0000000,0.0000000,270.0000000); //object(vgnlowbuild203) (1)
CreateDynamicObject(3873,4149.7002000,969.2999900,41.6000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (12)
CreateDynamicObject(3873,4142.0000000,963.5000000,39.3000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (13)
CreateDynamicObject(4564,4140.5000000,1001.7000100,115.5000000,0.0000000,0.0000000,10.0000000); //object(laskyscrap2_lan) (1)
CreateDynamicObject(7584,4023.6001000,977.5999800,0.0000000,0.0000000,0.0000000,265.9960000); //object(miragebuild01) (2)
CreateDynamicObject(5882,4107.2002000,896.2999900,0.0000000,0.0000000,0.0000000,72.0000000); //object(skyscr01_lawn) (1)
CreateDynamicObject(13831,4073.1999500,1007.5999800,45.6000000,0.0000000,0.0000000,350.0000000); //object(vinesign1_cunte01) (1)
CreateDynamicObject(3873,4125.1001000,967.5000000,28.0000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (14)
CreateDynamicObject(3873,4109.2002000,973.7000100,17.5000000,0.0000000,0.0000000,0.0000000); //object(silicon04_sfs) (15)
CreateDynamicObject(11504,4089.8999000,967.5000000,22.3000000,0.0000000,0.0000000,342.0000000); //object(des_garagew) (1)
CreateDynamicObject(11504,4079.3999000,976.0000000,20.4000000,0.0000000,0.0000000,303.9990000); //object(des_garagew) (2)
CreateDynamicObject(9901,4101.5000000,1058.5999800,5.3000000,359.0000000,180.0000000,180.0000000); //object(ferybuild_1) (4)
CreateDynamicObject(9901,4013.6001000,1070.1999500,12.5000000,358.9950000,179.9950000,179.9950000); //object(ferybuild_1) (5)
CreateDynamicObject(7586,4215.6001000,1326.0000000,29.9000000,0.0000000,0.0000000,0.0000000); //object(miragebuild07) (1)
CreateDynamicObject(7586,4233.0000000,1344.8000500,29.9000000,0.0000000,0.0000000,0.0000000); //object(miragebuild07) (2)

/*
Objects converted: 88
Vehicles converted: 6
Vehicle models found: 6
*/
P.S. I don't mind if you give me any negative feedback but please tell me what's wrong and tell me how to do it, to learn and counterfeit this mistake in the next times. This is my first race map but not my first map generally, I think I will make some new race maps [Race map 2 and Race map 3]
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#2

Good Job !
+1 Rep
Reply
#3

Fail *_*
Reply
#4

Simple..
Reply
#5

Quote:
Originally Posted by ShakurMorinno
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Good Job !
+1 Rep
Thank you

Quote:
Originally Posted by Tuntun
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Simple..
Well, as I stated above I'm kinda new mapper, anyway thanks

Oh and Shkur if by "fail" you mean the part in the vid then I want to tell you that this map is made for servers which have speed boost even if there is no speed boost, 10x nitro would've been sufficient.
Reply
#6

Hmm, Nice Map Here
Reply
#7

very expressive 10/7
Reply
#8

Thank you
Reply
#9

I saw it somewhere but its nice
Reply
#10

Quote:
Originally Posted by dEcooR
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I saw it somewhere but its nice
I didn't copy it, I made it myself with my own hard work
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