[Map] Fazendinha v2.0
#1

Nao tem Muito Pra falar vejam as Printis Abaixo

Cordenadas X ..:: -1180.6923828125 ::..
Cordenadas Y ..:: -1095.431640625 ::..
Cordenadas Z ..:: 133.54513549805 ::..








Para Ver o Todas Prints CLIQUE AKI

OBJETOS

pawn Код:
CreateDynamicObject(8147,-1148.1999500,-909.0999800,131.3999900,0.0000000,0.0000000,90.0000000); //object(vgsselecfence01) (1)
CreateDynamicObject(8147,-1074.6999500,-908.9000200,131.3000000,0.0000000,0.0000000,90.0000000); //object(vgsselecfence01) (2)
CreateDynamicObject(8147,-1001.7999900,-981.7000100,131.3000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence01) (3)
CreateDynamicObject(8147,-1001.5999800,-993.7000100,131.3000000,0.0000000,0.0000000,0.0000000); //object(vgsselecfence01) (4)
CreateDynamicObject(8147,-1074.1999500,-1066.3000500,131.3000000,0.0000000,0.0000000,270.0000000); //object(vgsselecfence01) (5)
CreateDynamicObject(3749,-1211.0999800,-1066.6999500,133.3999900,0.0000000,0.0000000,0.0000000); //object(clubgate01_lax) (1)
CreateDynamicObject(8147,-1131.5000000,-1066.3000500,131.3000000,0.0000000,0.0000000,270.0000000); //object(vgsselecfence01) (6)
CreateDynamicObject(7191,-1202.6999500,-1044.1999500,129.3000000,0.0000000,0.0000000,0.0000000); //object(vegasnnewfence2b) (1)
CreateDynamicObject(7191,-1202.7998000,-999.6992200,129.3000000,0.0000000,0.0000000,0.0000000); //object(vegasnnewfence2b) (2)
CreateDynamicObject(7191,-1202.7998000,-954.7998000,129.3000000,0.0000000,0.0000000,0.0000000); //object(vegasnnewfence2b) (3)
CreateDynamicObject(7191,-1227.8000500,-932.5999800,129.3000000,0.0000000,0.0000000,270.0000000); //object(vegasnnewfence2b) (4)
CreateDynamicObject(1491,-1205.8000500,-932.7999900,128.1000100,0.0000000,0.0000000,0.0000000); //object(gen_doorint01) (1)
CreateDynamicObject(1491,-1202.8994100,-932.7998000,128.1000100,0.0000000,0.0000000,179.9950000); //object(gen_doorint01) (2)
CreateDynamicObject(12921,-1212.3000500,-1042.8000500,130.6000100,0.0000000,0.0000000,0.0000000); //object(sw_farment01) (1)
CreateDynamicObject(17058,-1099.8000500,-1053.5000000,128.2000000,0.0000000,0.0000000,0.0000000); //object(cw_tempbarn01) (1)
CreateDynamicObject(17058,-1070.0999800,-1053.5000000,128.2000000,0.0000000,0.0000000,0.0000000); //object(cw_tempbarn01) (2)
CreateDynamicObject(5816,-1075.0999800,-1044.4000200,127.4000000,0.0000000,0.0000000,0.0000000); //object(odrampbit) (1)
CreateDynamicObject(17052,-1193.4000200,-1005.2000100,127.5000000,0.0000000,0.0000000,2.0000000); //object(cw_bigbarn02) (1)
CreateDynamicObject(17052,-1193.1999500,-1025.5000000,127.5000000,0.0000000,0.0000000,2.0000000); //object(cw_bigbarn02) (2)
CreateDynamicObject(17324,-1166.0000000,-1054.3000500,128.2000000,0.0000000,0.0000000,180.0000000); //object(cw_combbarn) (1)
CreateDynamicObject(10244,-1193.3000500,-993.0000000,127.1000000,0.0000000,0.0000000,180.0000000); //object(vicjump_sfe) (1)
CreateDynamicObject(13367,-1050.0999800,-912.0999800,140.2000000,0.0000000,0.0000000,0.0000000); //object(sw_watertower01) (1)
CreateDynamicObject(13367,-1069.9000200,-912.2999900,140.2000000,0.0000000,0.0000000,0.0000000); //object(sw_watertower01) (2)
CreateDynamicObject(1458,-1174.0999800,-1050.0000000,128.5000000,0.0000000,0.0000000,0.0000000); //object(dyn_cart) (1)
CreateDynamicObject(3375,-1108.4000200,-919.2999900,132.8000000,0.0000000,0.0000000,0.0000000); //object(ce_dblbarn01) (1)
CreateDynamicObject(8947,-1009.4000200,-921.2999900,131.3000000,0.0000000,0.0000000,0.0000000); //object(vgelkup) (1)
CreateDynamicObject(3927,-1204.0999800,-1072.0999800,129.8999900,0.0000000,0.0000000,0.0000000); //object(d_sign01) (1)
CreateDynamicObject(16409,-1007.0999800,-1058.8000500,128.2000000,0.0000000,0.0000000,0.0000000); //object(by_weehangr) (1)
CreateDynamicObject(9241,-1015.5000000,-1011.5999800,129.3000000,0.0000000,0.0000000,0.0000000); //object(copbits_sfn) (1)
CreateDynamicObject(9241,-1015.5000000,-986.9000200,129.3000000,0.0000000,0.0000000,180.0000000); //object(copbits_sfn) (2)
CreateDynamicObject(18566,-1218.0999800,-912.0999800,129.0000000,0.0000000,0.0000000,0.0000000); //object(cs_logs02) (1)
CreateDynamicObject(18566,-1218.5000000,-916.5000000,128.8999900,0.0000000,0.0000000,0.0000000); //object(cs_logs02) (2)
CreateDynamicObject(18566,-1217.4000200,-914.2999900,129.3000000,0.0000000,0.0000000,0.0000000); //object(cs_logs02) (3)
CreateDynamicObject(803,-1053.5000000,-1095.1999500,129.6000100,0.0000000,0.0000000,0.0000000); //object(genveg_bush09) (1)
CreateDynamicObject(804,-1076.8000500,-1095.8000500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (1)
CreateDynamicObject(804,-1080.3000500,-1095.6999500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (2)
CreateDynamicObject(804,-1083.0999800,-1095.5999800,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (3)
CreateDynamicObject(804,-1086.1999500,-1095.3000500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (4)
CreateDynamicObject(804,-1086.3000500,-1095.5000000,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (5)
CreateDynamicObject(804,-1089.4000200,-1095.0000000,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (6)
CreateDynamicObject(804,-1093.5999800,-1095.6999500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush10) (7)
CreateDynamicObject(811,-1095.5999800,-1084.3000500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (1)
CreateDynamicObject(811,-1092.3000500,-1084.4000200,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (2)
CreateDynamicObject(811,-1089.1999500,-1084.3000500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (3)
CreateDynamicObject(811,-1083.0000000,-1084.3000500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (4)
CreateDynamicObject(811,-1086.3000500,-1084.4000200,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (5)
CreateDynamicObject(811,-1079.9000200,-1084.8000500,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (6)
CreateDynamicObject(811,-1076.6999500,-1084.0999800,129.3999900,0.0000000,0.0000000,0.0000000); //object(genveg_bush15) (7)
CreateDynamicObject(632,-1122.8000500,-1095.4000200,128.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (1)
CreateDynamicObject(632,-1125.6999500,-1095.4000200,128.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (2)
CreateDynamicObject(632,-1129.3000500,-1095.4000200,128.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (3)
CreateDynamicObject(632,-1132.4000200,-1095.5000000,128.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (4)
CreateDynamicObject(632,-1135.1999500,-1095.4000200,128.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (5)
CreateDynamicObject(632,-1138.4000200,-1095.4000200,128.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (6)
CreateDynamicObject(632,-1141.6999500,-1095.5999800,128.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb7) (7)
CreateDynamicObject(633,-1169.5000000,-1095.4000200,129.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb10) (1)
CreateDynamicObject(633,-1172.6999500,-1095.8000500,129.3000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb10) (2)
CreateDynamicObject(633,-1176.0000000,-1095.4000200,129.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb10) (3)
CreateDynamicObject(633,-1179.0000000,-1095.4000200,129.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb10) (4)
CreateDynamicObject(633,-1181.9000200,-1095.6999500,129.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb10) (5)
CreateDynamicObject(633,-1185.4000200,-1095.6999500,129.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb10) (6)
CreateDynamicObject(633,-1188.4000200,-1095.6999500,129.2000000,0.0000000,0.0000000,0.0000000); //object(veg_palmkb10) (7)
CreateDynamicObject(647,-1008.4707000,-915.0449200,129.8997200,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (2)
CreateDynamicObject(647,-1008.7999900,-920.9000200,130.1000100,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (3)
CreateDynamicObject(647,-1008.5000000,-926.7000100,130.1000100,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (4)
CreateDynamicObject(647,-1012.7999900,-915.0999800,130.1000100,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (6)
CreateDynamicObject(647,-1004.2000100,-915.0999800,130.1000100,0.0000000,0.0000000,0.0000000); //object(new_bushsm) (7)
CreateDynamicObject(16442,-1194.0999800,-1041.5000000,129.8999900,0.0000000,0.0000000,314.0000000); //object(desn2_stripsigs1) (1)
CreateDynamicObject(16442,-1194.5000000,-1059.0999800,129.8999900,0.0000000,0.0000000,48.0000000); //object(desn2_stripsigs1) (2)
CreateDynamicObject(16442,-1176.4000200,-1061.0000000,130.1000100,0.0000000,0.0000000,140.0000000); //object(desn2_stripsigs1) (3)
CreateDynamicObject(16442,-1196.4000200,-1050.4000200,130.1000100,0.0000000,0.0000000,0.0000000); //object(desn2_stripsigs1) (4)
CreateDynamicObject(16442,-1185.5000000,-1061.5000000,130.1000100,0.0000000,0.0000000,90.0000000); //object(desn2_stripsigs1) (5)
CreateDynamicObject(640,-1183.8000500,-1018.2999900,128.8999900,0.0000000,0.0000000,0.0000000); //object(kb_planter_bush2) (1)

TOTAL DE OBJECTS: 73



DESCULPEM PELAS IMG GRANDES!!
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#2

Da pra queimar o mato,

8/10 '-'
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#3

kk agora sim da pra botar um /colhermaconha kkk vlw
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#4

Fico bom 9/10 Parabens
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#5

Gostei, 9/10, parabйns
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#6

Gostei fico Bom, 9/10
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#7

Faz as vacas se movimentarem y.y
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#8

kkk tem como fazer mais eu acho que nun vale muinto a pena
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#9

Ta bom o mapa,9/10 tambйm.
Reply
#10

Vlw a Todos
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