[Map] The King HQ ADM [Com mega rampa de saida]
#1



Introduзгo:
Bom, tentarei postar no minimo trкs vezes por semana um bom conteъdo criado por mim.
Hoje criei uma HQ ADM com uma grande variedade de veiculos disponiveis para quem for usar meu mapa, e com um diferencial, ela fica no cйu, por isso criei uma grande rampa para vocк sair da HQ, o final da rampa sai no Aeroporto Internacional de LS.


Sobre o mapa:
O mapa tem em mйdia 46 veiculos e 15 objetos.
Procurei variar bem os veiculos da HQ, sendo eles:
Carros: Sultan, Elegy, Infernus, Cheetah e Feltzer.
Motos: NRG-500, FCR-900, PCJ-600, Freeway, Sanchez e NRG-500
Фnibus: Coach & Monster.
Aviхes/Helicуpteros: Maverick & Beagle.
Podendo conferir tudo isso nos videos e nas prints abaixo.


Video:
[ame]http://www.youtube.com/watch?v=-ViZfUNBRpQ[/ame]

Assista em HD (1020x80)

Prints:






Download:

http://pastebin.com/2M7hXCmD

Код:
AddStaticVehicleEx(511,1369.0999800,-3568.6001000,300.7999900,0.0000000,141,17,15); //Beagle
AddStaticVehicleEx(511,1369.4000200,-3664.0000000,300.7999900,180.0000000,141,17,15); //Beagle
AddStaticVehicleEx(411,1297.4000200,-3645.3999000,299.1000100,270.0000000,141,17,15); //Infernus
AddStaticVehicleEx(411,1297.5000000,-3641.8000500,299.1000100,272.0000000,141,17,15); //Infernus
AddStaticVehicleEx(415,1297.4000200,-3637.6999500,299.1000100,272.0000000,141,17,15); //Cheetah
AddStaticVehicleEx(415,1297.5000000,-3633.6001000,299.1000100,272.0000000,141,17,15); //Cheetah
AddStaticVehicleEx(451,1297.6999500,-3629.3999000,299.0000000,272.0000000,141,17,15); //Turismo
AddStaticVehicleEx(451,1297.6999500,-3625.6001000,299.0000000,272.0000000,141,17,15); //Turismo
AddStaticVehicleEx(560,1297.5000000,-3621.8000500,299.1000100,270.0000000,141,17,15); //Sultan
AddStaticVehicleEx(560,1297.5000000,-3617.8999000,299.1000100,272.0000000,141,17,15); //Sultan
AddStaticVehicleEx(560,1297.5000000,-3614.1999500,299.1000100,272.0000000,141,17,15); //Sultan
AddStaticVehicleEx(560,1297.4000200,-3610.3000500,299.1000100,272.0000000,141,17,15); //Sultan
AddStaticVehicleEx(562,1297.4000200,-3606.0000000,299.0000000,270.0000000,141,17,15); //Elegy
AddStaticVehicleEx(562,1297.5000000,-3601.8999000,299.0000000,272.0000000,141,17,15); //Elegy
AddStaticVehicleEx(533,1297.8000500,-3598.1999500,299.1000100,270.0000000,141,17,15); //Feltzer
AddStaticVehicleEx(533,1297.8000500,-3594.5000000,299.1000100,268.0000000,141,17,15); //Feltzer
AddStaticVehicleEx(487,1360.0000000,-3597.6001000,299.6000100,270.0000000,141,17,15); //Maverick
AddStaticVehicleEx(487,1362.4000200,-3641.3000500,299.6000100,270.0000000,141,17,15); //Maverick
AddStaticVehicleEx(437,1345.4000200,-3640.5000000,299.5000000,0.0000000,141,17,15); //Coach
AddStaticVehicleEx(437,1345.0000000,-3597.6999500,299.5000000,182.0000000,141,17,15); //Coach
AddStaticVehicleEx(444,1338.5000000,-3643.3000500,299.7000100,0.5000000,141,17,15); //Monster
AddStaticVehicleEx(444,1338.0000000,-3596.5000000,299.6000100,182.2500000,141,17,15); //Monster
AddStaticVehicleEx(521,1308.8000500,-3644.8000500,298.8999900,2.0000000,141,17,15); //FCR-900
AddStaticVehicleEx(521,1310.5000000,-3644.6999500,298.8999900,2.0000000,141,17,15); //FCR-900
AddStaticVehicleEx(521,1312.3000500,-3644.8000500,298.8999900,4.0000000,141,17,15); //FCR-900
AddStaticVehicleEx(521,1314.3000500,-3644.6999500,298.8999900,4.0000000,141,17,15); //FCR-900
AddStaticVehicleEx(461,1316.1999500,-3644.8000500,299.0000000,2.0000000,141,17,15); //PCJ-600
AddStaticVehicleEx(461,1318.5000000,-3644.8999000,299.0000000,4.0000000,141,17,15); //PCJ-600
AddStaticVehicleEx(463,1320.9000200,-3644.8999000,298.8999900,5.2500000,141,17,15); //Freeway
AddStaticVehicleEx(463,1323.0000000,-3644.8999000,298.8999900,6.0000000,141,17,15); //Freeway
AddStaticVehicleEx(468,1325.1999500,-3645.1001000,299.0000000,2.0000000,141,17,15); //Sanchez
AddStaticVehicleEx(468,1327.3000500,-3645.0000000,299.0000000,6.0000000,141,17,15); //Sanchez
AddStaticVehicleEx(522,1329.3000500,-3644.5000000,298.8999900,2.0000000,141,17,15); //NRG-500
AddStaticVehicleEx(522,1331.1999500,-3644.5000000,298.8999900,6.0000000,141,17,15); //NRG-500
AddStaticVehicleEx(521,1308.3000500,-3593.6999500,298.8999900,185.9990000,141,17,15); //FCR-900
AddStaticVehicleEx(521,1309.8000500,-3593.6999500,298.8999900,185.9990000,141,17,15); //FCR-900
AddStaticVehicleEx(521,1311.1999500,-3593.6999500,298.8999900,181.9990000,141,17,15); //FCR-900
AddStaticVehicleEx(521,1312.8000500,-3593.6999500,298.8999900,183.9940000,141,17,15); //FCR-900
AddStaticVehicleEx(461,1314.4000200,-3593.8000500,299.0000000,181.9990000,141,17,15); //PCJ-600
AddStaticVehicleEx(461,1316.0999800,-3593.6999500,299.0000000,181.9940000,141,17,15); //PCJ-600
AddStaticVehicleEx(463,1318.0999800,-3593.5000000,298.8999900,183.2460000,141,17,15); //Freeway
AddStaticVehicleEx(463,1320.1999500,-3593.3999000,298.8999900,183.2410000,141,17,15); //Freeway
AddStaticVehicleEx(468,1321.9000200,-3593.3000500,299.0000000,177.9990000,141,17,15); //Sanchez
AddStaticVehicleEx(468,1323.5000000,-3593.3000500,299.0000000,177.9950000,141,17,15); //Sanchez
AddStaticVehicleEx(522,1325.4000200,-3593.3000500,298.8999900,175.9990000,141,17,15); //NRG-500
AddStaticVehicleEx(522,1327.1999500,-3593.1999500,298.8999900,175.9950000,141,17,15); //NRG-500
CreateObject(3816,1321.5999800,-3619.3000500,306.7999900,0.0000000,0.0000000,90.5000000); //object(bighangar1_sfx) (1)
CreateObject(8171,1368.8000500,-3613.1001000,298.2999900,0.0000000,0.0000000,0.0000000); //object(vgssairportland06) (1)
CreateObject(8171,1368.5999800,-3482.5000000,298.2999900,0.0000000,0.0000000,0.0000000); //object(vgssairportland06) (2)
CreateObject(8171,1369.0000000,-3743.8999000,298.2999900,0.0000000,0.0000000,0.0000000); //object(vgssairportland06) (3)
CreateObject(8171,1453.3000500,-3616.5000000,298.3999900,0.0000000,0.0000000,274.0000000); //object(vgssairportland06) (4)
CreateObject(8171,1590.5000000,-3606.8000500,298.2000100,0.0000000,0.0000000,273.9990000); //object(vgssairportland06) (5)
CreateObject(8171,1616.9000200,-3406.8000500,274.2999900,340.0000000,0.0000000,5.9990000); //object(vgssairportland06) (6)
CreateObject(8171,1630.8000500,-3531.1001000,298.0000000,0.0000000,0.0000000,5.9990000); //object(vgssairportland06) (7)
CreateObject(8171,1603.5000000,-3281.0000000,228.0000000,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (8)
CreateObject(8171,1590.8000500,-3157.5000000,182.6000100,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (9)
CreateObject(8171,1577.3000500,-3032.6001000,136.6000100,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (10)
CreateObject(8171,1577.2998000,-3032.5996100,136.6000100,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (11)
CreateObject(8171,1563.5999800,-2907.3999000,90.4000000,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (12)
CreateObject(8171,1550.1999500,-2784.1001000,45.1000000,339.9990000,0.0000000,5.9990000); //object(vgssairportland06) (13)
CreateObject(8171,1540.9000200,-2698.3000500,38.0000000,0.0000000,0.0000000,5.9990000); //object(vgssairportland06) (14)
- Aceito criticas construtivas. -

~> Caso tenha gostado, retribua com um +rep, assim tambйm me incentivando a criar um melhor conteъdo para vocкs. <~


__________________
Filterscripts:
Mapas:
Reply
#2

Gostei da organizaзгo do tуpico mais nгo gostei do mapa, boa sorte nos prуximos mapas.
Reply
#3

Quote:
Originally Posted by Delete_
Посмотреть сообщение
Gostei da organizaзгo do tуpico mais nгo gostei do mapa, boa sorte nos prуximos mapas.
Certo, mesmo assim obrigado
Reply
#4

Sinceramente achei muito simples, como jб tem muitas HQs admin no fуrum deveria inovar.
Reply
#5

Quote:
Originally Posted by [NVC]iTrevaS
Посмотреть сообщение
Sinceramente achei muito simples, como jб tem muitas HQs admin no fуrum deveria inovar.
Alguma sugestгo para prуximo mapa ?
Reply
#6

Vб olhando outros mapas jб feitos, procure fazer coisas bacanas como algumas coisas que outros mapas nгo tenham, como passagens secretas e tals seria uma coisa bem bacana.
Reply
#7

Quote:
Originally Posted by [NVC]iTrevaS
Посмотреть сообщение
Vб olhando outros mapas jб feitos, procure fazer coisas bacanas como algumas coisas que outros mapas nгo tenham, como passagens secretas e tals seria uma coisa bem bacana.
Boa idйia, vou ver isso na versгo 2.0. Obrigado
Reply
#8

Quote:
Originally Posted by King_Furios
Посмотреть сообщение
Boa idйia, vou ver isso na versгo 2.0. Obrigado
NВO faзa uma segunda versгo desse mapa, eu creio que HQ ADM seja para servidores RPG, porйm esse mapa estб com cara dos primeiros mapas de stunt do SA-MP.

Procure uma ideia central para fazer um mapa... como por exemplo uma HQ de adm parecida com uma ilha militar.
Reply
#9

Quote:
Originally Posted by Kuddy
Посмотреть сообщение
NВO faзa uma segunda versгo desse mapa, eu creio que HQ ADM seja para servidores RPG, porйm esse mapa estб com cara dos primeiros mapas de stunt do SA-MP.

Procure uma ideia central para fazer um mapa... como por exemplo uma HQ de adm parecida com uma ilha militar.
Certo, vou coletar todas idйias e depois criar um ъnico mapa.
Reply
#10

bota um textdraw do justin bieber ke vai fikar toppppppppppppp srsrsrsrs
Reply
#11

Quote:
Originally Posted by AlieN_.
Посмотреть сообщение
bota um textdraw do justin bieber ke vai fikar toppppppppppppp srsrsrsrs
SQN rsrs

#Off: Esse seu avatar do William estб like a boss ein uaeahueahu
Reply
#12

Quote:
Originally Posted by King_Furios
Посмотреть сообщение
SQN rsrs

#Off: Esse seu avatar do William estб like a boss ein uaeahueahu
KKKKKKKKKKKKKKKKKKKKKKKKKKKKK...й nads...vi essa foto numa page de homens lindos e gostosos do face...
Reply
#13

Quote:
Originally Posted by AlieN_.
Посмотреть сообщение
KKKKKKKKKKKKKKKKKKKKKKKKKKKKK...й nads...vi essa foto numa page de homens lindos e gostosos do face...
Ah sim, ta explicado, xonou nй ? rsrs
Reply
#14

Quote:
Originally Posted by AlieN_.
Посмотреть сообщение
KKKKKKKKKKKKKKKKKKKKKKKKKKKKK...й nads...vi essa foto numa page de homens lindos e gostosos do face...
Vйi por que vocк botou a minha foto no seu avatar ? L.O.L


@topic parabйns, muito legal
Reply
#15

Quote:
Originally Posted by Willian_Luigi
Посмотреть сообщение
Vйi por que vocк botou a minha foto no seu avatar ? L.O.L


@topic parabйns, muito legal
tu й um pitйlzinho manoww.........<3 ... e parabйns tu ganho do mteck,tu й mais bonito ke ele heuaehuaheauehaue
Reply
#16

KKKKKKKKKKKKKK, Esse Alien й muito gay. Vocк viu seu Albъm no Codeme nй? kkkkkkk
Reply
#17

Quote:
Originally Posted by Mteck
Посмотреть сообщение
KKKKKKKKKKKKKK, Esse Alien й muito gay. Vocк viu seu Albъm no Codeme nй? kkkkkkk
AlieN й pura seduзгo man kkk

Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)