/buybizz problem godfather
#1

Hello my command /buybiz work ok but the 3D text don't change and still saying this bizz is for sale he change only after restart... how can i make to remove and add a new text 3d after buying?


Code:
if(strcmp(cmd, "/buybiz", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
		{
			new Float:oldposx, Float:oldposy, Float:oldposz;
			GetPlayerName(playerid, playername, sizeof(playername));
			GetPlayerPos(playerid, oldposx, oldposy, oldposz);
			if(PlayerInfo[playerid][pPbiskey] != 255)
			{
				SendClientMessage(playerid, COLOR_WHITE, "Tu ai deja un biz! scrie /sellbiz daca vrei sa-ti iei unul nou");
				return 1;
			}
			for(new b = 0; b < sizeof(SBizzInfo); b++)
			{
				if(PlayerToPoint(2.0, playerid, SBizzInfo[b][sbEntranceX], SBizzInfo[b][sbEntranceY], SBizzInfo[b][sbEntranceZ]) && SBizzInfo[b][sbOwned] == 0)
				{
					if(PlayerInfo[playerid][pLevel] < SBizzInfo[b][sbLevelNeeded])
					{
						format(string, sizeof(string), "Trebuie sa ai nivelul %d",SBizzInfo[b][sbLevelNeeded]);
						SendClientMessage(playerid, COLOR_GRAD5, string);
						return 1;
					}
					if(GetPlayerMoney(playerid) > SBizzInfo[b][sbBuyPrice])
					{
						PlayerInfo[playerid][pPbiskey] = b+100;
						SBizzInfo[b][sbOwned] = 1;
						GetPlayerName(playerid, sendername, sizeof(sendername));
						strmid(SBizzInfo[b][sbOwner], sendername, 0, strlen(sendername), 255);
						GivePlayerMoney(playerid,-SBizzInfo[b][sbBuyPrice]);
						PlayerPlayMusic(playerid);
						SendClientMessage(playerid, COLOR_WHITE, "Felicitari ai cumparat un Business!");
						SendClientMessage(playerid, COLOR_WHITE, "Scrie /businesshelp pentru informatii1");
                        DateProp(playerid);
						OnPropUpdate();
						OnPlayerUpdateEx(playerid);
						return 1;
					}
					else
					{
						SendClientMessage(playerid, COLOR_WHITE, "Nu ai destui bani");
						return 1;
					}
				}
			}
			for(new b = 0; b < sizeof(BizzInfo); b++)
			{
				if(PlayerToPoint(2.0, playerid, BizzInfo[b][bEntranceX], BizzInfo[b][bEntranceY], BizzInfo[b][bEntranceZ]) && BizzInfo[b][bOwned] == 0)
				{
					if(PlayerInfo[playerid][pLevel] < BizzInfo[b][bLevelNeeded])
					{
						format(string, sizeof(string), "You Must Be Level %d To Purchase This",BizzInfo[b][bLevelNeeded]);
						SendClientMessage(playerid, COLOR_GRAD5, string);
						return 1;
					}
					if(GetPlayerMoney(playerid) > BizzInfo[b][bBuyPrice])
					{
						PlayerInfo[playerid][pPbiskey] = b;
						BizzInfo[b][bOwned] = 1;
						GetPlayerName(playerid, sendername, sizeof(sendername));
						strmid(BizzInfo[b][bOwner], sendername, 0, strlen(sendername), 255);
						GivePlayerMoney(playerid,-BizzInfo[b][bBuyPrice]);
						PlayerPlayMusic(playerid);
						SetPlayerInterior(playerid,BizzInfo[b][bInterior]);
						PlayerInfo[playerid][pInt] = BizzInfo[b][bInterior];
						SetPlayerPos(playerid,BizzInfo[b][bExitX],BizzInfo[b][bExitY],BizzInfo[b][bExitZ]);
						PlayerInfo[playerid][pInt] = BizzInfo[b][bInterior];
						PlayerInfo[playerid][pLocal] = b ;
						SendClientMessage(playerid, COLOR_WHITE, "Felicitari! Ai cumparat un business!");
						SendClientMessage(playerid, COLOR_WHITE, "Scrie /businesshelp pentru informatii!");
                        DateProp(playerid);
						OnPropUpdate();
						OnPlayerUpdateEx(playerid);
						return 1;
					}
					else
					{
						SendClientMessage(playerid, COLOR_WHITE, "You don't have the cash for that");
						return 1;
					}
				}
			}
		}
		return 1;
	}
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#2

https://sampwiki.blast.hk/wiki/Update3DTextLabelText
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#3

one thanks
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