26.07.2013, 22:17
So today I was work on the control panel(sttats) and I go on the server to test that when I type command my samp server tell's me about crash
CMD:stats(playerid, params[])
{
if(hGledaStats[playerid] > 0) return SCM(playerid, GRAD2, "**Vec gledate podatke!");
if(IsPlayerInAnyVehicle(playerid)) return SCM(playerid, GRAD2, "**Ne smijete biti u vozilu!");
StatusTD(playerid, 1);
new string[128], string2[256], hIme[MAX_PLAYER_NAME];
RPIme(playerid, hIme);
format(string, sizeof(string), "*%s gleda osobnu iskaznicu.", hIme);
ProxDetector(6.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
new ptime = PlayerInfo[playerid][pConnectTime];
new level = PlayerInfo[playerid][pLevel];
new nxtlevel = PlayerInfo[playerid][pLevel]+1;
new expamount = nxtlevel*levelexp;
new ugovor = PlayerInfo[playerid][TimUgovor];
new kugovor = PlayerInfo[playerid][KaznaUgovor];
new exp = PlayerInfo[playerid][pExp];
new otext[64];
if(PlayerInfo[playerid][pOrigin] == 1) { otext = "Hrvatska"; }
else if(PlayerInfo[playerid][pOrigin] == 2) { otext = "BiH"; }
else if(PlayerInfo[playerid][pOrigin] == 3) { otext = "Srbija"; }
else if(PlayerInfo[playerid][pOrigin] == 4) { otext = "Crna Gora"; }
else if(PlayerInfo[playerid][pOrigin] == 5) { otext = "Slovenija"; }
else if(PlayerInfo[playerid][pOrigin] == 6) { otext = "Makedonija"; }
else if(PlayerInfo[playerid][pOrigin] == 7) { otext = "Ostalo"; }
format(string2, sizeof string2,"%s,%d%d,%s,%d,%d,%d/5,%d,%d,%d",
hIme, level, exp,expamount,otext, ptime, PlayerInfo[playerid][pMinute],
PlayerInfo[playerid][Opomenut], ugovor, kugovor, PlayerInfo[playerid][pDonator]);
TextDrawSetString(StatusTD4[playerid], string2);
TextDrawSetString(StatusTD5[playerid], string2);
TextDrawSetString(StatusTD6[playerid], string2);
TextDrawSetString(StatusTD7[playerid], string2);
TextDrawSetString(StatusTD8[playerid], string2);
TextDrawSetString(StatusTD9[playerid], string2);
TextDrawSetString(StatusTD10[playerid], string2);
TextDrawSetString(StatusTD11[playerid], string2);
TextDrawSetString(StatusTD12[playerid], string2);
TextDrawSetString(StatusTD13[playerid], string2);
TextDrawShowForPlayer(playerid, StatusTD0[playerid]);
TextDrawShowForPlayer(playerid, StatusTD1[playerid]);
TextDrawShowForPlayer(playerid, StatusTD2[playerid]);
TextDrawShowForPlayer(playerid, StatusTD3[playerid]);
TextDrawShowForPlayer(playerid, StatusTD4[playerid]);
TextDrawShowForPlayer(playerid, StatusTD5[playerid]);
TextDrawShowForPlayer(playerid, StatusTD6[playerid]);
TextDrawShowForPlayer(playerid, StatusTD7[playerid]);
TextDrawShowForPlayer(playerid, StatusTD8[playerid]);
TextDrawShowForPlayer(playerid, StatusTD9[playerid]);
TextDrawShowForPlayer(playerid, StatusTD10[playerid]);
TextDrawShowForPlayer(playerid, StatusTD11[playerid]);
TextDrawShowForPlayer(playerid, StatusTD12[playerid]);
TextDrawShowForPlayer(playerid, StatusTD13[playerid]);
TextDrawShowForPlayer(playerid, StatusTD39[playerid]);
TextDrawShowForPlayer(playerid, StatusTD43[playerid]);
TextDrawShowForPlayer(playerid, StatusTD44[playerid]);
TextDrawShowForPlayer(playerid, StatusTD45[playerid]);
TextDrawShowForPlayer(playerid, StatusTD46[playerid]);
hGledaStats[playerid] = STATS_RACUN;
return 1;
}