Can that lag?
#1

~fixed~
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#2

How often are you calling them?
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#3

1 time in OnPlayerDisconnect. is there a method to make it more ressourcefree?
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#4

It won't lag. Just if you call it below OnPlayerUpdate or maybe in a 1 second timer.
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#5

Yeah I know he fixed it allready but I wanted to say that a 1sec timer uses less CPU than OnPlayerUpdate (I got a "realtime" save system and first time I used OnPlayerUpdate ... only me on the server and everything was slow and crappy. Then I used a 1sec timer and everything was fine. Also tryed the 1sec timer with 8 players on server and still no problem)

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Originally Posted by ThePhenix
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It won't lag. Just if you call it below OnPlayerUpdate or maybe in a 1 second timer.
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