07.07.2013, 11:26
Well, title says it all. This is the script for the command!
Any type of help is welcome
Any type of help is welcome

Код:
if(strcmp(cmd, "/rentcar", true) == 0)
{
if(IsPlayerConnected(playerid))
{
new carid = GetPlayerVehicleID(playerid);
if(IsARentCarLS(carid))
{
if(CarRented[carid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "This car is already rented");
return 1;
}
if(BizzInfo[3][bProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
if(PlayerInfo[playerid][pPbiskey] == 3)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
strmid(RentCarSystem[GetPlayerVehicleID(playerid)][RentOwner],Spielername(playerid),0,128,128);
CarRented[GetPlayerVehicleID(playerid)] = 1;
return 1;
}
if (PlayerInfo[playerid][pCash] < BizzInfo[3][bEntranceCost])
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !");
return 1;
}
if(HireCar[playerid] != 0)
{
SendClientMessage(playerid, COLOR_GREY, "You already have an vehicle");
return 1;
}
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash] -BizzInfo[3][bEntranceCost];
BizzInfo[3][bTill] += BizzInfo[3][bEntranceCost];
BizzInfo[3][bProducts]--;
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TogglePlayerControllable(playerid, 1);
GameTextForPlayer(playerid, "~w~We hope you enjoy ~n~the use of this car~n~To lock or unlock your car~n~type ~g~/lock~n~~w~please drive safely", 5000, 3);
strmid(RentCarSystem[GetPlayerVehicleID(playerid)][RentOwner],Spielername(playerid),0,128,128);
CarRented[GetPlayerVehicleID(playerid)] = 1;
}
if(IsARentCarSF(carid))
{
if(CarRented[carid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "This car is already rented");
return 1;
}
if(BizzInfo[4][bProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
if(PlayerInfo[playerid][pPbiskey] == 4)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
CarRented[GetPlayerVehicleID(playerid)] = 1;
strmid(RentCarSystem[GetPlayerVehicleID(playerid)][RentOwner],Spielername(playerid),0,128,128);
return 1;
}
if (PlayerInfo[playerid][pCash] < BizzInfo[4][bEntranceCost])
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !");
return 1;
}
if(HireCar[playerid] != 0)
{
SendClientMessage(playerid, COLOR_GREY, "You already have an vehicle");
return 1;
}
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash] -BizzInfo[4][bEntranceCost];
BizzInfo[4][bTill] += BizzInfo[4][bEntranceCost];
BizzInfo[4][bProducts]--;
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TogglePlayerControllable(playerid, 1);
GameTextForPlayer(playerid, "~w~We hope you enjoy ~n~the use of this car~n~To lock or unlock your car~n~type ~g~/lock~n~~w~please drive safely", 5000, 3);
strmid(RentCarSystem[GetPlayerVehicleID(playerid)][RentOwner],Spielername(playerid),0,128,128);
CarRented[GetPlayerVehicleID(playerid)] = 1;
}
if(IsARentCarLV(carid))
{
if(CarRented[carid] == 1)
{
SendClientMessage(playerid, COLOR_GREY, "This car is already rented");
return 1;
}
if(BizzInfo[9][bProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
if(PlayerInfo[playerid][pPbiskey] == 9)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
CarRented[GetPlayerVehicleID(playerid)] = 1;
strmid(RentCarSystem[GetPlayerVehicleID(playerid)][RentOwner],Spielername(playerid),0,128,128);
return 1;
}
if (PlayerInfo[playerid][pCash] < BizzInfo[9][bEntranceCost])
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !");
return 1;
}
if(HireCar[playerid] != 0)
{
SendClientMessage(playerid, COLOR_GREY, "You already have an vehicle");
return 1;
}
PlayerInfo[playerid][pCash] = PlayerInfo[playerid][pCash] -BizzInfo[9][bEntranceCost];
BizzInfo[9][bTill] += BizzInfo[9][bEntranceCost];
BizzInfo[9][bProducts]--;
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
TogglePlayerControllable(playerid, 1);
GameTextForPlayer(playerid, "~w~We hope you enjoy ~n~the use of this car~n~To lock or unlock your car~n~type ~g~/lock~n~~w~please drive safely", 5000, 3);
strmid(RentCarSystem[GetPlayerVehicleID(playerid)][RentOwner],Spielername(playerid),0,128,128);
CarRented[GetPlayerVehicleID(playerid)] = 1;
}
}
return 1;
}

