exploit (need fix)
#1

there is a program through which the server is stopped for a few seconds. and then crashes all players and NPCs. This should be fixed as quickly as possible

server_log:

[04:00:40] [join] Xxxx_Xxxxx has joined the server (65:***hide***) <-------------- This Player make attack (i know)
.....
[04:01:02] Network Active: 1 <-------- his "GetPlayerNetworkStats"
Network State: 8
Messages in Send buffer: 88
Messages sent: 711
Bytes sent: 30555
Acks sent: 8
Acks in send buffer: 0
Messages waiting for ack: 34
Messages resent: 0
Bytes resent: 0
Packetloss: 0.0%
Messages received: 12
Bytes received: 590
Acks received: 0
Duplicate acks received: 0
Inst. KBits per second: 230.4
KBits per second sent: 29858181.8
KBits per second received: 30012825.3
[04:01:02] [part] Xxxx_Xxxxx has left the server (65:0) <--- he
....
[04:01:26] OnPlayerStateChange(13, 2, 1)
[04:01:26] OnPlayerDisconnect(82, 2)
[04:01:26] Saving Car: [Carid: 0 | Time: 0]
<------------ 10 sec of out (IT NOT THE GAMEMODE PROBLEM)
[04:01:36] OnPlayerRequestClass(25, 0)
[04:01:36] OnPlayerRequestSpawn(25)
....
[04:01:52] Packet was modified, sent by id: 12, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 12, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 33, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 12, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 43, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 43, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 44, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 79, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 54, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 79, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 54, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 20, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 25, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 20, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 66, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 20, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 52, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 79, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 42, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 20, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 12, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 79, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 79, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 43, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 88, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 53, ip: ****hide****
[04:01:52] Packet was modified, sent by id: 10, ip: ****hide****
....
[04:02:02] [part] Kof_Kof has left the server (43:0)
[04:02:02] [part] Twister has left the server (44:0)
....
[04:02:02] [part] Jonny_B has left the server (21:0)
[04:02:02] [part] Kicker has left the server (12:0)

*and all player has left the server*


sorry for my eng
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#2

wow, there is another exploit i saw some days ago in a Deathmatch server, i don't know if the attacker was in-game or out but when the attack became, all in-game players' screen freezed for about 10-15 seconds, mine too.
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#3

Quote:
Originally Posted by tuitalker
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wow, there is another exploit i saw some days ago in a Deathmatch server, i don't know if the attacker was in-game or out but when the attack became, all in-game players' screen freezed for about 10-15 seconds, mine too.
This problem was in 0.3e (and before) and not fixed in 0.3x
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#4

Quote:
Originally Posted by tuitalker
Посмотреть сообщение
wow, there is another exploit i saw some days ago in a Deathmatch server, i don't know if the attacker was in-game or out but when the attack became, all in-game players' screen freezed for about 10-15 seconds, mine too.
I don't think I've ever run across this problem on a server, but I agree it should be fixed. What happens when a server freezes, and a fake advertisement shows up? Too many people will get hacked and that server will take all the blame.
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