03.07.2013, 11:22
There was a flood attack going on for 7 minutes.
Small piece of the server log:
The full log from start untill the crash: http://pastebin.com/Qeeh6ihU
After 7 minutes the SA-MP server crashed. I have crashdetect installed - nothing was printed.
I also have an limitation under OnPlayerConnect which prevents max connections from an IP to 2.
My question is now how why the SA-MP server crashes and how to effectively block such floods.
Another question: Lets say we ban the attacker's IPs via rcon while there is an attack going on, would this stop it?
Small piece of the server log:
Code:
[08:03:16] Incoming connection: 61.158.160.212:2901 [08:03:17] Incoming connection: 61.158.160.212:5304 [08:03:17] Incoming connection: 61.158.160.212:2903 [08:03:17] Incoming connection: 218.29.89.227:18735 [08:03:18] [join] [BoT]s0nicTz_354 has joined the server (20:61.158.160.212) [08:03:18] Incoming connection: 218.29.89.227:18736 [08:03:18] [join] [BoT]s0nicTz_2046 has joined the server (21:61.158.160.212) [08:03:18] [part] [BoT]s0nicTz_2046 has left the server (21:2) [08:03:18] [join] [BoT]s0nicTz_6045 has joined the server (22:61.158.160.212) [08:03:18] [part] [BoT]s0nicTz_6045 has left the server (22:2) [08:03:19] [join] [BoT]s0nicTz_20231 has joined the server (23:218.29.89.227) [08:03:19] [join] [BoT]s0nicTz_38910 has joined the server (24:218.29.89.227) [08:03:19] [part] [BoT]s0nicTz_38910 has left the server (24:2)
After 7 minutes the SA-MP server crashed. I have crashdetect installed - nothing was printed.
I also have an limitation under OnPlayerConnect which prevents max connections from an IP to 2.
My question is now how why the SA-MP server crashes and how to effectively block such floods.
Another question: Lets say we ban the attacker's IPs via rcon while there is an attack going on, would this stop it?