Crash problem whit a filterscript
#1

Hello guys,
i have some problems whit a filterscript, the game crash when i go to login. (After 0.2 sec. lol)

Код:
SA-MP 0.3x-R1-2
Exception At Address: 0x0044A503
Base: 0x036A0000

Registers:
EAX: 0x00000000	EBX: 0x00000800	ECX: 0x0943E124	EDX: 0x0085BB2B
ESI: 0x0943E124	EDI: 0x0943E124	EBP: 0x0023FD98	ESP: 0x0023FCF4
EFLAGS: 0x00010206

Stack:
+0000: 0x082328EC   0x0023FD98   0x00448B16   0x082328EC
+0010: 0x005A2B71   0x005A2B7F   0x00000000   0x082328EC
+0020: 0x00000800   0xFFFFFFFF   0x00000000   0x00000000
+0030: 0x00000000   0x00000000   0x00000000   0x00000000
+0040: 0x08200081   0x0825DC90   0x0086D168   0x0056872C
+0050: 0x00000001   0xC208CD19   0x00000187   0x0053C09A
+0060: 0x0000001A   0xC208AC03   0x00000000   0x018BA454
+0070: 0x03719926   0xC208AC03   0x037059E6   0x0000001A
+0080: 0xC208AC03   0x00000000   0x0C9CBAD0   0x0023FD70
+0090: 0x0023F874   0x0023FF7C   0x0374FA14   0x03772710
+00A0: 0x00000001   0x757A9FD7   0x0053E986   0x00000001
+00B0: 0x0023FDB4   0x0023FDAC   0x0053ECC2   0x00000001
+00C0: 0x00619B71   0x0000001A   0x00000001   0x00000001
+00D0: 0x0000000A   0x00748DA0   0x0000001A   0x00000001
+00E0: 0x75A6174A   0x00000000   0x0023FF8C   0x7FFDF000
+00F0: 0x01590000   0x4F42089B   0x01590F08   0x00000008
+0100: 0x00000100   0x00000008   0x00000102   0x43C80000
+0110: 0x43960000   0x00000000   0x00000000   0x00000320
+0120: 0x00000258   0x00000000   0x00000001   0x004F083E
+0130: 0x00000200   0x00000000   0x012E018F   0x0BDF140A
+0140: 0x0000018F   0x0000012E   0x0000002C   0x0023FE30
+0150: 0x00825EA4   0x0023FF7C   0x00825EA4   0x75A6174A
+0160: 0x7FFDF000   0x00821D17   0x00835342   0x00000065
+0170: 0x0023FF8C   0x008246F1   0x00400000   0x00000000
+0180: 0x01821F06   0x0000000A   0x00000094   0x00000006
+0190: 0x00000002   0x000023F0   0x00000002   0x00000000
+01A0: 0x00000000   0x00000000   0x00000000   0x00000000
+01B0: 0x00000000   0x00000000   0x00000000   0x00000000
+01C0: 0x00000000   0x00000000   0x00000000   0x00000000
+01D0: 0x00000000   0x00000000   0x00000000   0x00000000
+01E0: 0x00000000   0x00000000   0x00000000   0x00000000
+01F0: 0x00000000   0x00000000   0x00000000   0x00000000
+0200: 0x00000000   0x00000000   0x00000000   0x00000000
+0210: 0x00000000   0x00000000   0x00824588   0x00000000
+0220: 0x00000000   0x7FFDF000   0xC0000005   0x00000000
+0230: 0x01821F06   0x00000044   0x0182BE68   0x0183F1B0
+0240: 0x01833610   0x00000000   0x00000000   0x00000000
+0250: 0x00000000   0x00000000   0x00000000   0x00000000
+0260: 0x00000000   0x00000000   0x00000000   0xFFFFFFFF
+0270: 0xFFFFFFFF   0xFFFFFFFF   0x00000000   0x00000000

SCM Op: 0x248, lDbg: 0 LastRendObj: 0

Game Version: US 1.0

State Information: Ped Context: 0
Pls help me

Filterscript:

PHP код:
// This is a comment
// uncomment the line below if you want to write a filterscript
#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
#include <a_samp>
#include <core>
#include <float>
#pragma tabsize 0
#define COLOUR_GREEN (0x00FF00AA)
#define COLOR_DIS_RED 0xFF0000FF
#define COLOR_BLUE 0x0000BBAA
new cancprincipale;//cancello principale
new gatemoto;//Cancello per le moto
new hangar;//hangar hydra
new
    
iColour COLOUR_GREEN;
public 
OnFilterScriptInit()
{
    print(
"\n--------------------------------------");
    print(
" Blank Filterscript by your name here");
    print(
"--------------------------------------\n");
    return 
1;
}
public 
OnFilterScriptExit()
{
    return 
1;
}
#else
main()
{
    print(
"\n----------------------------------");
    print(
" Blank Gamemode by your name here");
    print(
"----------------------------------\n");
}
#endif
public OnGameModeInit()
{
    
// Don't use these lines if it's a filterscript
    
SetGameModeText("NERD COMPANY 2013");
    
AddPlayerClass(01958.37831343.157215.3746269.1425000000);
    
//152651561
    //cimitero base 1.0
CreateObject(16375387.601562525.5468815.66406,   356.858400.000003.14159); //helipad
CreateObject(16375403.947752525.4799815.64553,   0.000000.000000.00000);  //helipad
CreateObject(16375419.070592525.3037115.64553,   0.000000.000000.00000); //helipad
//Oggetti Base cimitero
CreateObject(4832,414.1000100,2553.8999000,46.9000000,0.0000000,0.0000000,269.2500000); //object(airtwer_las) (1)
CreateObject(16098,238.2000000,2544.1999500,20.8000000,0.0000000,0.0000000,270.0000000); //object(des_by_hangar_) (1)
CreateObject(8355,454.2000100,2491.6999500,18.2000000,0.0000000,90.0000000,174.0000000); //object(vgssairportland18) (1)
CreateObject(8355,387.1000100,2388.3999000,18.0000000,0.0000000,90.0000000,119.9940000); //object(vgssairportland18) (3)
CreateObject(8355,258.2000100,2353.8000500,18.0000000,0.0000000,90.0000000,89.9930000); //object(vgssairportland18) (4)
CreateObject(8355,121.0000000,2365.8000500,18.0000000,0.0000000,90.0000000,79.9890000); //object(vgssairportland18) (5)
CreateObject(8355,-6.9000000,2412.3999000,18.0000000,0.0000000,90.0000000,59.9860000); //object(vgssairportland18) (6)
CreateObject(8355,-51.5000000,2575.3999000,18.0000000,0.0000000,90.0000000,270.9830000); //object(vgssairportland18) (8)
CreateObject(8355,-51.5000000,2575.3999000,55.3000000,0.0000000,90.0000000,270.9830000); //object(vgssairportland18) (9)
CreateObject(8355,81.3000000,2603.6001000,18.0000000,0.0000000,90.0000000,292.9830000); //object(vgssairportland18) (10)
CreateObject(8355,81.3000000,2603.6001000,55.3000000,0.0000000,90.0000000,292.9780000); //object(vgssairportland18) (11)
CreateObject(8355,208.6000100,2657.6001000,18.0000000,0.0000000,90.0000000,292.9780000); //object(vgssairportland18) (13)
CreateObject(8355,208.6000100,2657.6001000,55.3000000,0.0000000,90.0000000,292.9780000); //object(vgssairportland18) (15)
CreateObject(8355,330.1000100,2646.6999500,18.0000000,0.0000000,90.0000000,236.7280000); //object(vgssairportland18) (14)
CreateObject(8355,330.1000100,2646.6999500,55.3000000,0.0000000,90.0000000,236.7280000); //object(vgssairportland18) (16)
CreateObject(8355,404.2999900,2598.6001000,6.1000000,90.0000000,90.0000000,236.7280000); //object(vgssairportland18) (20)
CreateObject(8355,438.3999900,2577.8999000,6.1000000,90.0000000,90.0000000,240.7280000); //object(vgssairportland18) (21)
CreateObject(8355,444.7999900,2574.1999500,6.1000000,90.0000000,90.0000000,240.7270000); //object(vgssairportland18) (24)
CreateObject(8355,455.2999900,2499.0000000,55.2000000,0.0000000,90.0000000,173.9960000); //object(vgssairportland18) (27)
CreateObject(8355,454.6000100,2495.8999000,18.2000000,0.0000000,90.0000000,173.9960000); //object(vgssairportland18) (29)
CreateObject(8240,336.0000000,2441.6999500,29.1000000,0.0000000,0.0000000,0.0000000); //object(vgssbighanger1) (1)
//Gate
hangar CreateObject(8378,336.0000000,2474.8000500,25.4000000,0.0000000,0.0000000,0.0000000); //object(vgsbighngrdoor) (2)
gatemoto CreateObject(16501,430.0000000,2546.3994100,17.4000000,0.0000000,0.0000000,0.0000000); //object(cn2_savgardr2_) (1)
cancprincipale CreateObject(8355,-93.7000000,2510.6001000,18.0000000,0.0000000,90.0000000,22.9850000); //object(vgssairportland18) (7)
//Veicoli base
AddStaticVehicleEx(425,365.6000100,2538.8000500,17.5000000,0.0000000,95,10,15); //Hunter
AddStaticVehicleEx(563,380.8999900,2538.8000500,17.4000000,0.0000000,245,245,15); //Raindance
AddStaticVehicleEx(425,396.0000000,2540.0000000,17.4000000,0.0000000,95,10,15); //Hunter
AddStaticVehicleEx(520,309.1000100,2422.3000500,17.6000000,0.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,327.3999900,2421.0000000,17.6000000,0.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(520,345.2999900,2436.6001000,17.6000000,0.0000000,-1,-1,15); //Hydra
AddStaticVehicleEx(447,419.5000000,2444.6999500,16.6000000,24.0000000,32,32,15); //Seasparrow
AddStaticVehicleEx(447,390.1000100,2443.6999500,16.6000000,334.0000000,32,32,15); //Seasparrow
AddStaticVehicleEx(562,421.5000000,2469.8999000,16.3000000,290.0000000,53,54,15); //Elegy
AddStaticVehicleEx(562,385.8999900,2470.1999500,16.3000000,329.9950000,53,54,15); //Elegy
AddStaticVehicleEx(495,407.7000100,2445.3000500,17.1000000,0.0000000,134,68,15); //Sandking
AddStaticVehicleEx(495,402.1000100,2445.3000500,17.1000000,0.0000000,134,68,15); //Sandking
AddStaticVehicleEx(482,420.6000100,2463.6001000,16.8000000,288.0000000,124,27,15); //Burrito
AddStaticVehicleEx(411,387.2999900,2463.3000500,16.3000000,336.0000000,34,52,15); //Infernus
AddStaticVehicleEx(411,387.6000100,2455.6001000,16.3000000,335.9950000,34,52,15); //Infernus
AddStaticVehicleEx(451,398.6000100,2444.0000000,16.3000000,0.0000000,145,115,15); //Turismo
AddStaticVehicleEx(602,412.2000100,2445.0000000,16.4000000,0.0000000,32,32,15); //Alpha
AddStaticVehicleEx(522,440.7000100,2543.1999500,15.8000000,86.0000000,132,4,15); //NRG-500
AddStaticVehicleEx(522,440.6000100,2550.0000000,15.8000000,85.9950000,132,4,15); //NRG-500
AddStaticVehicleEx(463,437.7999900,2547.6001000,15.8000000,92.0000000,76,117,15); //Freeway
AddStaticVehicleEx(463,437.7000100,2545.5000000,15.8000000,92.0000000,76,117,15); //Freeway
AddStaticVehicleEx(468,434.6000100,2546.5000000,15.9000000,80.0000000,22,34,15); //Sanchez
    
return 1;
}
public 
OnGameModeExit()
{
    return 
1;
}
public 
OnPlayerRequestClass(playeridclassid)
{
    
SetPlayerPos(playerid1958.37831343.157215.3746);
    
SetPlayerCameraPos(playerid1958.37831343.157215.3746);
    
SetPlayerCameraLookAt(playerid1958.37831343.157215.3746);
    return 
1;
}
public 
OnPlayerConnect(playerid)
{
    return 
1;
}
public 
OnPlayerDisconnect(playeridreason)
{
    return 
1;
}
public 
OnPlayerSpawn(playerid)
{
    return 
1;
}
public 
OnPlayerDeath(playeridkilleridreason)
{
    return 
1;
}
public 
OnVehicleSpawn(vehicleid)
{
    return 
1;
}
public 
OnVehicleDeath(vehicleidkillerid)
{
    return 
1;
}
public 
OnPlayerText(playeridtext[])
{
    return 
1;
}
public 
OnPlayerCommandText(playeridcmdtext[])
{
    
//********************************************CANCELLO PRINCIPALE***************************************************
if (strcmp("/obase"cmdtexttrue10) == 0)
{
            
MoveObject(cancprincipale,-93.7000000,2510.6001000,-5.8000001907349,0.97);//This will move the gate
           
SendClientMessage(playerid,iColour,"[NC:FR]Cancello aperto. Ricordati di chiudere!");
            return 
1;
}
if (
strcmp("/cbase"cmdtexttrue10) == 0)
{
            
MoveObject(cancprincipale,-93.699218752510.59960937518,0.97);//This will move the gate
            
SendClientMessage(playerid,iColour,"[NC:FR]Cancello chiuso.");
            return 
1;
}
//........................................CANCELLO MOTO.............................................................
if (strcmp("/omoto"cmdtexttrue10) == 0)
{
            
MoveObject(gatemoto,430.0000000,2546.3994100,12.40,0.97);//This will move the gate
           
SendClientMessage(playerid,iColour,"[NC:FR]Cancello aperto. Ricordati di chiudere!");
            return 
1;
}
if (
strcmp("/cmoto"cmdtexttrue10) == 0)
{
            
MoveObject(gatemoto,430.0000000,2546.3994100,17.4000000,1.0);//This will move the gate
            
SendClientMessage(playerid,iColour,"[NC:FR]Cancello chiuso.");
            return 
1;
}
/*---------------------------------------------------HYDRA------------------------------------------------*/
if (strcmp("/ohangar"cmdtexttrue10) == 0)
{
            
MoveObject(hangar,336.0000000,2474.8000500,12.40,1.0);//This will move the gate
           
SendClientMessage(playerid,iColour,"[NC:FR]Cancello aperto. Ricordati di chiudere!");
            return 
1;
}
if (
strcmp("/changar"cmdtexttrue10) == 0)
{
            
MoveObject(hangar,336.0000000,2474.8000500,25.4000000,1.0);//This will move the gate
            
SendClientMessage(playerid,iColour,"[NC:FR]Cancello chiuso.");
            return 
1;
}
    return 
0;
}
/*********************************************FINE COMANDI**********************************************/ 
Sorry for my bad english
Reply
#2

And it works with a blank script? Does it work for other players?
Reply
#3

With a blank script yes but don't work for other players when the script is on.
Reply


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