[Map] Begginer mapper
#1

Here goes the code
Quote:

RemoveBuildingForPlayer(playerid, 4026, 1497.7969, -1543.7109, 17.5547, 0.25);
RemoveBuildingForPlayer(playerid, 4218, 1497.7031, -1546.6172, 43.9922, 0.25);
RemoveBuildingForPlayer(playerid, 4016, 1497.7969, -1543.7109, 17.5547, 0.25);
CreateObject(969, -175.33691, 1382.39929, 37.60616, 0.00000, 0.00000, 0.00000);
CreateObject(4563, 1512.73877, -1536.73193, 98.46317, 0.00000, 0.00000, 0.00000);
CreateObject(4575, 1468.15552, -1750.91284, 22.58417, 0.00000, 0.00000, 0.00000);
CreateObject(4596, 1505.85254, -1554.52136, 8.35791, 1.10000, 3.38000, -187.00000);
CreateObject(18850, 1516.43738, -1529.31885, 261.87811, 0.00000, 0.00000, 0.00000);
CreateObject(4022, 1451.94836, -1571.42578, 15.55285, 0.00000, 0.00000, 0.00000);
CreateObject(1532, 1452.05945, -1576.20032, 12.46072, 0.00000, 0.00000, 0.00000);
CreateObject(2114, 1450.92639, -1578.17371, 12.67691, 0.00000, 0.00000, 0.00000);
CreateObject(9238, 1460.48230, -1550.57288, 14.31333, 0.00000, 0.00000, 0.00000);
CreateObject(9238, 1467.58875, -1540.39136, 14.31333, 0.00000, 0.00000, 0.00000);
CreateObject(9238, 1464.03564, -1519.17798, 14.31333, 0.00000, 0.00000, 0.00000);
CreateObject(9238, 1456.64551, -1527.10059, 14.31333, 0.00000, 0.00000, 0.00000);


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#2

Any Feedback or anything will be nice O.o
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#3

Decent
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#4

looks cool, i'll try it..
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#5

Hmmmm...
Well not to bad but I cannot see any efforts into it..
I am sure if u would have given it a complete 1 hour u could have mapped the whole building. ..
Anyways .. release more of your maps to get +rep
And give sometime to the maps. .
Dont fight with them
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#6

Thanks
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#7

Just watch your out of place objects.... Ask yourself do campers belong at the bottom of a huge skyscraper? Ok well maybe they do but under what circumstances a protest? a strike? Under normal circumstances you wouldn't see this so you really need to reinforce your object placements if your going to place them out of place with something to make it feel possible.
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#8

PICTURE Says it all.
nice for your first map if this is your first map.
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#9

It's very simple, but is cool.
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#10

Thanks Im working to upgrade it more
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