[Ajuda] Cj Bugado
#1

Pessoal, olhei minha lista de players que pode se escolher, e mesmo nгo tendo o cj "numero 0" ainda da pra escolher ele, como faзo para Remover ele da lista?











ps: nгo sei se isso se qualifica como ajuda ou pedido.
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#2

Deleta o ID 0 do AddPlayerClass do seu gamemode.
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#3

Ja deletei amigo, e ele mesmo assim aparece, quando eu vou mudando la no jogo chega uma hora que ele aparece..
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#4

mande seu OnGameModeInit...

Lуs vc tem sv zumbi? se tiver passa ai mano
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#5

Nгo sei se estou errado mas tem uma skin do 20 a diante que aparece o Cj, eu irei tentar me lembrar.
Mas tem certeza que nгo tem outro AddPlayerClass com a Skin 0 setada?

@OF Eu tenhO Foca hauueauheu
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#6

Код:
public OnGameModeInit()
{
//-------------------------------escolha de players---------------------------//

SetGameModeText("Lateamcraft");
UsePlayerPedAnims();
if(!fexist("dinheiro.ini")) dini_Create("dinheiro.ini");
AddPlayerClass(1,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(2,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(3,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(4,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(5,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(6,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(7,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(8,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(9,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(10,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(11,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(12,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(13,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(14,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(15,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(16,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(17,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(18,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(19,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(20,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(21,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(22,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(24,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(25,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(26,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(27,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(28,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(29,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(30,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(31,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(32,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(33,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(34,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(35,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(36,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(37,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(38,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(39,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(40,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(41,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(42,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(43,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(44,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(45,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(46,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(47,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(48,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(49,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(50,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(51,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(52,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(53,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(54,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(55,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(56,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(57,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(58,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(59,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(60,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(61,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(62,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(63,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(64,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(65,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(66,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(67,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(68,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(69,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(70,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(71,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(72,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(73,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(74,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(75,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(76,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(77,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(78,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(79,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(80,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(81,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(82,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(83,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(84,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(85,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(86,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(87,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(88,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(89,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(90,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(91,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(92,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(93,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(94,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(95,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(96,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(97,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(98,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(99,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(100,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(101,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(102,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(103,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(104,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(105,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(106,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(107,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(108,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(109,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(110,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(111,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(112,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(113,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(114,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(115,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(116,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(117,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(118,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(119,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(120,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(121,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(122,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(123,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(124,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(125,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(126,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(127,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(128,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(129,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(130,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(131,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(132,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(133,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(134,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(135,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(136,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(137,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(138,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(139,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(140,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(141,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(142,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(143,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(144,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(145,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(146,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(147,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(148,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(149,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(150,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(151,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(152,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(153,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(154,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(155,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(156,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(157,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(158,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(159,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(160,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(161,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(162,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(163,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(164,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(165,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(166,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(167,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(168,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(169,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(170,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(171,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(172,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(173,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(174,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(175,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(176,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(177,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(178,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(179,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(180,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(181,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(182,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(183,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(184,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(185,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(186,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(187,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(188,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(189,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(190,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(191,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(192,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(193,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(194,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(195,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(196,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(197,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(198,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(199,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
AddPlayerClass(200,0.0,0.0,0.0,0.0,0,0,0,0,0,0);
ta ai, e ele ainda aparece
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#7

malz doble post
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#8

Quote:
Originally Posted by Mteck
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Nгo sei se estou errado mas tem uma skin do 20 a diante que aparece o Cj, eu irei tentar me lembrar.
Mas tem certeza que nгo tem outro AddPlayerClass com a Skin 0 setada?

@OF Eu tenhO Foca hauueauheu
Eu mandei a msg pra vc sobre o mapa..... num sei se chegou mas desculpa entгo uahsuashuahsuh

Verifique em algum FS o AddPlayerClass
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#9

Tenta colocar uma coordenada:

(skin, Float, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo)

@OFF
Chego nгo Foca :@
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#10

Quote:
Originally Posted by focaximubh
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Lуs vc tem sv zumbi? se tiver passa ai mano
Nгo tenho servidor de zumbi nгo
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