[Map] Los Santos Docks Turned Into A Army Base
#1

Hey guys another mapping i made, Hope you enjoy

Vehicles are optional to add, You can add them yourself if you want or you can use mine which are below me in the code.

Photos:
http://imgur.com/Oi4QHqk,nXDfcu4,VJZ...Hps6V3,60kjrxi
Code:
Код:
RemoveBuildingForPlayer(playerid, 5156, 2838.0391, -2423.8828, 10.9609, 0.25);
RemoveBuildingForPlayer(playerid, 5159, 2838.0313, -2371.9531, 7.2969, 0.25);
RemoveBuildingForPlayer(playerid, 5160, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5161, 2838.0234, -2358.4766, 21.3125, 0.25);
RemoveBuildingForPlayer(playerid, 5162, 2838.0391, -2423.8828, 10.9609, 0.25);
RemoveBuildingForPlayer(playerid, 5163, 2838.0391, -2532.7734, 17.0234, 0.25);
RemoveBuildingForPlayer(playerid, 5164, 2838.1406, -2447.8438, 15.7266, 0.25);
RemoveBuildingForPlayer(playerid, 5165, 2838.0313, -2520.1875, 18.4141, 0.25);
RemoveBuildingForPlayer(playerid, 5166, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5167, 2838.0313, -2371.9531, 7.2969, 0.25);
RemoveBuildingForPlayer(playerid, 3689, 2685.3828, -2366.0547, 19.9531, 0.25);
RemoveBuildingForPlayer(playerid, 3707, 2720.3203, -2530.9141, 19.9766, 0.25);
RemoveBuildingForPlayer(playerid, 3690, 2685.3828, -2366.0547, 19.9531, 0.25);
RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2417.7891, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2455.8828, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3710, 2788.1563, -2493.9844, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3708, 2720.3203, -2530.9141, 19.9766, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3744, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 3746, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 5335, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5336, 2829.9531, -2479.5703, 5.2656, 0.25);
RemoveBuildingForPlayer(playerid, 3770, 2795.8281, -2394.2422, 14.1719, 0.25);
RemoveBuildingForPlayer(playerid, 5352, 2838.1953, -2488.6641, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2592.4922, -2359.4219, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2626.2344, -2391.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2674.5234, -2557.4922, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2518.6641, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2713.0625, -2508.3047, 16.3594, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2481.5156, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 5326, 2661.5156, -2465.1406, 20.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2742.2656, -2416.5234, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2639.1953, -2392.8203, 13.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3578, 2663.8359, -2392.8203, 13.1719, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2637.1719, -2385.8672, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1306, 2669.9063, -2394.5078, 19.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2692.6797, -2387.4766, 16.4141, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2708.4063, -2391.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2534.9531, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2520.5469, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2501.8359, 14.6953, 0.25);
RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2493.9844, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2486.9609, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2773.3438, -2479.9688, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2455.8828, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2773.3438, -2443.1719, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2425.3516, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2774.7969, -2386.8516, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2771.0703, -2372.4453, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2783.7813, -2410.2109, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3624, 2788.1563, -2417.7891, 16.7266, 0.25);
RemoveBuildingForPlayer(playerid, 3574, 2789.2109, -2377.6250, 15.2188, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2802.4297, -2556.5234, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2501.8359, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2486.8281, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2486.9609, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2463.8203, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2448.3438, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2448.4766, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2425.3516, 14.6719, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2791.9531, -2410.2109, 14.6563, 0.25);
RemoveBuildingForPlayer(playerid, 3761, 2797.5156, -2410.0781, 14.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3626, 2795.8281, -2394.2422, 14.1719, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2521.4922, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 5157, 2838.0391, -2532.7734, 17.0234, 0.25);
RemoveBuildingForPlayer(playerid, 5154, 2838.1406, -2447.8438, 15.7500, 0.25);
RemoveBuildingForPlayer(playerid, 3724, 2838.1953, -2488.6641, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3620, 2814.2656, -2356.5703, 25.5156, 0.25);
RemoveBuildingForPlayer(playerid, 5155, 2838.0234, -2358.4766, 21.3125, 0.25);
RemoveBuildingForPlayer(playerid, 3724, 2838.1953, -2407.1406, 29.3125, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2762.7578, -2333.3828, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 1278, 2804.2422, -2333.3828, 26.7031, 0.25);
RemoveBuildingForPlayer(playerid, 5158, 2837.7734, -2334.4766, 11.9922, 0.25);
CreateDynamicObject(987, 2720.18, -2409.63, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2720.10, -2377.46, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2720.17, -2389.44, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2708.15, -2395.19, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2696.15, -2395.20, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2684.16, -2395.20, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2672.26, -2395.21, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2660.33, -2395.23, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2648.41, -2395.22, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2636.45, -2395.24, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2624.45, -2395.29, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2618.44, -2395.30, 12.44,   0.00, 0.00, -360.00);
CreateDynamicObject(987, 2618.47, -2383.55, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2618.47, -2371.74, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2618.46, -2359.89, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2618.48, -2348.08, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2618.50, -2336.11, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2618.47, -2330.11, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2719.93, -2487.40, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2719.95, -2508.29, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2719.87, -2514.06, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2707.87, -2514.05, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2695.89, -2514.03, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2683.87, -2513.98, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2671.91, -2514.03, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2669.84, -2525.93, 12.44,   0.00, 0.00, 90.00);
CreateDynamicObject(987, 2669.84, -2537.87, 12.44,   0.00, 0.00, 90.00);
CreateDynamicObject(987, 2669.81, -2549.82, 12.44,   0.00, 0.00, 90.00);
CreateDynamicObject(987, 2669.82, -2561.74, 12.44,   0.00, 0.00, 90.00);
CreateDynamicObject(987, 2683.87, -2513.98, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2681.79, -2561.84, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2693.67, -2561.81, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2705.63, -2561.83, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2717.57, -2561.81, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2729.53, -2561.80, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2741.38, -2561.79, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2753.30, -2561.77, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2765.19, -2561.76, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2777.15, -2561.77, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2789.16, -2561.72, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2801.14, -2561.70, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2807.15, -2561.67, 12.44,   0.00, 0.00, -180.00);
CreateDynamicObject(987, 2807.24, -2549.65, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.20, -2537.68, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.26, -2525.68, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.26, -2513.70, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.25, -2501.70, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.26, -2489.72, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.23, -2477.78, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.25, -2465.81, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.24, -2453.81, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.22, -2441.94, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.23, -2429.97, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.23, -2417.98, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.23, -2406.01, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.21, -2394.05, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.18, -2382.08, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.19, -2370.10, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.17, -2358.13, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.14, -2346.23, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2807.12, -2334.27, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2795.13, -2334.22, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2783.18, -2334.21, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2771.21, -2334.23, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2759.29, -2334.22, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2747.33, -2334.22, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2735.33, -2334.23, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2723.37, -2334.23, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2711.42, -2334.22, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2699.41, -2334.24, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2687.41, -2334.23, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2675.43, -2334.23, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2663.48, -2334.20, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2651.54, -2334.22, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2639.60, -2334.25, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2627.66, -2334.28, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2618.66, -2334.27, 12.44,   0.00, 0.00, 0.00);
CreateDynamicObject(8147, 2770.76, -2482.47, 12.88,   0.00, 0.00, 0.00);
CreateDynamicObject(8147, 2770.74, -2407.19, 12.88,   0.00, 0.00, 0.00);
CreateDynamicObject(10183, 2699.69, -2518.55, 12.69,   0.00, 0.00, 46.00);
CreateDynamicObject(10183, 2706.59, -2557.53, 12.69,   0.00, 0.00, 226.00);
CreateDynamicObject(8375, 2790.95, -2344.84, 12.62,   0.00, 0.00, 0.00);
CreateDynamicObject(987, 2720.06, -2365.52, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2720.06, -2353.57, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(987, 2720.05, -2341.63, 12.44,   0.00, 0.00, -90.00);
CreateDynamicObject(3578, 2746.47, -2389.90, 13.17,   356.86, 0.00, 0.57);
CreateDynamicObject(3578, 2733.81, -2390.01, 13.17,   356.86, 0.00, 0.57);
CreateDynamicObject(3578, 2759.07, -2389.85, 13.17,   356.86, 0.00, 0.57);
CreateDynamicObject(983, 2734.86, -2362.79, 12.98,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 2750.55, -2357.93, 12.98,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 2757.06, -2366.55, 12.98,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 2726.97, -2370.30, 12.98,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 2731.82, -2350.60, 12.98,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 2746.40, -2351.59, 12.98,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 2761.54, -2344.63, 12.98,   0.00, 0.00, 90.00);
CreateDynamicObject(983, 2739.32, -2341.01, 12.98,   0.00, 0.00, 90.00);
//----------------------------------------------------------------------
Vehicles are optional to add, You can add them if you want.
CreateVehicle(433, 2742.2146, -2431.7405, 14.0571, 90.0000, -1, -1, 100);
CreateVehicle(433, 2742.3582, -2422.7888, 14.0571, 90.0000, -1, -1, 100);
CreateVehicle(433, 2742.2012, -2440.7493, 14.0571, 90.0000, -1, -1, 100);
CreateVehicle(470, 2723.5969, -2557.4265, 13.3891, 0.0000, -1, -1, 100);
CreateVehicle(470, 2718.8110, -2557.3757, 13.3891, 0.0000, -1, -1, 100);
CreateVehicle(470, 2708.9250, -2557.6123, 13.3891, 180.0000, -1, -1, 100);
CreateVehicle(470, 2704.0366, -2557.3132, 13.3891, 0.0000, -1, -1, 100);
CreateVehicle(470, 2693.9138, -2557.2493, 13.3891, 0.0000, -1, -1, 100);
CreateVehicle(470, 2688.8105, -2557.2634, 13.3891, 0.0000, -1, -1, 100);
CreateVehicle(470, 2686.6841, -2518.7400, 13.3891, 0.0000, -1, -1, 100);
CreateVehicle(470, 2691.9243, -2519.0137, 13.3891, 180.0000, -1, -1, 100);
CreateVehicle(470, 2697.0247, -2519.0405, 13.3891, 180.0000, -1, -1, 100);
CreateVehicle(470, 2706.9661, -2519.0901, 13.3891, 180.0000, -1, -1, 100);
CreateVehicle(470, 2712.1335, -2518.8040, 13.3891, 0.0000, -1, -1, 100);
CreateVehicle(553, 2788.7576, -2548.5220, 15.5493, 0.0000, -1, -1, 100);
CreateVehicle(548, 2630.4971, -2380.7583, 15.3478, 0.0000, -1, -1, 100);
CreateVehicle(548, 2648.3269, -2380.1296, 15.3478, 0.0000, -1, -1, 100);
CreateVehicle(520, 2630.9202, -2343.3203, 14.2222, 180.0000, -1, -1, 100);
CreateVehicle(520, 2644.7104, -2343.0852, 14.2222, 180.0000, -1, -1, 100);
CreateVehicle(469, 2713.1311, -2385.0950, 13.4932, 0.0000, -1, -1, 100);
CreateVehicle(469, 2700.1433, -2385.3333, 13.4932, 0.0000, -1, -1, 100);
CreateVehicle(487, 2669.3962, -2382.9448, 13.6762, 0.0000, -1, -1, 100);
CreateVehicle(487, 2684.7021, -2383.0615, 13.6762, 0.0000, -1, -1, 100);
CreateVehicle(425, 2669.1597, -2345.3716, 14.2222, 180.0000, -1, -1, 100);
CreateVehicle(425, 2689.2183, -2345.6616, 14.2222, 180.0000, -1, -1, 100);
CreateVehicle(432, 2735.3872, -2554.3167, 13.5869, 0.0000, -1, -1, 100);
CreateVehicle(432, 2744.3540, -2554.3110, 13.5869, 0.0000, -1, -1, 100);
CreateVehicle(432, 2753.2119, -2554.2676, 13.5869, 0.0000, -1, -1, 100);
Reply
#2

Photos Updated.
Reply
#3

This is amazing
Reply
#4

This isn't los santos dock.. this Area 51
Reply
#5

Quote:
Originally Posted by firemanjv
Посмотреть сообщение
This isn't los santos dock.. this Area 51
Fixed.
Reply
#6

Good Map Not bad
Reply
#7

Quote:
Originally Posted by Vin Diesel
Посмотреть сообщение
Good Map Not bad
Thankyou so much man, I appreciate it.
Reply


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