02.07.2013, 14:12
Alguien me puede decir como hago un FS de no poder disparar dentro del aero de SF =
#include <a_samp>
#include <streamer>
new AreaAereo;
static weapons[13][2];
public OnFilterScriptInit() {
AreaAereo=CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);
return true;
}
public OnFilterScriptExit() {
DestroyDynamicArea(AreaAereo);
return true;
}
public OnPlayerEnterDynamicArea(playerid, areaid) {
if(areaid==AreaAereo) {
for(new index = 0; index < 13; index++) {
GetPlayerWeaponData(playerid, index, weapons[index][0], weapons[index][1]);
ResetPlayerWeapons(playerid);
}
}
return true;
}
public OnPlayerLeaveDynamicArea(playerid, areaid) {
if(areaid==AreaAereo) {
for(new index = 0; index < 13; index++) {
GivePlayerWeapon(playerid, weapons[index][0], weapons[index][1]);
}
}
return true;
}